Index: device/gamepad/raw_input_data_fetcher_win.cc |
diff --git a/device/gamepad/raw_input_data_fetcher_win.cc b/device/gamepad/raw_input_data_fetcher_win.cc |
index 27cc164fb9d11b224d6a06e263d5c4c93f691d49..132e93e22da33f448d3a0e63dcdc7251c09dd66e 100644 |
--- a/device/gamepad/raw_input_data_fetcher_win.cc |
+++ b/device/gamepad/raw_input_data_fetcher_win.cc |
@@ -12,8 +12,6 @@ |
namespace device { |
-using namespace blink; |
- |
namespace { |
float NormalizeAxis(long value, long min, long max) { |
@@ -160,7 +158,7 @@ void RawInputDataFetcher::GetGamepadData(bool devices_changed_hint) { |
if (!state) |
continue; |
- WebGamepad& pad = state->data; |
+ Gamepad& pad = state->data; |
pad.timestamp = gamepad->report_id; |
pad.buttons_length = gamepad->buttons_length; |
@@ -216,7 +214,7 @@ void RawInputDataFetcher::EnumerateDevices() { |
controllers_[device_handle] = gamepad; |
- WebGamepad& pad = state->data; |
+ Gamepad& pad = state->data; |
pad.connected = true; |
std::string vendor = base::StringPrintf("%04x", gamepad->vendor_id); |
@@ -225,13 +223,13 @@ void RawInputDataFetcher::EnumerateDevices() { |
state->axis_mask = 0; |
state->button_mask = 0; |
- swprintf(pad.id, WebGamepad::kIdLengthCap, |
+ swprintf(pad.id, Gamepad::kIdLengthCap, |
L"%ls (%lsVendor: %04x Product: %04x)", gamepad->id, |
state->mapper ? L"STANDARD GAMEPAD " : L"", gamepad->vendor_id, |
gamepad->product_id); |
if (state->mapper) |
- swprintf(pad.mapping, WebGamepad::kMappingLengthCap, L"standard"); |
+ swprintf(pad.mapping, Gamepad::kMappingLengthCap, L"standard"); |
else |
pad.mapping[0] = 0; |
} |
@@ -336,7 +334,7 @@ RawGamepadInfo* RawInputDataFetcher::ParseGamepadInfo(HANDLE hDevice) { |
} |
if (!got_product_string) |
- swprintf(gamepad_info->id, WebGamepad::kIdLengthCap, L"Unknown Gamepad"); |
+ swprintf(gamepad_info->id, Gamepad::kIdLengthCap, L"Unknown Gamepad"); |
// Query device capabilities. |
result = GetRawInputDeviceInfo(hDevice, RIDI_PREPARSEDDATA, NULL, &size); |
@@ -371,10 +369,10 @@ RawGamepadInfo* RawInputDataFetcher::ParseGamepadInfo(HANDLE hDevice) { |
DCHECK_EQ(HIDP_STATUS_SUCCESS, status); |
for (uint32_t i = 0; i < count; ++i) { |
- if (button_caps[i].Range.UsageMin <= WebGamepad::kButtonsLengthCap && |
+ if (button_caps[i].Range.UsageMin <= Gamepad::kButtonsLengthCap && |
button_caps[i].UsagePage == kButtonUsagePage) { |
uint32_t max_index = |
- std::min(WebGamepad::kButtonsLengthCap, |
+ std::min(Gamepad::kButtonsLengthCap, |
static_cast<size_t>(button_caps[i].Range.UsageMax)); |
gamepad_info->buttons_length = |
std::max(gamepad_info->buttons_length, max_index); |
@@ -392,7 +390,7 @@ RawGamepadInfo* RawInputDataFetcher::ParseGamepadInfo(HANDLE hDevice) { |
for (UINT i = 0; i < count; i++) { |
uint32_t axis_index = axes_caps[i].Range.UsageMin - kAxisMinimumUsageNumber; |
- if (axis_index < WebGamepad::kAxesLengthCap) { |
+ if (axis_index < Gamepad::kAxesLengthCap) { |
gamepad_info->axes[axis_index].caps = axes_caps[i]; |
gamepad_info->axes[axis_index].value = 0; |
gamepad_info->axes[axis_index].active = true; |
@@ -409,13 +407,13 @@ RawGamepadInfo* RawInputDataFetcher::ParseGamepadInfo(HANDLE hDevice) { |
uint32_t next_index = 0; |
for (UINT i = 0; i < count; i++) { |
uint32_t usage = axes_caps[i].Range.UsageMin - kAxisMinimumUsageNumber; |
- if (usage >= WebGamepad::kAxesLengthCap && |
+ if (usage >= Gamepad::kAxesLengthCap && |
axes_caps[i].UsagePage <= kGameControlsUsagePage) { |
- for (; next_index < WebGamepad::kAxesLengthCap; ++next_index) { |
+ for (; next_index < Gamepad::kAxesLengthCap; ++next_index) { |
if (!gamepad_info->axes[next_index].active) |
break; |
} |
- if (next_index < WebGamepad::kAxesLengthCap) { |
+ if (next_index < Gamepad::kAxesLengthCap) { |
gamepad_info->axes[next_index].caps = axes_caps[i]; |
gamepad_info->axes[next_index].value = 0; |
gamepad_info->axes[next_index].active = true; |
@@ -426,7 +424,7 @@ RawGamepadInfo* RawInputDataFetcher::ParseGamepadInfo(HANDLE hDevice) { |
} |
} |
- if (next_index >= WebGamepad::kAxesLengthCap) |
+ if (next_index >= Gamepad::kAxesLengthCap) |
break; |
} |
} |
@@ -468,8 +466,7 @@ void RawInputDataFetcher::UpdateGamepad(RAWINPUT* input, |
for (uint32_t j = 0; j < buttons_length; j++) { |
int32_t button_index = usages[j].Usage - 1; |
if (usages[j].UsagePage == kButtonUsagePage && button_index >= 0 && |
- button_index < |
- static_cast<int>(blink::WebGamepad::kButtonsLengthCap)) { |
+ button_index < static_cast<int>(Gamepad::kButtonsLengthCap)) { |
gamepad_info->buttons[button_index] = true; |
} |
} |