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Side by Side Diff: ui/wm/core/focus_rules.h

Issue 2809073002: cros: allow aura window not considered activatable for pointer event (Closed)
Patch Set: const ui::Event* Created 3 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_WM_CORE_FOCUS_RULES_H_ 5 #ifndef UI_WM_CORE_FOCUS_RULES_H_
6 #define UI_WM_CORE_FOCUS_RULES_H_ 6 #define UI_WM_CORE_FOCUS_RULES_H_
7 7
8 #include "ui/wm/wm_export.h" 8 #include "ui/wm/wm_export.h"
9 9
10 namespace aura { 10 namespace aura {
11 class Window; 11 class Window;
12 } 12 }
13 13
14 namespace ui {
15 class Event;
16 }
17
14 namespace wm { 18 namespace wm {
15 19
16 // Implemented by an object that establishes the rules about what can be 20 // Implemented by an object that establishes the rules about what can be
17 // focused or activated. 21 // focused or activated.
18 class WM_EXPORT FocusRules { 22 class WM_EXPORT FocusRules {
19 public: 23 public:
20 virtual ~FocusRules() {} 24 virtual ~FocusRules() {}
21 25
22 // Returns true if |window| is a toplevel window. Whether or not a window 26 // Returns true if |window| is a toplevel window. Whether or not a window
23 // is considered toplevel is determined by a similar set of rules that 27 // is considered toplevel is determined by a similar set of rules that
24 // govern activation and focus. Not all toplevel windows are activatable, 28 // govern activation and focus. Not all toplevel windows are activatable,
25 // call CanActivateWindow() to determine if a window can be activated. 29 // call CanActivateWindow() to determine if a window can be activated.
26 virtual bool IsToplevelWindow(aura::Window* window) const = 0; 30 virtual bool IsToplevelWindow(aura::Window* window) const = 0;
27 // Returns true if |window| can be activated or focused. 31 // Returns true if |window| can be activated or focused.
28 virtual bool CanActivateWindow(aura::Window* window) const = 0; 32 virtual bool CanActivateWindow(aura::Window* window) const = 0;
29 // For CanFocusWindow(), NULL is supported, because NULL is a valid focusable 33 // For CanFocusWindow(), NULL window is supported, because NULL is a valid
30 // window (in the case of clearing focus). 34 // focusable window (in the case of clearing focus).
31 virtual bool CanFocusWindow(aura::Window* window) const = 0; 35 // If |event| is non-null it is the event triggering the focus change.
36 virtual bool CanFocusWindow(aura::Window* window,
37 const ui::Event* event) const = 0;
32 38
33 // Returns the toplevel window containing |window|. Not all toplevel windows 39 // Returns the toplevel window containing |window|. Not all toplevel windows
34 // are activatable, call GetActivatableWindow() instead to return the 40 // are activatable, call GetActivatableWindow() instead to return the
35 // activatable window, which might be in a different hierarchy. 41 // activatable window, which might be in a different hierarchy.
36 // Will return NULL if |window| is not contained by a window considered to be 42 // Will return NULL if |window| is not contained by a window considered to be
37 // a toplevel window. 43 // a toplevel window.
38 virtual aura::Window* GetToplevelWindow(aura::Window* window) const = 0; 44 virtual aura::Window* GetToplevelWindow(aura::Window* window) const = 0;
39 // Returns the activatable or focusable window given an attempt to activate or 45 // Returns the activatable or focusable window given an attempt to activate or
40 // focus |window|. Some possible scenarios (not intended to be exhaustive): 46 // focus |window|. Some possible scenarios (not intended to be exhaustive):
41 // - |window| is a child of a non-focusable window and so focus must be set 47 // - |window| is a child of a non-focusable window and so focus must be set
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57 // - it is being destroyed. 63 // - it is being destroyed.
58 // - it is being explicitly deactivated. 64 // - it is being explicitly deactivated.
59 // |ignore| cannot be NULL. 65 // |ignore| cannot be NULL.
60 virtual aura::Window* GetNextActivatableWindow( 66 virtual aura::Window* GetNextActivatableWindow(
61 aura::Window* ignore) const = 0; 67 aura::Window* ignore) const = 0;
62 }; 68 };
63 69
64 } // namespace wm 70 } // namespace wm
65 71
66 #endif // UI_WM_CORE_FOCUS_RULES_H_ 72 #endif // UI_WM_CORE_FOCUS_RULES_H_
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