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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
| 9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
| 10 * disclaimer. | 10 * disclaimer. |
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| 25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF | 25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF |
| 26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | 26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| 27 * SUCH DAMAGE. | 27 * SUCH DAMAGE. |
| 28 */ | 28 */ |
| 29 | 29 |
| 30 #ifndef LayoutFlowThread_h | 30 #ifndef LayoutFlowThread_h |
| 31 #define LayoutFlowThread_h | 31 #define LayoutFlowThread_h |
| 32 | 32 |
| 33 #include "core/CoreExport.h" | 33 #include "core/CoreExport.h" |
| 34 #include "core/layout/LayoutBlockFlow.h" | 34 #include "core/layout/LayoutBlockFlow.h" |
| 35 #include "wtf/ListHashSet.h" | 35 #include "platform/wtf/ListHashSet.h" |
| 36 | 36 |
| 37 namespace blink { | 37 namespace blink { |
| 38 | 38 |
| 39 class LayoutMultiColumnSet; | 39 class LayoutMultiColumnSet; |
| 40 | 40 |
| 41 typedef ListHashSet<LayoutMultiColumnSet*> LayoutMultiColumnSetList; | 41 typedef ListHashSet<LayoutMultiColumnSet*> LayoutMultiColumnSetList; |
| 42 | 42 |
| 43 // Layout state for multicol. To be stored when laying out a block child, so | 43 // Layout state for multicol. To be stored when laying out a block child, so |
| 44 // that we can roll back to the initial state if we need to re-lay out said | 44 // that we can roll back to the initial state if we need to re-lay out said |
| 45 // block child. | 45 // block child. |
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| 220 struct ValueToString<LayoutMultiColumnSet*> { | 220 struct ValueToString<LayoutMultiColumnSet*> { |
| 221 static String ToString(const LayoutMultiColumnSet* value) { | 221 static String ToString(const LayoutMultiColumnSet* value) { |
| 222 return String::Format("%p", value); | 222 return String::Format("%p", value); |
| 223 } | 223 } |
| 224 }; | 224 }; |
| 225 #endif | 225 #endif |
| 226 | 226 |
| 227 } // namespace blink | 227 } // namespace blink |
| 228 | 228 |
| 229 #endif // LayoutFlowThread_h | 229 #endif // LayoutFlowThread_h |
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