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| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 4 * (C) 2007 David Smith (catfish.man@gmail.com) | 4 * (C) 2007 David Smith (catfish.man@gmail.com) |
| 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. | 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. |
| 6 * All rights reserved. | 6 * All rights reserved. |
| 7 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 7 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 8 * | 8 * |
| 9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
| 10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
| 11 * License as published by the Free Software Foundation; either | 11 * License as published by the Free Software Foundation; either |
| 12 * version 2 of the License, or (at your option) any later version. | 12 * version 2 of the License, or (at your option) any later version. |
| 13 * | 13 * |
| 14 * This library is distributed in the hope that it will be useful, | 14 * This library is distributed in the hope that it will be useful, |
| 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 17 * Library General Public License for more details. | 17 * Library General Public License for more details. |
| 18 * | 18 * |
| 19 * You should have received a copy of the GNU Library General Public License | 19 * You should have received a copy of the GNU Library General Public License |
| 20 * along with this library; see the file COPYING.LIB. If not, write to | 20 * along with this library; see the file COPYING.LIB. If not, write to |
| 21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 22 * Boston, MA 02110-1301, USA. | 22 * Boston, MA 02110-1301, USA. |
| 23 */ | 23 */ |
| 24 | 24 |
| 25 #include "core/layout/FloatingObjects.h" | 25 #include "core/layout/FloatingObjects.h" |
| 26 | 26 |
| 27 #include <algorithm> |
| 28 #include <memory> |
| 27 #include "core/layout/LayoutBlockFlow.h" | 29 #include "core/layout/LayoutBlockFlow.h" |
| 28 #include "core/layout/LayoutBox.h" | 30 #include "core/layout/LayoutBox.h" |
| 29 #include "core/layout/LayoutView.h" | 31 #include "core/layout/LayoutView.h" |
| 30 #include "core/layout/api/LineLayoutBlockFlow.h" | 32 #include "core/layout/api/LineLayoutBlockFlow.h" |
| 31 #include "core/layout/shapes/ShapeOutsideInfo.h" | 33 #include "core/layout/shapes/ShapeOutsideInfo.h" |
| 32 #include "wtf/PtrUtil.h" | 34 #include "platform/wtf/PtrUtil.h" |
| 33 #include <algorithm> | |
| 34 #include <memory> | |
| 35 | 35 |
| 36 namespace blink { | 36 namespace blink { |
| 37 | 37 |
| 38 struct SameSizeAsFloatingObject { | 38 struct SameSizeAsFloatingObject { |
| 39 void* pointers[2]; | 39 void* pointers[2]; |
| 40 LayoutRect rect; | 40 LayoutRect rect; |
| 41 uint32_t bitfields : 8; | 41 uint32_t bitfields : 8; |
| 42 }; | 42 }; |
| 43 | 43 |
| 44 static_assert(sizeof(FloatingObject) == sizeof(SameSizeAsFloatingObject), | 44 static_assert(sizeof(FloatingObject) == sizeof(SameSizeAsFloatingObject), |
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| 736 const FloatingObject* floating_object) { | 736 const FloatingObject* floating_object) { |
| 737 return String::Format("%p (%gx%g %gx%g)", floating_object, | 737 return String::Format("%p (%gx%g %gx%g)", floating_object, |
| 738 floating_object->FrameRect().X().ToFloat(), | 738 floating_object->FrameRect().X().ToFloat(), |
| 739 floating_object->FrameRect().Y().ToFloat(), | 739 floating_object->FrameRect().Y().ToFloat(), |
| 740 floating_object->FrameRect().MaxX().ToFloat(), | 740 floating_object->FrameRect().MaxX().ToFloat(), |
| 741 floating_object->FrameRect().MaxY().ToFloat()); | 741 floating_object->FrameRect().MaxY().ToFloat()); |
| 742 } | 742 } |
| 743 #endif | 743 #endif |
| 744 | 744 |
| 745 } // namespace blink | 745 } // namespace blink |
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