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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef COMPONENTS_EXO_GAMING_SEAT_H_ | 5 #ifndef COMPONENTS_EXO_GAMING_SEAT_H_ |
| 6 #define COMPONENTS_EXO_GAMING_SEAT_H_ | 6 #define COMPONENTS_EXO_GAMING_SEAT_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 | 9 |
| 10 #include "base/macros.h" | 10 #include "base/macros.h" |
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| 43 ~GamingSeat() override; | 43 ~GamingSeat() override; |
| 44 | 44 |
| 45 // Overridden WMHelper::FocusObserver: | 45 // Overridden WMHelper::FocusObserver: |
| 46 void OnWindowFocused(aura::Window* gained_focus, | 46 void OnWindowFocused(aura::Window* gained_focus, |
| 47 aura::Window* lost_focus) override; | 47 aura::Window* lost_focus) override; |
| 48 | 48 |
| 49 private: | 49 private: |
| 50 class ThreadSafeGamepadChangeFetcher; | 50 class ThreadSafeGamepadChangeFetcher; |
| 51 | 51 |
| 52 // Processes updates of gamepad data and passes changes on to delegate. | 52 // Processes updates of gamepad data and passes changes on to delegate. |
| 53 void ProcessGamepadChanges(int index, const blink::WebGamepad new_pad); | 53 void ProcessGamepadChanges(int index, const device::Gamepad new_pad); |
| 54 | 54 |
| 55 // Private implementation of methods and resources that are used on the | 55 // Private implementation of methods and resources that are used on the |
| 56 // polling thread. | 56 // polling thread. |
| 57 scoped_refptr<ThreadSafeGamepadChangeFetcher> gamepad_change_fetcher_; | 57 scoped_refptr<ThreadSafeGamepadChangeFetcher> gamepad_change_fetcher_; |
| 58 | 58 |
| 59 // The delegate that handles gamepad_added. | 59 // The delegate that handles gamepad_added. |
| 60 GamingSeatDelegate* const delegate_; | 60 GamingSeatDelegate* const delegate_; |
| 61 | 61 |
| 62 // The delegate instances that all other events are dispatched to. | 62 // The delegate instances that all other events are dispatched to. |
| 63 GamepadDelegate* gamepad_delegates_[blink::WebGamepads::kItemsLengthCap]; | 63 GamepadDelegate* gamepad_delegates_[device::Gamepads::kItemsLengthCap]; |
| 64 | 64 |
| 65 // The current state of the gamepad represented by this instance. | 65 // The current state of the gamepad represented by this instance. |
| 66 blink::WebGamepads pad_state_; | 66 device::Gamepads pad_state_; |
| 67 | 67 |
| 68 // ThreadChecker for the origin thread. | 68 // ThreadChecker for the origin thread. |
| 69 base::ThreadChecker thread_checker_; | 69 base::ThreadChecker thread_checker_; |
| 70 | 70 |
| 71 base::WeakPtrFactory<GamingSeat> weak_ptr_factory_; | 71 base::WeakPtrFactory<GamingSeat> weak_ptr_factory_; |
| 72 | 72 |
| 73 DISALLOW_COPY_AND_ASSIGN(GamingSeat); | 73 DISALLOW_COPY_AND_ASSIGN(GamingSeat); |
| 74 }; | 74 }; |
| 75 | 75 |
| 76 } // namespace exo | 76 } // namespace exo |
| 77 | 77 |
| 78 #endif // COMPONENTS_EXO_GAMING_SEAT_H_ | 78 #endif // COMPONENTS_EXO_GAMING_SEAT_H_ |
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