| Index: third_party/WebKit/Source/core/layout/LayoutBox.cpp
|
| diff --git a/third_party/WebKit/Source/core/layout/LayoutBox.cpp b/third_party/WebKit/Source/core/layout/LayoutBox.cpp
|
| index b3ce79001e2e92b024d7d6e9b4bfe4cf2ec640df..a2a7ba214dad4c8475e7d6bbce25ed95683b88df 100644
|
| --- a/third_party/WebKit/Source/core/layout/LayoutBox.cpp
|
| +++ b/third_party/WebKit/Source/core/layout/LayoutBox.cpp
|
| @@ -1168,6 +1168,96 @@ LayoutRect LayoutBox::ClippingRect() const {
|
| return result;
|
| }
|
|
|
| +bool LayoutBox::MapVisualRectToContainer(
|
| + const LayoutObject* container_object,
|
| + const LayoutPoint& container_offset,
|
| + const LayoutObject* ancestor,
|
| + VisualRectFlags visual_rect_flags,
|
| + TransformState& transform_state) const {
|
| + bool preserve3D = container_object->Style()->Preserves3D();
|
| +
|
| + TransformState::TransformAccumulation accumulation =
|
| + preserve3D ? TransformState::kAccumulateTransform
|
| + : TransformState::kFlattenTransform;
|
| +
|
| + // If there is no transform on this box, adjust for container offset and
|
| + // container scrolling, then apply container clip.
|
| + if (!ShouldUseTransformFromContainer(container_object)) {
|
| + transform_state.MoveBy(container_offset, accumulation);
|
| + if (container_object->IsBox() && container_object != ancestor &&
|
| + !ToLayoutBox(container_object)
|
| + ->MapScrollingContentsRectToBoxSpace(transform_state, accumulation,
|
| + visual_rect_flags))
|
| + return false;
|
| + return true;
|
| + }
|
| +
|
| + // Otherwise, apply the following:
|
| + // 1. Transform.
|
| + // 2. Container offset.
|
| + // 3. Container scroll offset.
|
| + // 4. Perspective applied by container.
|
| + // 5. Transform flattening.
|
| + // 6. Expansion for pixel snapping.
|
| + // 7. Container clip.
|
| +
|
| + // 1. Transform.
|
| + TransformationMatrix transform;
|
| + if (Layer() && Layer()->Transform())
|
| + transform.Multiply(Layer()->CurrentTransform());
|
| +
|
| + // 2. Container offset.
|
| + transform.TranslateRight(container_offset.X().ToFloat(),
|
| + container_offset.Y().ToFloat());
|
| +
|
| + // 3. Container scroll offset.
|
| + if (container_object->IsBox() && container_object != ancestor &&
|
| + container_object->HasOverflowClip()) {
|
| + IntSize offset = -ToLayoutBox(container_object)->ScrolledContentOffset();
|
| + transform.TranslateRight(offset.Width(), offset.Height());
|
| + }
|
| +
|
| + // 4. Perspective applied by container.
|
| + if (container_object && container_object->HasLayer() &&
|
| + container_object->Style()->HasPerspective()) {
|
| + // Perspective on the container affects us, so we have to factor it in here.
|
| + DCHECK(container_object->HasLayer());
|
| + FloatPoint perspective_origin =
|
| + ToLayoutBoxModelObject(container_object)->Layer()->PerspectiveOrigin();
|
| +
|
| + TransformationMatrix perspective_matrix;
|
| + perspective_matrix.ApplyPerspective(
|
| + container_object->Style()->Perspective());
|
| + perspective_matrix.ApplyTransformOrigin(perspective_origin.X(),
|
| + perspective_origin.Y(), 0);
|
| +
|
| + transform = perspective_matrix * transform;
|
| + }
|
| +
|
| + // 5. Transform flattening.
|
| + transform_state.ApplyTransform(transform, accumulation);
|
| +
|
| + // 6. Expansion for pixel snapping.
|
| + // Use enclosingBoundingBox because we cannot properly compute pixel
|
| + // snapping for painted elements within the transform since we don't know
|
| + // the desired subpixel accumulation at this point, and the transform may
|
| + // include a scale.
|
| + if (!preserve3D) {
|
| + transform_state.Flatten();
|
| + transform_state.SetQuad(
|
| + FloatQuad(transform_state.LastPlanarQuad().EnclosingBoundingBox()));
|
| + }
|
| +
|
| + // 7. Container clip.
|
| + if (container_object->IsBox() && container_object != ancestor &&
|
| + container_object->HasClipRelatedProperty()) {
|
| + return ToLayoutBox(container_object)
|
| + ->ApplyBoxClips(transform_state, accumulation, visual_rect_flags);
|
| + }
|
| +
|
| + return true;
|
| +}
|
| +
|
| bool LayoutBox::MapScrollingContentsRectToBoxSpace(
|
| TransformState& transform_state,
|
| TransformState::TransformAccumulation accumulation,
|
| @@ -1180,6 +1270,13 @@ bool LayoutBox::MapScrollingContentsRectToBoxSpace(
|
| transform_state.Move(offset, accumulation);
|
| }
|
|
|
| + return ApplyBoxClips(transform_state, accumulation, visual_rect_flags);
|
| +}
|
| +
|
| +bool LayoutBox::ApplyBoxClips(
|
| + TransformState& transform_state,
|
| + TransformState::TransformAccumulation accumulation,
|
| + VisualRectFlags visual_rect_flags) const {
|
| // This won't work fully correctly for fixed-position elements, who should
|
| // receive CSS clip but for whom the current object is not in the containing
|
| // block chain.
|
| @@ -2429,46 +2526,21 @@ bool LayoutBox::MapToVisualRectInAncestorSpaceInternal(
|
| container_offset.Move(Layer()->OffsetForInFlowPosition());
|
| }
|
|
|
| - bool preserve3d = container->Style()->Preserves3D();
|
| -
|
| - TransformState::TransformAccumulation accumulation =
|
| - preserve3d ? TransformState::kAccumulateTransform
|
| - : TransformState::kFlattenTransform;
|
| -
|
| if (skip_info.FilterSkipped()) {
|
| InflateVisualRectForFilterUnderContainer(transform_state, *container,
|
| ancestor);
|
| }
|
|
|
| - // We are now in our parent container's coordinate space. Apply our transform
|
| - // to obtain a bounding box in the parent's coordinate space that encloses us.
|
| - if (ShouldUseTransformFromContainer(container)) {
|
| - TransformationMatrix t;
|
| - GetTransformFromContainer(container, ToLayoutSize(container_offset), t);
|
| - transform_state.ApplyTransform(t, accumulation);
|
| -
|
| - // Use enclosingBoundingBox because we cannot properly compute pixel
|
| - // snapping for painted elements within the transform since we don't know
|
| - // the desired subpixel accumulation at this point, and the transform may
|
| - // include a scale.
|
| - if (!preserve3d) {
|
| - transform_state.Flatten();
|
| - transform_state.SetQuad(
|
| - FloatQuad(transform_state.LastPlanarQuad().EnclosingBoundingBox()));
|
| - }
|
| - } else {
|
| - transform_state.Move(ToLayoutSize(container_offset), accumulation);
|
| - }
|
| -
|
| - // FIXME: We ignore the lightweight clipping rect that controls use, since if
|
| - // |o| is in mid-layout, its controlClipRect will be wrong. For overflow clip
|
| - // we use the values cached by the layer.
|
| - if (container->IsBox() && container != ancestor &&
|
| - !ToLayoutBox(container)->MapScrollingContentsRectToBoxSpace(
|
| - transform_state, accumulation, visual_rect_flags))
|
| + if (!MapVisualRectToContainer(container, container_offset, ancestor,
|
| + visual_rect_flags, transform_state))
|
| return false;
|
|
|
| if (skip_info.AncestorSkipped()) {
|
| + bool preserve3D = container->Style()->Preserves3D();
|
| + TransformState::TransformAccumulation accumulation =
|
| + preserve3D ? TransformState::kAccumulateTransform
|
| + : TransformState::kFlattenTransform;
|
| +
|
| // If the ancestor is below the container, then we need to map the rect into
|
| // ancestor's coordinates.
|
| LayoutSize container_offset =
|
|
|