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Side by Side Diff: device/gamepad/gamepad_consumer.h

Issue 2808093006: [Device Service] Move Gamepad Blink headers to be part of the Gamepad client library (Closed)
Patch Set: rebase and address comments Created 3 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef DEVICE_GAMEPAD_GAMEPAD_CONSUMER_H_ 5 #ifndef DEVICE_GAMEPAD_GAMEPAD_CONSUMER_H_
6 #define DEVICE_GAMEPAD_GAMEPAD_CONSUMER_H_ 6 #define DEVICE_GAMEPAD_GAMEPAD_CONSUMER_H_
7 7
8 #include "device/gamepad/gamepad_export.h" 8 #include "device/gamepad/gamepad_export.h"
9 #include "third_party/WebKit/public/platform/WebGamepad.h" 9 #include "device/gamepad/public/cpp/gamepad.h"
10 10
11 namespace device { 11 namespace device {
12 12
13 class DEVICE_GAMEPAD_EXPORT GamepadConsumer { 13 class DEVICE_GAMEPAD_EXPORT GamepadConsumer {
14 public: 14 public:
15 GamepadConsumer(); 15 GamepadConsumer();
16 virtual ~GamepadConsumer(); 16 virtual ~GamepadConsumer();
17 17
18 virtual void OnGamepadConnected(unsigned index, 18 virtual void OnGamepadConnected(unsigned index, const Gamepad& gamepad) = 0;
19 const blink::WebGamepad& gamepad) = 0;
20 virtual void OnGamepadDisconnected(unsigned index, 19 virtual void OnGamepadDisconnected(unsigned index,
21 const blink::WebGamepad& gamepad) = 0; 20 const Gamepad& gamepad) = 0;
22 }; 21 };
23 22
24 } // namespace device 23 } // namespace device
25 24
26 #endif // DEVICE_GAMEPAD_GAMEPAD_CONSUMER_H_ 25 #endif // DEVICE_GAMEPAD_GAMEPAD_CONSUMER_H_
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