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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "bindings/core/v8/ToV8.h" | 5 #include "bindings/core/v8/ToV8ForCore.h" |
6 | 6 |
7 #include <limits> | 7 #include <limits> |
8 #include "bindings/core/v8/V8Binding.h" | 8 #include "bindings/core/v8/V8Binding.h" |
9 #include "bindings/core/v8/V8BindingForTesting.h" | 9 #include "bindings/core/v8/V8BindingForTesting.h" |
10 #include "core/testing/GarbageCollectedScriptWrappable.h" | 10 #include "core/testing/GarbageCollectedScriptWrappable.h" |
11 #include "platform/heap/Heap.h" | 11 #include "platform/heap/Heap.h" |
12 #include "platform/wtf/Vector.h" | 12 #include "platform/wtf/Vector.h" |
13 #include "testing/gtest/include/gtest/gtest.h" | 13 #include "testing/gtest/include/gtest/gtest.h" |
14 | 14 |
15 #define TEST_TOV8(expected, value) \ | 15 #define TEST_TOV8(expected, value) \ |
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298 v8::Local<v8::Value> actual = ToV8(value, scope.GetScriptState()); | 298 v8::Local<v8::Value> actual = ToV8(value, scope.GetScriptState()); |
299 EXPECT_FALSE(actual.IsEmpty()); | 299 EXPECT_FALSE(actual.IsEmpty()); |
300 | 300 |
301 double actual_as_number = actual.As<v8::Number>()->Value(); | 301 double actual_as_number = actual.As<v8::Number>()->Value(); |
302 EXPECT_EQ(1234.0, actual_as_number); | 302 EXPECT_EQ(1234.0, actual_as_number); |
303 } | 303 } |
304 | 304 |
305 } // namespace | 305 } // namespace |
306 | 306 |
307 } // namespace blink | 307 } // namespace blink |
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