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Side by Side Diff: content/renderer/render_thread_impl.h

Issue 2808093006: [Device Service] Move Gamepad Blink headers to be part of the Gamepad client library (Closed)
Patch Set: rebase and address comments Created 3 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ 5 #ifndef CONTENT_RENDERER_RENDER_THREAD_IMPL_H_
6 #define CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ 6 #define CONTENT_RENDERER_RENDER_THREAD_IMPL_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
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55 #include "third_party/WebKit/public/web/mac/WebScrollbarTheme.h" 55 #include "third_party/WebKit/public/web/mac/WebScrollbarTheme.h"
56 #endif 56 #endif
57 57
58 class SkBitmap; 58 class SkBitmap;
59 struct WorkerProcessMsg_CreateWorker_Params; 59 struct WorkerProcessMsg_CreateWorker_Params;
60 60
61 namespace blink { 61 namespace blink {
62 namespace scheduler { 62 namespace scheduler {
63 class WebThreadBase; 63 class WebThreadBase;
64 } 64 }
65 class WebGamepads;
66 class WebMediaStreamCenter; 65 class WebMediaStreamCenter;
67 class WebMediaStreamCenterClient; 66 class WebMediaStreamCenterClient;
68 } 67 }
69 68
70 namespace base { 69 namespace base {
71 class SingleThreadTaskRunner; 70 class SingleThreadTaskRunner;
72 class Thread; 71 class Thread;
73 } 72 }
74 73
75 namespace cc { 74 namespace cc {
76 class BeginFrameSource; 75 class BeginFrameSource;
77 class CompositorFrameSink; 76 class CompositorFrameSink;
78 class SyntheticBeginFrameSource; 77 class SyntheticBeginFrameSource;
79 class TaskGraphRunner; 78 class TaskGraphRunner;
80 } 79 }
81 80
81 namespace device {
82 class Gamepads;
83 }
84
82 namespace discardable_memory { 85 namespace discardable_memory {
83 class ClientDiscardableSharedMemoryManager; 86 class ClientDiscardableSharedMemoryManager;
84 } 87 }
85 88
86 namespace gpu { 89 namespace gpu {
87 class GpuChannelHost; 90 class GpuChannelHost;
88 } 91 }
89 92
90 namespace IPC { 93 namespace IPC {
91 class MessageFilter; 94 class MessageFilter;
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454 std::set<std::string> custom_histograms_; 457 std::set<std::string> custom_histograms_;
455 458
456 DISALLOW_COPY_AND_ASSIGN(HistogramCustomizer); 459 DISALLOW_COPY_AND_ASSIGN(HistogramCustomizer);
457 }; 460 };
458 461
459 HistogramCustomizer* histogram_customizer() { 462 HistogramCustomizer* histogram_customizer() {
460 return &histogram_customizer_; 463 return &histogram_customizer_;
461 } 464 }
462 465
463 // Retrieve current gamepad data. 466 // Retrieve current gamepad data.
464 void SampleGamepads(blink::WebGamepads* data); 467 void SampleGamepads(device::Gamepads* data);
465 468
466 // Called by a RenderWidget when it is created or destroyed. This 469 // Called by a RenderWidget when it is created or destroyed. This
467 // allows the process to know when there are no visible widgets. 470 // allows the process to know when there are no visible widgets.
468 void WidgetCreated(); 471 void WidgetCreated();
469 // Note: A widget must not be hidden when it is destroyed - ensure that 472 // Note: A widget must not be hidden when it is destroyed - ensure that
470 // WidgetRestored is called before WidgetDestroyed for any hidden widget. 473 // WidgetRestored is called before WidgetDestroyed for any hidden widget.
471 void WidgetDestroyed(); 474 void WidgetDestroyed();
472 void WidgetHidden(); 475 void WidgetHidden();
473 void WidgetRestored(); 476 void WidgetRestored();
474 477
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790 DISALLOW_COPY_AND_ASSIGN(RenderThreadImpl); 793 DISALLOW_COPY_AND_ASSIGN(RenderThreadImpl);
791 }; 794 };
792 795
793 #if defined(COMPILER_MSVC) 796 #if defined(COMPILER_MSVC)
794 #pragma warning(pop) 797 #pragma warning(pop)
795 #endif 798 #endif
796 799
797 } // namespace content 800 } // namespace content
798 801
799 #endif // CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ 802 #endif // CONTENT_RENDERER_RENDER_THREAD_IMPL_H_
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