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Unified Diff: device/gamepad/public/cpp/gamepads.h

Issue 2808093006: [Device Service] Move Gamepad Blink headers to be part of the Gamepad client library (Closed)
Patch Set: clean up code Created 3 years, 8 months ago
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Index: device/gamepad/public/cpp/gamepads.h
diff --git a/device/gamepad/public/cpp/gamepads.h b/device/gamepad/public/cpp/gamepads.h
new file mode 100644
index 0000000000000000000000000000000000000000..006ea4690c36ecd9b695aeec67c62d6481441dc5
--- /dev/null
+++ b/device/gamepad/public/cpp/gamepads.h
@@ -0,0 +1,29 @@
+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef DEVICE_GAMEPAD_PUBLIC_CPP_GAMEPADS_H_
+#define DEVICE_GAMEPAD_PUBLIC_CPP_GAMEPADS_H_
+
+#include "device/gamepad/public/cpp/gamepad.h"
+
+namespace device {
+
+#pragma pack(push, 4)
+
+// This structure is intentionally POD and fixed size so that it can be stored
+// in shared memory between hardware polling threads and the rest of the
+// browser.
+class Gamepads {
+ public:
+ static const size_t kItemsLengthCap = 4;
dcheng 2017/04/12 23:33:27 Nit: constexpr
juncai 2017/04/13 23:55:52 Done.
+
+ // Gamepad data for N separate gamepad devices.
+ Gamepad items[kItemsLengthCap];
+};
+
+#pragma pack(pop)
+
+} // namespace device
+
+#endif // DEVICE_GAMEPAD_PUBLIC_CPP_GAMEPADS_H_

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