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Side by Side Diff: third_party/WebKit/Source/modules/gamepad/NavigatorGamepad.h

Issue 2808093006: [Device Service] Move Gamepad Blink headers to be part of the Gamepad client library (Closed)
Patch Set: rebase and address comments Created 3 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2011, Google Inc. All rights reserved. 2 * Copyright (C) 2011, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are met: 5 * modification, are permitted provided that the following conditions are met:
6 * 6 *
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 12 matching lines...) Expand all
23 * DAMAGE. 23 * DAMAGE.
24 */ 24 */
25 25
26 #ifndef NavigatorGamepad_h 26 #ifndef NavigatorGamepad_h
27 #define NavigatorGamepad_h 27 #define NavigatorGamepad_h
28 28
29 #include "core/dom/ContextLifecycleObserver.h" 29 #include "core/dom/ContextLifecycleObserver.h"
30 #include "core/frame/LocalDOMWindow.h" 30 #include "core/frame/LocalDOMWindow.h"
31 #include "core/frame/Navigator.h" 31 #include "core/frame/Navigator.h"
32 #include "core/frame/PlatformEventController.h" 32 #include "core/frame/PlatformEventController.h"
33 #include "device/gamepad/public/cpp/gamepads.h"
33 #include "modules/ModulesExport.h" 34 #include "modules/ModulesExport.h"
34 #include "platform/AsyncMethodRunner.h" 35 #include "platform/AsyncMethodRunner.h"
35 #include "platform/Supplementable.h" 36 #include "platform/Supplementable.h"
36 #include "platform/heap/Handle.h" 37 #include "platform/heap/Handle.h"
37 #include "public/platform/WebGamepads.h"
38 38
39 namespace blink { 39 namespace blink {
40 40
41 class Document; 41 class Document;
42 class Gamepad; 42 class Gamepad;
43 class GamepadList; 43 class GamepadList;
44 class Navigator; 44 class Navigator;
45 45
46 class MODULES_EXPORT NavigatorGamepad final 46 class MODULES_EXPORT NavigatorGamepad final
47 : public GarbageCollectedFinalized<NavigatorGamepad>, 47 : public GarbageCollectedFinalized<NavigatorGamepad>,
48 public Supplement<Navigator>, 48 public Supplement<Navigator>,
49 public ContextLifecycleObserver, 49 public ContextLifecycleObserver,
50 public PlatformEventController, 50 public PlatformEventController,
51 public LocalDOMWindow::EventListenerObserver { 51 public LocalDOMWindow::EventListenerObserver {
52 USING_GARBAGE_COLLECTED_MIXIN(NavigatorGamepad); 52 USING_GARBAGE_COLLECTED_MIXIN(NavigatorGamepad);
53 53
54 public: 54 public:
55 static NavigatorGamepad* From(Document&); 55 static NavigatorGamepad* From(Document&);
56 static NavigatorGamepad& From(Navigator&); 56 static NavigatorGamepad& From(Navigator&);
57 ~NavigatorGamepad() override; 57 ~NavigatorGamepad() override;
58 58
59 static GamepadList* getGamepads(Navigator&); 59 static GamepadList* getGamepads(Navigator&);
60 GamepadList* Gamepads(); 60 GamepadList* Gamepads();
61 61
62 DECLARE_VIRTUAL_TRACE(); 62 DECLARE_VIRTUAL_TRACE();
63 63
64 void DidConnectOrDisconnectGamepad(unsigned index, 64 void DidConnectOrDisconnectGamepad(unsigned index,
65 const WebGamepad&, 65 const device::Gamepad&,
66 bool connected); 66 bool connected);
67 67
68 private: 68 private:
69 explicit NavigatorGamepad(Navigator&); 69 explicit NavigatorGamepad(Navigator&);
70 70
71 static const char* SupplementName(); 71 static const char* SupplementName();
72 72
73 void DispatchOneEvent(); 73 void DispatchOneEvent();
74 void DidRemoveGamepadEventListeners(); 74 void DidRemoveGamepadEventListeners();
75 bool StartUpdatingIfAttached(); 75 bool StartUpdatingIfAttached();
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90 void DidRemoveAllEventListeners(LocalDOMWindow*) override; 90 void DidRemoveAllEventListeners(LocalDOMWindow*) override;
91 91
92 Member<GamepadList> gamepads_; 92 Member<GamepadList> gamepads_;
93 HeapDeque<Member<Gamepad>> pending_events_; 93 HeapDeque<Member<Gamepad>> pending_events_;
94 Member<AsyncMethodRunner<NavigatorGamepad>> dispatch_one_event_runner_; 94 Member<AsyncMethodRunner<NavigatorGamepad>> dispatch_one_event_runner_;
95 }; 95 };
96 96
97 } // namespace blink 97 } // namespace blink
98 98
99 #endif // NavigatorGamepad_h 99 #endif // NavigatorGamepad_h
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