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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/overview/window_selector_item.h" | 5 #include "ash/wm/overview/window_selector_item.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "ash/material_design/material_design_controller.h" | 10 #include "ash/material_design/material_design_controller.h" |
| 11 #include "ash/metrics/user_metrics_action.h" | 11 #include "ash/metrics/user_metrics_action.h" |
| 12 #include "ash/public/cpp/shell_window_ids.h" | 12 #include "ash/public/cpp/shell_window_ids.h" |
| 13 #include "ash/resources/vector_icons/vector_icons.h" | 13 #include "ash/resources/vector_icons/vector_icons.h" |
| 14 #include "ash/root_window_controller.h" | 14 #include "ash/root_window_controller.h" |
| 15 #include "ash/shell_port.h" |
| 15 #include "ash/strings/grit/ash_strings.h" | 16 #include "ash/strings/grit/ash_strings.h" |
| 16 #include "ash/wm/overview/cleanup_animation_observer.h" | 17 #include "ash/wm/overview/cleanup_animation_observer.h" |
| 17 #include "ash/wm/overview/overview_animation_type.h" | 18 #include "ash/wm/overview/overview_animation_type.h" |
| 18 #include "ash/wm/overview/scoped_overview_animation_settings.h" | 19 #include "ash/wm/overview/scoped_overview_animation_settings.h" |
| 19 #include "ash/wm/overview/scoped_overview_animation_settings_factory.h" | 20 #include "ash/wm/overview/scoped_overview_animation_settings_factory.h" |
| 20 #include "ash/wm/overview/scoped_transform_overview_window.h" | 21 #include "ash/wm/overview/scoped_transform_overview_window.h" |
| 21 #include "ash/wm/overview/window_selector.h" | 22 #include "ash/wm/overview/window_selector.h" |
| 22 #include "ash/wm/overview/window_selector_controller.h" | 23 #include "ash/wm/overview/window_selector_controller.h" |
| 23 #include "ash/wm/window_state.h" | 24 #include "ash/wm/window_state.h" |
| 24 #include "ash/wm_shell.h" | |
| 25 #include "ash/wm_window.h" | 25 #include "ash/wm_window.h" |
| 26 #include "base/auto_reset.h" | 26 #include "base/auto_reset.h" |
| 27 #include "base/strings/string_util.h" | 27 #include "base/strings/string_util.h" |
| 28 #include "base/strings/utf_string_conversions.h" | 28 #include "base/strings/utf_string_conversions.h" |
| 29 #include "base/time/time.h" | 29 #include "base/time/time.h" |
| 30 #include "ui/base/l10n/l10n_util.h" | 30 #include "ui/base/l10n/l10n_util.h" |
| 31 #include "ui/compositor/layer_animation_sequence.h" | 31 #include "ui/compositor/layer_animation_sequence.h" |
| 32 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | 32 #include "ui/compositor/scoped_animation_duration_scale_mode.h" |
| 33 #include "ui/gfx/animation/slide_animation.h" | 33 #include "ui/gfx/animation/slide_animation.h" |
| 34 #include "ui/gfx/canvas.h" | 34 #include "ui/gfx/canvas.h" |
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| 530 } | 530 } |
| 531 | 531 |
| 532 void WindowSelectorItem::SetDimmed(bool dimmed) { | 532 void WindowSelectorItem::SetDimmed(bool dimmed) { |
| 533 dimmed_ = dimmed; | 533 dimmed_ = dimmed; |
| 534 SetOpacity(dimmed ? kDimmedItemOpacity : 1.0f); | 534 SetOpacity(dimmed ? kDimmedItemOpacity : 1.0f); |
| 535 } | 535 } |
| 536 | 536 |
| 537 void WindowSelectorItem::ButtonPressed(views::Button* sender, | 537 void WindowSelectorItem::ButtonPressed(views::Button* sender, |
| 538 const ui::Event& event) { | 538 const ui::Event& event) { |
| 539 if (sender == close_button_) { | 539 if (sender == close_button_) { |
| 540 WmShell::Get()->RecordUserMetricsAction(UMA_WINDOW_OVERVIEW_CLOSE_BUTTON); | 540 ShellPort::Get()->RecordUserMetricsAction(UMA_WINDOW_OVERVIEW_CLOSE_BUTTON); |
| 541 CloseWindow(); | 541 CloseWindow(); |
| 542 return; | 542 return; |
| 543 } | 543 } |
| 544 CHECK(sender == caption_container_view_->listener_button()); | 544 CHECK(sender == caption_container_view_->listener_button()); |
| 545 window_selector_->SelectWindow(this); | 545 window_selector_->SelectWindow(this); |
| 546 } | 546 } |
| 547 | 547 |
| 548 void WindowSelectorItem::OnWindowDestroying(aura::Window* window) { | 548 void WindowSelectorItem::OnWindowDestroying(aura::Window* window) { |
| 549 window->RemoveObserver(this); | 549 window->RemoveObserver(this); |
| 550 transform_window_.OnWindowDestroyed(); | 550 transform_window_.OnWindowDestroyed(); |
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| 755 | 755 |
| 756 gfx::SlideAnimation* WindowSelectorItem::GetBackgroundViewAnimation() { | 756 gfx::SlideAnimation* WindowSelectorItem::GetBackgroundViewAnimation() { |
| 757 return background_view_ ? background_view_->animation() : nullptr; | 757 return background_view_ ? background_view_->animation() : nullptr; |
| 758 } | 758 } |
| 759 | 759 |
| 760 WmWindow* WindowSelectorItem::GetOverviewWindowForMinimizedStateForTest() { | 760 WmWindow* WindowSelectorItem::GetOverviewWindowForMinimizedStateForTest() { |
| 761 return transform_window_.GetOverviewWindowForMinimizedState(); | 761 return transform_window_.GetOverviewWindowForMinimizedState(); |
| 762 } | 762 } |
| 763 | 763 |
| 764 } // namespace ash | 764 } // namespace ash |
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