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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/frame/caption_buttons/frame_caption_button_container_view.h" | 5 #include "ash/frame/caption_buttons/frame_caption_button_container_view.h" |
6 | 6 |
7 #include <cmath> | 7 #include <cmath> |
8 #include <map> | 8 #include <map> |
9 | 9 |
10 #include "ash/frame/caption_buttons/frame_caption_button.h" | 10 #include "ash/frame/caption_buttons/frame_caption_button.h" |
11 #include "ash/frame/caption_buttons/frame_size_button.h" | 11 #include "ash/frame/caption_buttons/frame_size_button.h" |
12 #include "ash/shell.h" | 12 #include "ash/shell.h" |
| 13 #include "ash/shell_port.h" |
13 #include "ash/wm/maximize_mode/maximize_mode_controller.h" | 14 #include "ash/wm/maximize_mode/maximize_mode_controller.h" |
14 #include "ash/wm_shell.h" | |
15 #include "ui/base/hit_test.h" | 15 #include "ui/base/hit_test.h" |
16 #include "ui/base/l10n/l10n_util.h" | 16 #include "ui/base/l10n/l10n_util.h" |
17 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | 17 #include "ui/compositor/scoped_animation_duration_scale_mode.h" |
18 #include "ui/gfx/animation/slide_animation.h" | 18 #include "ui/gfx/animation/slide_animation.h" |
19 #include "ui/gfx/animation/tween.h" | 19 #include "ui/gfx/animation/tween.h" |
20 #include "ui/gfx/canvas.h" | 20 #include "ui/gfx/canvas.h" |
21 #include "ui/gfx/geometry/insets.h" | 21 #include "ui/gfx/geometry/insets.h" |
22 #include "ui/gfx/geometry/point.h" | 22 #include "ui/gfx/geometry/point.h" |
23 #include "ui/gfx/vector_icon_types.h" | 23 #include "ui/gfx/vector_icon_types.h" |
24 #include "ui/strings/grit/ui_strings.h" // Accessibility names | 24 #include "ui/strings/grit/ui_strings.h" // Accessibility names |
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327 action = UMA_WINDOW_MAXIMIZE_BUTTON_CLICK_EXIT_FULLSCREEN; | 327 action = UMA_WINDOW_MAXIMIZE_BUTTON_CLICK_EXIT_FULLSCREEN; |
328 } else if (frame_->IsMaximized()) { | 328 } else if (frame_->IsMaximized()) { |
329 frame_->Restore(); | 329 frame_->Restore(); |
330 action = UMA_WINDOW_MAXIMIZE_BUTTON_CLICK_RESTORE; | 330 action = UMA_WINDOW_MAXIMIZE_BUTTON_CLICK_RESTORE; |
331 } else { | 331 } else { |
332 frame_->Maximize(); | 332 frame_->Maximize(); |
333 action = UMA_WINDOW_MAXIMIZE_BUTTON_CLICK_MAXIMIZE; | 333 action = UMA_WINDOW_MAXIMIZE_BUTTON_CLICK_MAXIMIZE; |
334 } | 334 } |
335 | 335 |
336 if (event.IsGestureEvent()) | 336 if (event.IsGestureEvent()) |
337 WmShell::Get()->RecordGestureAction(GESTURE_FRAMEMAXIMIZE_TAP); | 337 ShellPort::Get()->RecordGestureAction(GESTURE_FRAMEMAXIMIZE_TAP); |
338 } else if (sender == close_button_) { | 338 } else if (sender == close_button_) { |
339 frame_->Close(); | 339 frame_->Close(); |
340 action = UMA_WINDOW_CLOSE_BUTTON_CLICK; | 340 action = UMA_WINDOW_CLOSE_BUTTON_CLICK; |
341 } else { | 341 } else { |
342 return; | 342 return; |
343 } | 343 } |
344 WmShell::Get()->RecordUserMetricsAction(action); | 344 ShellPort::Get()->RecordUserMetricsAction(action); |
345 } | 345 } |
346 | 346 |
347 bool FrameCaptionButtonContainerView::IsMinimizeButtonVisible() const { | 347 bool FrameCaptionButtonContainerView::IsMinimizeButtonVisible() const { |
348 return minimize_button_->visible(); | 348 return minimize_button_->visible(); |
349 } | 349 } |
350 | 350 |
351 void FrameCaptionButtonContainerView::SetButtonsToNormal(Animate animate) { | 351 void FrameCaptionButtonContainerView::SetButtonsToNormal(Animate animate) { |
352 SetButtonIcons(CAPTION_BUTTON_ICON_MINIMIZE, CAPTION_BUTTON_ICON_CLOSE, | 352 SetButtonIcons(CAPTION_BUTTON_ICON_MINIMIZE, CAPTION_BUTTON_ICON_CLOSE, |
353 animate); | 353 animate); |
354 minimize_button_->SetState(views::Button::STATE_NORMAL); | 354 minimize_button_->SetState(views::Button::STATE_NORMAL); |
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404 views::Button::ButtonState new_state = views::Button::STATE_NORMAL; | 404 views::Button::ButtonState new_state = views::Button::STATE_NORMAL; |
405 if (button == to_hover) | 405 if (button == to_hover) |
406 new_state = views::Button::STATE_HOVERED; | 406 new_state = views::Button::STATE_HOVERED; |
407 else if (button == to_press) | 407 else if (button == to_press) |
408 new_state = views::Button::STATE_PRESSED; | 408 new_state = views::Button::STATE_PRESSED; |
409 button->SetState(new_state); | 409 button->SetState(new_state); |
410 } | 410 } |
411 } | 411 } |
412 | 412 |
413 } // namespace ash | 413 } // namespace ash |
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