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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/android/vr_shell/vr_shell_gl.h" | 5 #include "chrome/browser/android/vr_shell/vr_shell_gl.h" |
| 6 | 6 |
| 7 #include <chrono> | 7 #include <chrono> |
| 8 #include <limits> | 8 #include <limits> |
| 9 #include <utility> | 9 #include <utility> |
| 10 | 10 |
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| 149 *out = *reinterpret_cast<vr::Mat4f*>(const_cast<gvr::Mat4f*>(&in)); | 149 *out = *reinterpret_cast<vr::Mat4f*>(const_cast<gvr::Mat4f*>(&in)); |
| 150 } | 150 } |
| 151 | 151 |
| 152 } // namespace | 152 } // namespace |
| 153 | 153 |
| 154 VrShellGl::VrShellGl( | 154 VrShellGl::VrShellGl( |
| 155 const base::WeakPtr<VrShell>& weak_vr_shell, | 155 const base::WeakPtr<VrShell>& weak_vr_shell, |
| 156 scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner, | 156 scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner, |
| 157 gvr_context* gvr_api, | 157 gvr_context* gvr_api, |
| 158 bool initially_web_vr, | 158 bool initially_web_vr, |
| 159 bool reprojected_rendering) | 159 bool reprojected_rendering, |
| 160 : web_vr_mode_(initially_web_vr), | 160 UiScene* scene) |
| 161 : scene_(scene), |
| 162 web_vr_mode_(initially_web_vr), |
| 161 surfaceless_rendering_(reprojected_rendering), | 163 surfaceless_rendering_(reprojected_rendering), |
| 162 task_runner_(base::ThreadTaskRunnerHandle::Get()), | 164 task_runner_(base::ThreadTaskRunnerHandle::Get()), |
| 163 binding_(this), | 165 binding_(this), |
| 164 weak_vr_shell_(weak_vr_shell), | 166 weak_vr_shell_(weak_vr_shell), |
| 165 main_thread_task_runner_(std::move(main_thread_task_runner)), | 167 main_thread_task_runner_(std::move(main_thread_task_runner)), |
| 166 weak_ptr_factory_(this) { | 168 weak_ptr_factory_(this) { |
| 167 GvrInit(gvr_api); | 169 GvrInit(gvr_api); |
| 168 } | 170 } |
| 169 | 171 |
| 170 VrShellGl::~VrShellGl() { | 172 VrShellGl::~VrShellGl() { |
| 171 vsync_task_.Cancel(); | 173 vsync_task_.Cancel(); |
| 172 // TODO(mthiesse): Can we omit the Close() here? Concern is that if | 174 // TODO(mthiesse): Can we omit the Close() here? Concern is that if |
| 173 // both ends of the connection ever live in the same process for | 175 // both ends of the connection ever live in the same process for |
| 174 // some reason, we could receive another VSync request in response | 176 // some reason, we could receive another VSync request in response |
| 175 // to the closing message in the destructor but fail to respond to | 177 // to the closing message in the destructor but fail to respond to |
| 176 // the callback. | 178 // the callback. |
| 177 binding_.Close(); | 179 binding_.Close(); |
| 178 if (!callback_.is_null()) { | 180 if (!callback_.is_null()) { |
| 179 // When this VSync provider is going away we have to respond to pending | 181 // When this VSync provider is going away we have to respond to pending |
| 180 // callbacks, so instead of providing a VSync, tell the requester to try | 182 // callbacks, so instead of providing a VSync, tell the requester to try |
| 181 // again. A VSyncProvider is guaranteed to exist, so the request in response | 183 // again. A VSyncProvider is guaranteed to exist, so the request in response |
| 182 // to this message will go through some other VSyncProvider. | 184 // to this message will go through some other VSyncProvider. |
| 183 base::ResetAndReturn(&callback_) | 185 base::ResetAndReturn(&callback_) |
| 184 .Run(nullptr, base::TimeDelta(), -1, | 186 .Run(nullptr, base::TimeDelta(), -1, |
| 185 device::mojom::VRVSyncProvider::Status::CLOSING); | 187 device::mojom::VRVSyncProvider::Status::CLOSING); |
| 186 } | 188 } |
| 187 } | 189 } |
| 188 | 190 |
| 189 void VrShellGl::Initialize() { | 191 void VrShellGl::Initialize() { |
| 190 scene_ = base::MakeUnique<UiScene>(); | |
| 191 | |
| 192 if (surfaceless_rendering_) { | 192 if (surfaceless_rendering_) { |
| 193 // If we're rendering surfaceless, we'll never get a java surface to render | 193 // If we're rendering surfaceless, we'll never get a java surface to render |
| 194 // into, so we can initialize GL right away. | 194 // into, so we can initialize GL right away. |
| 195 InitializeGl(nullptr); | 195 InitializeGl(nullptr); |
| 196 } | 196 } |
| 197 } | 197 } |
| 198 | 198 |
| 199 void VrShellGl::InitializeGl(gfx::AcceleratedWidget window) { | 199 void VrShellGl::InitializeGl(gfx::AcceleratedWidget window) { |
| 200 CHECK(!ready_to_draw_); | 200 CHECK(!ready_to_draw_); |
| 201 if (gl::GetGLImplementation() == gl::kGLImplementationNone && | 201 if (gl::GetGLImplementation() == gl::kGLImplementationNone && |
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| 1297 vsync_interval_ = base::TimeDelta::FromSecondsD(interval_seconds); | 1297 vsync_interval_ = base::TimeDelta::FromSecondsD(interval_seconds); |
| 1298 vsync_task_.Reset(base::Bind(&VrShellGl::OnVSync, base::Unretained(this))); | 1298 vsync_task_.Reset(base::Bind(&VrShellGl::OnVSync, base::Unretained(this))); |
| 1299 OnVSync(); | 1299 OnVSync(); |
| 1300 } | 1300 } |
| 1301 | 1301 |
| 1302 void VrShellGl::ForceExitVr() { | 1302 void VrShellGl::ForceExitVr() { |
| 1303 main_thread_task_runner_->PostTask( | 1303 main_thread_task_runner_->PostTask( |
| 1304 FROM_HERE, base::Bind(&VrShell::ForceExitVr, weak_vr_shell_)); | 1304 FROM_HERE, base::Bind(&VrShell::ForceExitVr, weak_vr_shell_)); |
| 1305 } | 1305 } |
| 1306 | 1306 |
| 1307 void VrShellGl::UpdateScene(std::unique_ptr<base::ListValue> commands) { | |
| 1308 scene_->HandleCommands(std::move(commands), base::TimeTicks::Now()); | |
| 1309 } | |
| 1310 | |
| 1311 void VrShellGl::SendVSync(base::TimeDelta time, | 1307 void VrShellGl::SendVSync(base::TimeDelta time, |
| 1312 const GetVSyncCallback& callback) { | 1308 const GetVSyncCallback& callback) { |
| 1313 uint8_t frame_index = frame_index_++; | 1309 uint8_t frame_index = frame_index_++; |
| 1314 | 1310 |
| 1315 TRACE_EVENT1("input", "VrShellGl::SendVSync", "frame", frame_index); | 1311 TRACE_EVENT1("input", "VrShellGl::SendVSync", "frame", frame_index); |
| 1316 | 1312 |
| 1317 vr::Mat4f head_mat; | 1313 vr::Mat4f head_mat; |
| 1318 device::mojom::VRPosePtr pose = | 1314 device::mojom::VRPosePtr pose = |
| 1319 device::GvrDelegate::GetVRPosePtrWithNeckModel(gvr_api_.get(), &head_mat); | 1315 device::GvrDelegate::GetVRPosePtrWithNeckModel(gvr_api_.get(), &head_mat); |
| 1320 | 1316 |
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| 1332 // InitializeGl. Revisit if the initialization order changes. | 1328 // InitializeGl. Revisit if the initialization order changes. |
| 1333 device::mojom::VRDisplayInfoPtr info = | 1329 device::mojom::VRDisplayInfoPtr info = |
| 1334 device::GvrDelegate::CreateVRDisplayInfo(gvr_api_.get(), | 1330 device::GvrDelegate::CreateVRDisplayInfo(gvr_api_.get(), |
| 1335 webvr_surface_size_, device_id); | 1331 webvr_surface_size_, device_id); |
| 1336 main_thread_task_runner_->PostTask( | 1332 main_thread_task_runner_->PostTask( |
| 1337 FROM_HERE, | 1333 FROM_HERE, |
| 1338 base::Bind(&RunVRDisplayInfoCallback, callback, base::Passed(&info))); | 1334 base::Bind(&RunVRDisplayInfoCallback, callback, base::Passed(&info))); |
| 1339 } | 1335 } |
| 1340 | 1336 |
| 1341 } // namespace vr_shell | 1337 } // namespace vr_shell |
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