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Side by Side Diff: components/exo/gaming_seat.h

Issue 2808093006: [Device Service] Move Gamepad Blink headers to be part of the Gamepad client library (Closed)
Patch Set: rebase and address comments Created 3 years, 8 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_EXO_GAMING_SEAT_H_ 5 #ifndef COMPONENTS_EXO_GAMING_SEAT_H_
6 #define COMPONENTS_EXO_GAMING_SEAT_H_ 6 #define COMPONENTS_EXO_GAMING_SEAT_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
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43 ~GamingSeat() override; 43 ~GamingSeat() override;
44 44
45 // Overridden WMHelper::FocusObserver: 45 // Overridden WMHelper::FocusObserver:
46 void OnWindowFocused(aura::Window* gained_focus, 46 void OnWindowFocused(aura::Window* gained_focus,
47 aura::Window* lost_focus) override; 47 aura::Window* lost_focus) override;
48 48
49 private: 49 private:
50 class ThreadSafeGamepadChangeFetcher; 50 class ThreadSafeGamepadChangeFetcher;
51 51
52 // Processes updates of gamepad data and passes changes on to delegate. 52 // Processes updates of gamepad data and passes changes on to delegate.
53 void ProcessGamepadChanges(int index, const blink::WebGamepad new_pad); 53 void ProcessGamepadChanges(int index, const device::Gamepad new_pad);
54 54
55 // Private implementation of methods and resources that are used on the 55 // Private implementation of methods and resources that are used on the
56 // polling thread. 56 // polling thread.
57 scoped_refptr<ThreadSafeGamepadChangeFetcher> gamepad_change_fetcher_; 57 scoped_refptr<ThreadSafeGamepadChangeFetcher> gamepad_change_fetcher_;
58 58
59 // The delegate that handles gamepad_added. 59 // The delegate that handles gamepad_added.
60 GamingSeatDelegate* const delegate_; 60 GamingSeatDelegate* const delegate_;
61 61
62 // The delegate instances that all other events are dispatched to. 62 // The delegate instances that all other events are dispatched to.
63 GamepadDelegate* gamepad_delegates_[blink::WebGamepads::kItemsLengthCap]; 63 GamepadDelegate* gamepad_delegates_[device::Gamepads::kItemsLengthCap];
64 64
65 // The current state of the gamepad represented by this instance. 65 // The current state of the gamepad represented by this instance.
66 blink::WebGamepads pad_state_; 66 device::Gamepads pad_state_;
67 67
68 // ThreadChecker for the origin thread. 68 // ThreadChecker for the origin thread.
69 base::ThreadChecker thread_checker_; 69 base::ThreadChecker thread_checker_;
70 70
71 base::WeakPtrFactory<GamingSeat> weak_ptr_factory_; 71 base::WeakPtrFactory<GamingSeat> weak_ptr_factory_;
72 72
73 DISALLOW_COPY_AND_ASSIGN(GamingSeat); 73 DISALLOW_COPY_AND_ASSIGN(GamingSeat);
74 }; 74 };
75 75
76 } // namespace exo 76 } // namespace exo
77 77
78 #endif // COMPONENTS_EXO_GAMING_SEAT_H_ 78 #endif // COMPONENTS_EXO_GAMING_SEAT_H_
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