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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_ | 5 #ifndef PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_ |
6 #define PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_ | 6 #define PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 | 9 |
10 #include "base/atomicops.h" | 10 #include "base/atomicops.h" |
11 #include "base/strings/string16.h" | 11 #include "base/strings/string16.h" |
12 #include "ppapi/c/ppb_gamepad.h" | 12 #include "ppapi/c/ppb_gamepad.h" |
13 #include "ppapi/shared_impl/ppapi_shared_export.h" | 13 #include "ppapi/shared_impl/ppapi_shared_export.h" |
14 | 14 |
| 15 namespace device { |
| 16 class Gamepads; |
| 17 } |
| 18 |
15 namespace ppapi { | 19 namespace ppapi { |
16 | 20 |
17 // TODO(brettw) when we remove the non-IPC-based gamepad implementation, this | 21 // TODO(brettw) when we remove the non-IPC-based gamepad implementation, this |
18 // code should all move into the GamepadResource. | 22 // code should all move into the GamepadResource. |
19 | 23 |
20 #pragma pack(push, 4) | 24 #pragma pack(push, 4) |
21 | 25 |
22 struct WebKitGamepadButton { | 26 struct WebKitGamepadButton { |
23 bool pressed; | 27 bool pressed; |
24 bool touched; | 28 bool touched; |
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112 base::subtle::Atomic32 sequence; | 116 base::subtle::Atomic32 sequence; |
113 WebKitGamepads buffer; | 117 WebKitGamepads buffer; |
114 }; | 118 }; |
115 | 119 |
116 #pragma pack(pop) | 120 #pragma pack(pop) |
117 | 121 |
118 PPAPI_SHARED_EXPORT void ConvertWebKitGamepadData( | 122 PPAPI_SHARED_EXPORT void ConvertWebKitGamepadData( |
119 const WebKitGamepads& webkit_data, | 123 const WebKitGamepads& webkit_data, |
120 PP_GamepadsSampleData* output_data); | 124 PP_GamepadsSampleData* output_data); |
121 | 125 |
| 126 PPAPI_SHARED_EXPORT void ConvertDeviceGamepadData( |
| 127 const device::Gamepads& device_data, |
| 128 PP_GamepadsSampleData* output_data); |
| 129 |
122 } // namespace ppapi | 130 } // namespace ppapi |
123 | 131 |
124 #endif // PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_ | 132 #endif // PPAPI_SHARED_IMPL_PPB_GAMEPAD_SHARED_H_ |
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