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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ | 5 #ifndef DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ |
6 #define DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ | 6 #define DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 | 9 |
10 #include <memory> | 10 #include <memory> |
11 #include <string> | 11 #include <string> |
12 | 12 |
13 #include "base/compiler_specific.h" | 13 #include "base/compiler_specific.h" |
14 #include "base/macros.h" | 14 #include "base/macros.h" |
15 #include "device/gamepad/gamepad_data_fetcher.h" | 15 #include "device/gamepad/gamepad_data_fetcher.h" |
| 16 #include "device/gamepad/public/cpp/gamepads.h" |
16 | 17 |
17 extern "C" { | 18 extern "C" { |
18 struct udev_device; | 19 struct udev_device; |
19 } | 20 } |
20 | 21 |
21 namespace device { | 22 namespace device { |
22 class UdevLinux; | 23 class UdevLinux; |
23 } | 24 } |
24 | 25 |
25 namespace device { | 26 namespace device { |
(...skipping 14 matching lines...) Expand all Loading... |
40 void GetGamepadData(bool devices_changed_hint) override; | 41 void GetGamepadData(bool devices_changed_hint) override; |
41 | 42 |
42 private: | 43 private: |
43 void OnAddedToProvider() override; | 44 void OnAddedToProvider() override; |
44 | 45 |
45 void RefreshDevice(udev_device* dev); | 46 void RefreshDevice(udev_device* dev); |
46 void EnumerateDevices(); | 47 void EnumerateDevices(); |
47 void ReadDeviceData(size_t index); | 48 void ReadDeviceData(size_t index); |
48 | 49 |
49 // File descriptor for the /dev/input/js* devices. -1 if not in use. | 50 // File descriptor for the /dev/input/js* devices. -1 if not in use. |
50 int device_fd_[blink::WebGamepads::kItemsLengthCap]; | 51 int device_fd_[Gamepads::kItemsLengthCap]; |
51 | 52 |
52 std::unique_ptr<device::UdevLinux> udev_; | 53 std::unique_ptr<device::UdevLinux> udev_; |
53 | 54 |
54 DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherLinux); | 55 DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherLinux); |
55 }; | 56 }; |
56 | 57 |
57 } // namespace device | 58 } // namespace device |
58 | 59 |
59 #endif // DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ | 60 #endif // DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ |
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