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1 /* | 1 /* |
2 * Copyright (C) 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2012 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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26 #ifndef LayoutGeometryMap_h | 26 #ifndef LayoutGeometryMap_h |
27 #define LayoutGeometryMap_h | 27 #define LayoutGeometryMap_h |
28 | 28 |
29 #include "core/CoreExport.h" | 29 #include "core/CoreExport.h" |
30 #include "core/layout/LayoutGeometryMapStep.h" | 30 #include "core/layout/LayoutGeometryMapStep.h" |
31 #include "core/layout/MapCoordinatesFlags.h" | 31 #include "core/layout/MapCoordinatesFlags.h" |
32 #include "platform/geometry/FloatPoint.h" | 32 #include "platform/geometry/FloatPoint.h" |
33 #include "platform/geometry/FloatQuad.h" | 33 #include "platform/geometry/FloatQuad.h" |
34 #include "platform/geometry/IntSize.h" | 34 #include "platform/geometry/IntSize.h" |
35 #include "platform/geometry/LayoutSize.h" | 35 #include "platform/geometry/LayoutSize.h" |
36 #include "wtf/Allocator.h" | 36 #include "platform/wtf/Allocator.h" |
37 | 37 |
38 namespace blink { | 38 namespace blink { |
39 | 39 |
40 class PaintLayer; | 40 class PaintLayer; |
41 class LayoutBoxModelObject; | 41 class LayoutBoxModelObject; |
42 class LayoutObject; | 42 class LayoutObject; |
43 class TransformationMatrix; | 43 class TransformationMatrix; |
44 class TransformState; | 44 class TransformState; |
45 | 45 |
46 // Can be used while walking the layout tree to cache data about offsets and | 46 // Can be used while walking the layout tree to cache data about offsets and |
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117 int transformed_steps_count_; | 117 int transformed_steps_count_; |
118 int fixed_steps_count_; | 118 int fixed_steps_count_; |
119 LayoutGeometryMapSteps mapping_; | 119 LayoutGeometryMapSteps mapping_; |
120 LayoutSize accumulated_offset_; | 120 LayoutSize accumulated_offset_; |
121 MapCoordinatesFlags map_coordinates_flags_; | 121 MapCoordinatesFlags map_coordinates_flags_; |
122 }; | 122 }; |
123 | 123 |
124 } // namespace blink | 124 } // namespace blink |
125 | 125 |
126 #endif // LayoutGeometryMap_h | 126 #endif // LayoutGeometryMap_h |
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