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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/ipc/service/direct_composition_surface_win.h" | 5 #include "gpu/ipc/service/direct_composition_surface_win.h" |
| 6 | 6 |
| 7 #include <d3d11_1.h> | 7 #include <d3d11_1.h> |
| 8 #include <dcomptypes.h> | 8 #include <dcomptypes.h> |
| 9 | 9 |
| 10 #include "base/feature_list.h" | 10 #include "base/feature_list.h" |
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| 40 #define EGL_ANGLE_d3d_texture_client_buffer 1 | 40 #define EGL_ANGLE_d3d_texture_client_buffer 1 |
| 41 #define EGL_D3D_TEXTURE_ANGLE 0x33A3 | 41 #define EGL_D3D_TEXTURE_ANGLE 0x33A3 |
| 42 #endif /* EGL_ANGLE_d3d_texture_client_buffer */ | 42 #endif /* EGL_ANGLE_d3d_texture_client_buffer */ |
| 43 | 43 |
| 44 namespace gpu { | 44 namespace gpu { |
| 45 namespace { | 45 namespace { |
| 46 | 46 |
| 47 // Some drivers fail to correctly handle BT.709 video in overlays. This flag | 47 // Some drivers fail to correctly handle BT.709 video in overlays. This flag |
| 48 // converts them to BT.601 in the video processor. | 48 // converts them to BT.601 in the video processor. |
| 49 const base::Feature kFallbackBT709VideoToBT601{ | 49 const base::Feature kFallbackBT709VideoToBT601{ |
| 50 "FallbackBT709VideoToBT601", base::FEATURE_ENABLED_BY_DEFAULT}; | 50 "FallbackBT709VideoToBT601", base::FEATURE_DISABLED_BY_DEFAULT}; |
| 51 | 51 |
| 52 // This class is used to make sure a specified surface isn't current, and upon | 52 // This class is used to make sure a specified surface isn't current, and upon |
| 53 // destruction it will make the surface current again if it had been before. | 53 // destruction it will make the surface current again if it had been before. |
| 54 class ScopedReleaseCurrent { | 54 class ScopedReleaseCurrent { |
| 55 public: | 55 public: |
| 56 explicit ScopedReleaseCurrent(gl::GLSurface* this_surface) { | 56 explicit ScopedReleaseCurrent(gl::GLSurface* this_surface) { |
| 57 gl::GLContext* current_context = gl::GLContext::GetCurrent(); | 57 gl::GLContext* current_context = gl::GLContext::GetCurrent(); |
| 58 bool was_current = | 58 bool was_current = |
| 59 current_context && current_context->IsCurrent(this_surface); | 59 current_context && current_context->IsCurrent(this_surface); |
| 60 if (was_current) { | 60 if (was_current) { |
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| 1061 DirectCompositionSurfaceWin::GetWindowTaskRunnerForTesting() { | 1061 DirectCompositionSurfaceWin::GetWindowTaskRunnerForTesting() { |
| 1062 return child_window_.GetTaskRunnerForTesting(); | 1062 return child_window_.GetTaskRunnerForTesting(); |
| 1063 } | 1063 } |
| 1064 | 1064 |
| 1065 base::win::ScopedComPtr<IDXGISwapChain1> | 1065 base::win::ScopedComPtr<IDXGISwapChain1> |
| 1066 DirectCompositionSurfaceWin::GetLayerSwapChainForTesting(size_t index) const { | 1066 DirectCompositionSurfaceWin::GetLayerSwapChainForTesting(size_t index) const { |
| 1067 return layer_tree_->GetLayerSwapChainForTesting(index); | 1067 return layer_tree_->GetLayerSwapChainForTesting(index); |
| 1068 } | 1068 } |
| 1069 | 1069 |
| 1070 } // namespace gpu | 1070 } // namespace gpu |
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