OLD | NEW |
1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/overview/window_selector_item.h" | 5 #include "ash/wm/overview/window_selector_item.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "ash/material_design/material_design_controller.h" | 10 #include "ash/material_design/material_design_controller.h" |
11 #include "ash/metrics/user_metrics_action.h" | 11 #include "ash/metrics/user_metrics_action.h" |
12 #include "ash/public/cpp/shell_window_ids.h" | 12 #include "ash/public/cpp/shell_window_ids.h" |
13 #include "ash/resources/vector_icons/vector_icons.h" | 13 #include "ash/resources/vector_icons/vector_icons.h" |
14 #include "ash/root_window_controller.h" | 14 #include "ash/root_window_controller.h" |
| 15 #include "ash/shell_port.h" |
15 #include "ash/strings/grit/ash_strings.h" | 16 #include "ash/strings/grit/ash_strings.h" |
16 #include "ash/wm/overview/cleanup_animation_observer.h" | 17 #include "ash/wm/overview/cleanup_animation_observer.h" |
17 #include "ash/wm/overview/overview_animation_type.h" | 18 #include "ash/wm/overview/overview_animation_type.h" |
18 #include "ash/wm/overview/scoped_overview_animation_settings.h" | 19 #include "ash/wm/overview/scoped_overview_animation_settings.h" |
19 #include "ash/wm/overview/scoped_overview_animation_settings_factory.h" | 20 #include "ash/wm/overview/scoped_overview_animation_settings_factory.h" |
20 #include "ash/wm/overview/scoped_transform_overview_window.h" | 21 #include "ash/wm/overview/scoped_transform_overview_window.h" |
21 #include "ash/wm/overview/window_selector.h" | 22 #include "ash/wm/overview/window_selector.h" |
22 #include "ash/wm/overview/window_selector_controller.h" | 23 #include "ash/wm/overview/window_selector_controller.h" |
23 #include "ash/wm/window_state.h" | 24 #include "ash/wm/window_state.h" |
24 #include "ash/wm_shell.h" | |
25 #include "ash/wm_window.h" | 25 #include "ash/wm_window.h" |
26 #include "base/auto_reset.h" | 26 #include "base/auto_reset.h" |
27 #include "base/strings/string_util.h" | 27 #include "base/strings/string_util.h" |
28 #include "base/strings/utf_string_conversions.h" | 28 #include "base/strings/utf_string_conversions.h" |
29 #include "base/time/time.h" | 29 #include "base/time/time.h" |
30 #include "ui/base/l10n/l10n_util.h" | 30 #include "ui/base/l10n/l10n_util.h" |
31 #include "ui/compositor/layer_animation_sequence.h" | 31 #include "ui/compositor/layer_animation_sequence.h" |
32 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | 32 #include "ui/compositor/scoped_animation_duration_scale_mode.h" |
33 #include "ui/gfx/animation/slide_animation.h" | 33 #include "ui/gfx/animation/slide_animation.h" |
34 #include "ui/gfx/canvas.h" | 34 #include "ui/gfx/canvas.h" |
(...skipping 495 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
530 } | 530 } |
531 | 531 |
532 void WindowSelectorItem::SetDimmed(bool dimmed) { | 532 void WindowSelectorItem::SetDimmed(bool dimmed) { |
533 dimmed_ = dimmed; | 533 dimmed_ = dimmed; |
534 SetOpacity(dimmed ? kDimmedItemOpacity : 1.0f); | 534 SetOpacity(dimmed ? kDimmedItemOpacity : 1.0f); |
535 } | 535 } |
536 | 536 |
537 void WindowSelectorItem::ButtonPressed(views::Button* sender, | 537 void WindowSelectorItem::ButtonPressed(views::Button* sender, |
538 const ui::Event& event) { | 538 const ui::Event& event) { |
539 if (sender == close_button_) { | 539 if (sender == close_button_) { |
540 WmShell::Get()->RecordUserMetricsAction(UMA_WINDOW_OVERVIEW_CLOSE_BUTTON); | 540 ShellPort::Get()->RecordUserMetricsAction(UMA_WINDOW_OVERVIEW_CLOSE_BUTTON); |
541 CloseWindow(); | 541 CloseWindow(); |
542 return; | 542 return; |
543 } | 543 } |
544 CHECK(sender == caption_container_view_->listener_button()); | 544 CHECK(sender == caption_container_view_->listener_button()); |
545 window_selector_->SelectWindow(this); | 545 window_selector_->SelectWindow(this); |
546 } | 546 } |
547 | 547 |
548 void WindowSelectorItem::OnWindowDestroying(aura::Window* window) { | 548 void WindowSelectorItem::OnWindowDestroying(aura::Window* window) { |
549 window->RemoveObserver(this); | 549 window->RemoveObserver(this); |
550 transform_window_.OnWindowDestroyed(); | 550 transform_window_.OnWindowDestroyed(); |
(...skipping 204 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
755 | 755 |
756 gfx::SlideAnimation* WindowSelectorItem::GetBackgroundViewAnimation() { | 756 gfx::SlideAnimation* WindowSelectorItem::GetBackgroundViewAnimation() { |
757 return background_view_ ? background_view_->animation() : nullptr; | 757 return background_view_ ? background_view_->animation() : nullptr; |
758 } | 758 } |
759 | 759 |
760 WmWindow* WindowSelectorItem::GetOverviewWindowForMinimizedStateForTest() { | 760 WmWindow* WindowSelectorItem::GetOverviewWindowForMinimizedStateForTest() { |
761 return transform_window_.GetOverviewWindowForMinimizedState(); | 761 return transform_window_.GetOverviewWindowForMinimizedState(); |
762 } | 762 } |
763 | 763 |
764 } // namespace ash | 764 } // namespace ash |
OLD | NEW |