| Index: device/gamepad/gamepad_standard_mappings_linux.cc
|
| diff --git a/device/gamepad/gamepad_standard_mappings_linux.cc b/device/gamepad/gamepad_standard_mappings_linux.cc
|
| index 9de99435325329af4e2ee03c1a018c36d02fb432..17b8afc2430be671f62ba7780663147f958faaeb 100644
|
| --- a/device/gamepad/gamepad_standard_mappings_linux.cc
|
| +++ b/device/gamepad/gamepad_standard_mappings_linux.cc
|
| @@ -11,8 +11,7 @@ namespace device {
|
|
|
| namespace {
|
|
|
| -void MapperXInputStyleGamepad(const blink::WebGamepad& input,
|
| - blink::WebGamepad* mapped) {
|
| +void MapperXInputStyleGamepad(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = AxisToButton(input.axes[2]);
|
| mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = AxisToButton(input.axes[5]);
|
| @@ -32,8 +31,7 @@ void MapperXInputStyleGamepad(const blink::WebGamepad& input,
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperXboxOneHidGamepad(const blink::WebGamepad& input,
|
| - blink::WebGamepad* mapped) {
|
| +void MapperXboxOneHidGamepad(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
|
|
| mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0];
|
| @@ -59,8 +57,7 @@ void MapperXboxOneHidGamepad(const blink::WebGamepad& input,
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperLakeviewResearch(const blink::WebGamepad& input,
|
| - blink::WebGamepad* mapped) {
|
| +void MapperLakeviewResearch(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[2];
|
| mapped->buttons[BUTTON_INDEX_TERTIARY] = input.buttons[3];
|
| @@ -80,8 +77,7 @@ void MapperLakeviewResearch(const blink::WebGamepad& input,
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperPlaystationSixAxis(const blink::WebGamepad& input,
|
| - blink::WebGamepad* mapped) {
|
| +void MapperPlaystationSixAxis(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[14];
|
| mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[13];
|
| @@ -105,8 +101,7 @@ void MapperPlaystationSixAxis(const blink::WebGamepad& input,
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperDualshock4(const blink::WebGamepad& input,
|
| - blink::WebGamepad* mapped) {
|
| +void MapperDualshock4(const Gamepad& input, Gamepad* mapped) {
|
| enum Dualshock4Buttons {
|
| DUALSHOCK_BUTTON_TOUCHPAD = BUTTON_INDEX_COUNT,
|
| DUALSHOCK_BUTTON_COUNT
|
| @@ -138,7 +133,7 @@ void MapperDualshock4(const blink::WebGamepad& input,
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperIBuffalo(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| +void MapperIBuffalo(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[1];
|
| mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[0];
|
| @@ -157,7 +152,7 @@ void MapperIBuffalo(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| mapped->axes_length = 2;
|
| }
|
|
|
| -void MapperXGEAR(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| +void MapperXGEAR(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[2];
|
| mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1];
|
| @@ -178,8 +173,7 @@ void MapperXGEAR(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperDragonRiseGeneric(const blink::WebGamepad& input,
|
| - blink::WebGamepad* mapped) {
|
| +void MapperDragonRiseGeneric(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_DPAD_UP] = AxisNegativeAsButton(input.axes[6]);
|
| mapped->buttons[BUTTON_INDEX_DPAD_DOWN] = AxisPositiveAsButton(input.axes[6]);
|
| @@ -194,8 +188,7 @@ void MapperDragonRiseGeneric(const blink::WebGamepad& input,
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperOnLiveWireless(const blink::WebGamepad& input,
|
| - blink::WebGamepad* mapped) {
|
| +void MapperOnLiveWireless(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = AxisToButton(input.axes[2]);
|
| mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = AxisToButton(input.axes[5]);
|
| @@ -216,7 +209,7 @@ void MapperOnLiveWireless(const blink::WebGamepad& input,
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperADT1(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| +void MapperADT1(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = AxisToButton(input.axes[5]);
|
| mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = AxisToButton(input.axes[4]);
|
| @@ -235,7 +228,7 @@ void MapperADT1(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperNvShield(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| +void MapperNvShield(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = AxisToButton(input.axes[5]);
|
| mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = AxisToButton(input.axes[4]);
|
| @@ -254,7 +247,7 @@ void MapperNvShield(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperOUYA(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| +void MapperOUYA(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0];
|
| mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[3];
|
| @@ -280,8 +273,7 @@ void MapperOUYA(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperRazerServal(const blink::WebGamepad& input,
|
| - blink::WebGamepad* mapped) {
|
| +void MapperRazerServal(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = AxisToButton(input.axes[5]);
|
| mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = AxisToButton(input.axes[4]);
|
| @@ -299,7 +291,7 @@ void MapperRazerServal(const blink::WebGamepad& input,
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperMogaPro(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| +void MapperMogaPro(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_LEFT_TRIGGER] = AxisToButton(input.axes[5]);
|
| mapped->buttons[BUTTON_INDEX_RIGHT_TRIGGER] = AxisToButton(input.axes[4]);
|
| @@ -317,8 +309,7 @@ void MapperMogaPro(const blink::WebGamepad& input, blink::WebGamepad* mapped) {
|
| mapped->axes_length = AXIS_INDEX_COUNT;
|
| }
|
|
|
| -void MapperSamsung_EI_GP20(const blink::WebGamepad& input,
|
| - blink::WebGamepad* mapped) {
|
| +void MapperSamsung_EI_GP20(const Gamepad& input, Gamepad* mapped) {
|
| *mapped = input;
|
| mapped->buttons[BUTTON_INDEX_PRIMARY] = input.buttons[0];
|
| mapped->buttons[BUTTON_INDEX_SECONDARY] = input.buttons[1];
|
|
|