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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "device/gamepad/gamepad_monitor.h" | 5 #include "device/gamepad/gamepad_monitor.h" |
6 | 6 |
7 #include "base/memory/ptr_util.h" | 7 #include "base/memory/ptr_util.h" |
8 #include "base/memory/shared_memory.h" | 8 #include "base/memory/shared_memory.h" |
9 #include "device/gamepad/gamepad_service.h" | 9 #include "device/gamepad/gamepad_service.h" |
10 #include "device/gamepad/gamepad_shared_buffer.h" | 10 #include "device/gamepad/gamepad_shared_buffer.h" |
11 #include "mojo/public/cpp/bindings/strong_binding.h" | 11 #include "mojo/public/cpp/bindings/strong_binding.h" |
12 | 12 |
13 namespace device { | 13 namespace device { |
14 | 14 |
15 GamepadMonitor::GamepadMonitor() : is_started_(false) {} | 15 GamepadMonitor::GamepadMonitor() : is_started_(false) {} |
16 | 16 |
17 GamepadMonitor::~GamepadMonitor() { | 17 GamepadMonitor::~GamepadMonitor() { |
18 if (is_started_) | 18 if (is_started_) |
19 GamepadService::GetInstance()->RemoveConsumer(this); | 19 GamepadService::GetInstance()->RemoveConsumer(this); |
20 } | 20 } |
21 | 21 |
22 // static | 22 // static |
23 void GamepadMonitor::Create(mojom::GamepadMonitorRequest request) { | 23 void GamepadMonitor::Create(mojom::GamepadMonitorRequest request) { |
24 mojo::MakeStrongBinding(base::MakeUnique<GamepadMonitor>(), | 24 mojo::MakeStrongBinding(base::MakeUnique<GamepadMonitor>(), |
25 std::move(request)); | 25 std::move(request)); |
26 } | 26 } |
27 | 27 |
28 void GamepadMonitor::OnGamepadConnected(unsigned index, | 28 void GamepadMonitor::OnGamepadConnected(unsigned index, |
29 const blink::WebGamepad& gamepad) { | 29 const Gamepad& gamepad) { |
30 if (gamepad_observer_) | 30 if (gamepad_observer_) |
31 gamepad_observer_->GamepadConnected(index, gamepad); | 31 gamepad_observer_->GamepadConnected(index, gamepad); |
32 } | 32 } |
33 | 33 |
34 void GamepadMonitor::OnGamepadDisconnected(unsigned index, | 34 void GamepadMonitor::OnGamepadDisconnected(unsigned index, |
35 const blink::WebGamepad& gamepad) { | 35 const Gamepad& gamepad) { |
36 if (gamepad_observer_) | 36 if (gamepad_observer_) |
37 gamepad_observer_->GamepadDisconnected(index, gamepad); | 37 gamepad_observer_->GamepadDisconnected(index, gamepad); |
38 } | 38 } |
39 | 39 |
40 void GamepadMonitor::GamepadStartPolling( | 40 void GamepadMonitor::GamepadStartPolling( |
41 const GamepadStartPollingCallback& callback) { | 41 const GamepadStartPollingCallback& callback) { |
42 DCHECK(!is_started_); | 42 DCHECK(!is_started_); |
43 is_started_ = true; | 43 is_started_ = true; |
44 | 44 |
45 GamepadService* service = GamepadService::GetInstance(); | 45 GamepadService* service = GamepadService::GetInstance(); |
46 service->ConsumerBecameActive(this); | 46 service->ConsumerBecameActive(this); |
47 callback.Run(service->GetSharedBufferHandle()); | 47 callback.Run(service->GetSharedBufferHandle()); |
48 } | 48 } |
49 | 49 |
50 void GamepadMonitor::GamepadStopPolling( | 50 void GamepadMonitor::GamepadStopPolling( |
51 const GamepadStopPollingCallback& callback) { | 51 const GamepadStopPollingCallback& callback) { |
52 DCHECK(is_started_); | 52 DCHECK(is_started_); |
53 is_started_ = false; | 53 is_started_ = false; |
54 | 54 |
55 GamepadService::GetInstance()->ConsumerBecameInactive(this); | 55 GamepadService::GetInstance()->ConsumerBecameInactive(this); |
56 callback.Run(); | 56 callback.Run(); |
57 } | 57 } |
58 | 58 |
59 void GamepadMonitor::SetObserver(mojom::GamepadObserverPtr gamepad_observer) { | 59 void GamepadMonitor::SetObserver(mojom::GamepadObserverPtr gamepad_observer) { |
60 gamepad_observer_ = std::move(gamepad_observer); | 60 gamepad_observer_ = std::move(gamepad_observer); |
61 } | 61 } |
62 | 62 |
63 } // namespace device | 63 } // namespace device |
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