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1 /* | 1 /* |
2 * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. | 2 * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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50 #include "core/layout/svg/LayoutSVGImage.h" | 50 #include "core/layout/svg/LayoutSVGImage.h" |
51 #include "core/layout/svg/LayoutSVGInline.h" | 51 #include "core/layout/svg/LayoutSVGInline.h" |
52 #include "core/layout/svg/LayoutSVGInlineText.h" | 52 #include "core/layout/svg/LayoutSVGInlineText.h" |
53 #include "core/layout/svg/LayoutSVGRoot.h" | 53 #include "core/layout/svg/LayoutSVGRoot.h" |
54 #include "core/layout/svg/LayoutSVGShape.h" | 54 #include "core/layout/svg/LayoutSVGShape.h" |
55 #include "core/layout/svg/LayoutSVGText.h" | 55 #include "core/layout/svg/LayoutSVGText.h" |
56 #include "core/layout/svg/SVGLayoutTreeAsText.h" | 56 #include "core/layout/svg/SVGLayoutTreeAsText.h" |
57 #include "core/page/PrintContext.h" | 57 #include "core/page/PrintContext.h" |
58 #include "core/paint/PaintLayer.h" | 58 #include "core/paint/PaintLayer.h" |
59 #include "platform/LayoutUnit.h" | 59 #include "platform/LayoutUnit.h" |
60 #include "wtf/HexNumber.h" | 60 #include "platform/wtf/HexNumber.h" |
61 #include "wtf/Vector.h" | 61 #include "platform/wtf/Vector.h" |
62 #include "wtf/text/CharacterNames.h" | 62 #include "platform/wtf/text/CharacterNames.h" |
63 | 63 |
64 namespace blink { | 64 namespace blink { |
65 | 65 |
66 using namespace HTMLNames; | 66 using namespace HTMLNames; |
67 | 67 |
68 static void PrintBorderStyle(TextStream& ts, const EBorderStyle border_style) { | 68 static void PrintBorderStyle(TextStream& ts, const EBorderStyle border_style) { |
69 switch (border_style) { | 69 switch (border_style) { |
70 case kBorderStyleNone: | 70 case kBorderStyleNone: |
71 ts << "none"; | 71 ts << "none"; |
72 break; | 72 break; |
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895 element->GetDocument().UpdateStyleAndLayout(); | 895 element->GetDocument().UpdateStyleAndLayout(); |
896 | 896 |
897 LayoutObject* layout_object = element->GetLayoutObject(); | 897 LayoutObject* layout_object = element->GetLayoutObject(); |
898 if (!layout_object || !layout_object->IsListItem()) | 898 if (!layout_object || !layout_object->IsListItem()) |
899 return String(); | 899 return String(); |
900 | 900 |
901 return ToLayoutListItem(layout_object)->MarkerText(); | 901 return ToLayoutListItem(layout_object)->MarkerText(); |
902 } | 902 } |
903 | 903 |
904 } // namespace blink | 904 } // namespace blink |
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