Index: ash/wm/ash_focus_rules.h |
diff --git a/ash/wm/ash_focus_rules.h b/ash/wm/ash_focus_rules.h |
index 97546cd7e977d34c2f6766cd1c0583e77cc77072..76242bf2a74e9df07f00aa2c68bfc0a157422326 100644 |
--- a/ash/wm/ash_focus_rules.h |
+++ b/ash/wm/ash_focus_rules.h |
@@ -18,9 +18,12 @@ class ASH_EXPORT AshFocusRules : public ::wm::BaseFocusRules { |
AshFocusRules(); |
~AshFocusRules() override; |
- // Tests if the given |window| can be activated, ignoring the system modal |
- // dialog state. |
- bool IsWindowConsideredActivatable(aura::Window* window) const; |
+ // Set whether |window| should be activated on pointer. On Chrome OS, window |
sky
2017/04/12 19:49:16
pointer -> point events
Qiang(Joe) Xu
2017/04/12 23:00:41
Done.
|
+ // can be activated from input event, such as mouse pressed or single point |
+ // gesture tap. If |activate_on_pointer| is false, we disable the default |
+ // activation rule for |window|. |
sky
2017/04/12 19:49:16
Document what the default is.
Qiang(Joe) Xu
2017/04/12 23:00:41
Done.
|
+ static void SetActivateOnPointer(aura::Window* window, |
+ bool activate_on_pointer); |
private: |
// ::wm::BaseFocusRules: |
@@ -29,6 +32,7 @@ class ASH_EXPORT AshFocusRules : public ::wm::BaseFocusRules { |
bool IsWindowConsideredVisibleForActivation( |
aura::Window* window) const override; |
bool CanActivateWindow(aura::Window* window) const override; |
+ bool CanFocusWindow(aura::Window* window, ui::Event* event) const override; |
aura::Window* GetNextActivatableWindow(aura::Window* ignore) const override; |
aura::Window* GetTopmostWindowToActivateForContainerIndex( |