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1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #include "core/layout/LayoutFlexibleBox.h" | 31 #include "core/layout/LayoutFlexibleBox.h" |
32 | 32 |
| 33 #include <limits> |
33 #include "core/frame/UseCounter.h" | 34 #include "core/frame/UseCounter.h" |
34 #include "core/layout/FlexibleBoxAlgorithm.h" | 35 #include "core/layout/FlexibleBoxAlgorithm.h" |
35 #include "core/layout/LayoutState.h" | 36 #include "core/layout/LayoutState.h" |
36 #include "core/layout/LayoutView.h" | 37 #include "core/layout/LayoutView.h" |
37 #include "core/layout/TextAutosizer.h" | 38 #include "core/layout/TextAutosizer.h" |
38 #include "core/paint/BlockPainter.h" | 39 #include "core/paint/BlockPainter.h" |
39 #include "core/paint/PaintLayer.h" | 40 #include "core/paint/PaintLayer.h" |
40 #include "core/style/ComputedStyle.h" | 41 #include "core/style/ComputedStyle.h" |
41 #include "platform/LengthFunctions.h" | 42 #include "platform/LengthFunctions.h" |
42 #include "wtf/AutoReset.h" | 43 #include "platform/wtf/AutoReset.h" |
43 #include "wtf/MathExtras.h" | 44 #include "platform/wtf/MathExtras.h" |
44 #include <limits> | |
45 | 45 |
46 namespace blink { | 46 namespace blink { |
47 | 47 |
48 static bool HasAspectRatio(const LayoutBox& child) { | 48 static bool HasAspectRatio(const LayoutBox& child) { |
49 return child.IsImage() || child.IsCanvas() || child.IsVideo(); | 49 return child.IsImage() || child.IsCanvas() || child.IsVideo(); |
50 } | 50 } |
51 | 51 |
52 struct LayoutFlexibleBox::LineContext { | 52 struct LayoutFlexibleBox::LineContext { |
53 LineContext(LayoutUnit cross_axis_offset, | 53 LineContext(LayoutUnit cross_axis_offset, |
54 LayoutUnit cross_axis_extent, | 54 LayoutUnit cross_axis_extent, |
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2202 LayoutUnit original_offset = | 2202 LayoutUnit original_offset = |
2203 line_contexts[line_number].cross_axis_offset - cross_axis_start_edge; | 2203 line_contexts[line_number].cross_axis_offset - cross_axis_start_edge; |
2204 LayoutUnit new_offset = | 2204 LayoutUnit new_offset = |
2205 content_extent - original_offset - line_cross_axis_extent; | 2205 content_extent - original_offset - line_cross_axis_extent; |
2206 AdjustAlignmentForChild(*flex_item.box, new_offset - original_offset); | 2206 AdjustAlignmentForChild(*flex_item.box, new_offset - original_offset); |
2207 } | 2207 } |
2208 } | 2208 } |
2209 } | 2209 } |
2210 | 2210 |
2211 } // namespace blink | 2211 } // namespace blink |
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