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Side by Side Diff: ash/wm/ash_focus_rules.h

Issue 2809073002: cros: allow aura window not considered activatable for pointer event (Closed)
Patch Set: feedback from oshima and bugtracker Created 3 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_ASH_FOCUS_RULES_H_ 5 #ifndef ASH_WM_ASH_FOCUS_RULES_H_
6 #define ASH_WM_ASH_FOCUS_RULES_H_ 6 #define ASH_WM_ASH_FOCUS_RULES_H_
7 7
8 #include "ash/ash_export.h" 8 #include "ash/ash_export.h"
9 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "ui/wm/core/base_focus_rules.h" 11 #include "ui/wm/core/base_focus_rules.h"
12 12
13 namespace ash { 13 namespace ash {
14 namespace wm { 14 namespace wm {
15 15
16 class ASH_EXPORT AshFocusRules : public ::wm::BaseFocusRules { 16 class ASH_EXPORT AshFocusRules : public ::wm::BaseFocusRules {
17 public: 17 public:
18 AshFocusRules(); 18 AshFocusRules();
19 ~AshFocusRules() override; 19 ~AshFocusRules() override;
20 20
21 // Tests if the given |window| can be activated, ignoring the system modal 21 // Set whether |window| should be activated on pointer. On Chrome OS, window
sky 2017/04/12 19:49:16 pointer -> point events
Qiang(Joe) Xu 2017/04/12 23:00:41 Done.
22 // dialog state. 22 // can be activated from input event, such as mouse pressed or single point
23 bool IsWindowConsideredActivatable(aura::Window* window) const; 23 // gesture tap. If |activate_on_pointer| is false, we disable the default
24 // activation rule for |window|.
sky 2017/04/12 19:49:16 Document what the default is.
Qiang(Joe) Xu 2017/04/12 23:00:41 Done.
25 static void SetActivateOnPointer(aura::Window* window,
26 bool activate_on_pointer);
24 27
25 private: 28 private:
26 // ::wm::BaseFocusRules: 29 // ::wm::BaseFocusRules:
27 bool IsToplevelWindow(aura::Window* window) const override; 30 bool IsToplevelWindow(aura::Window* window) const override;
28 bool SupportsChildActivation(aura::Window* window) const override; 31 bool SupportsChildActivation(aura::Window* window) const override;
29 bool IsWindowConsideredVisibleForActivation( 32 bool IsWindowConsideredVisibleForActivation(
30 aura::Window* window) const override; 33 aura::Window* window) const override;
31 bool CanActivateWindow(aura::Window* window) const override; 34 bool CanActivateWindow(aura::Window* window) const override;
35 bool CanFocusWindow(aura::Window* window, ui::Event* event) const override;
32 aura::Window* GetNextActivatableWindow(aura::Window* ignore) const override; 36 aura::Window* GetNextActivatableWindow(aura::Window* ignore) const override;
33 37
34 aura::Window* GetTopmostWindowToActivateForContainerIndex( 38 aura::Window* GetTopmostWindowToActivateForContainerIndex(
35 int index, 39 int index,
36 aura::Window* ignore) const; 40 aura::Window* ignore) const;
37 aura::Window* GetTopmostWindowToActivateInContainer( 41 aura::Window* GetTopmostWindowToActivateInContainer(
38 aura::Window* container, 42 aura::Window* container,
39 aura::Window* ignore) const; 43 aura::Window* ignore) const;
40 44
41 DISALLOW_COPY_AND_ASSIGN(AshFocusRules); 45 DISALLOW_COPY_AND_ASSIGN(AshFocusRules);
42 }; 46 };
43 47
44 } // namespace wm 48 } // namespace wm
45 } // namespace ash 49 } // namespace ash
46 50
47 #endif // ASH_WM_ASH_FOCUS_RULES_H_ 51 #endif // ASH_WM_ASH_FOCUS_RULES_H_
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