| OLD | NEW |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_PUBLIC_RENDERER_RENDERER_GAMEPAD_PROVIDER_H_ | 5 #ifndef CONTENT_PUBLIC_RENDERER_RENDERER_GAMEPAD_PROVIDER_H_ |
| 6 #define CONTENT_PUBLIC_RENDERER_RENDERER_GAMEPAD_PROVIDER_H_ | 6 #define CONTENT_PUBLIC_RENDERER_RENDERER_GAMEPAD_PROVIDER_H_ |
| 7 | 7 |
| 8 #include "base/macros.h" | 8 #include "base/macros.h" |
| 9 #include "content/public/renderer/platform_event_observer.h" | 9 #include "content/public/renderer/platform_event_observer.h" |
| 10 | 10 |
| 11 namespace blink { | 11 namespace blink { |
| 12 class WebGamepadListener; | 12 class WebGamepadListener; |
| 13 class WebGamepads; | 13 } |
| 14 |
| 15 namespace device { |
| 16 class Gamepads; |
| 14 } | 17 } |
| 15 | 18 |
| 16 namespace content { | 19 namespace content { |
| 17 | 20 |
| 18 // Provides gamepad data and events for blink. | 21 // Provides gamepad data and events for blink. |
| 19 class RendererGamepadProvider | 22 class RendererGamepadProvider |
| 20 : public PlatformEventObserver<blink::WebGamepadListener> { | 23 : public PlatformEventObserver<blink::WebGamepadListener> { |
| 21 public: | 24 public: |
| 22 explicit RendererGamepadProvider(RenderThread* thread) | 25 explicit RendererGamepadProvider(RenderThread* thread) |
| 23 : PlatformEventObserver<blink::WebGamepadListener>(thread) { } | 26 : PlatformEventObserver<blink::WebGamepadListener>(thread) { } |
| 24 | 27 |
| 25 ~RendererGamepadProvider() override {} | 28 ~RendererGamepadProvider() override {} |
| 26 | 29 |
| 27 // Provides latest snapshot of gamepads. | 30 // Provides latest snapshot of gamepads. |
| 28 virtual void SampleGamepads(blink::WebGamepads& gamepads) = 0; | 31 virtual void SampleGamepads(device::Gamepads& gamepads) = 0; |
| 29 | 32 |
| 30 protected: | 33 protected: |
| 31 DISALLOW_COPY_AND_ASSIGN(RendererGamepadProvider); | 34 DISALLOW_COPY_AND_ASSIGN(RendererGamepadProvider); |
| 32 }; | 35 }; |
| 33 | 36 |
| 34 } // namespace content | 37 } // namespace content |
| 35 | 38 |
| 36 #endif // CONTENT_PUBLIC_RENDERER_RENDERER_GAMEPAD_PROVIDER_H_ | 39 #endif // CONTENT_PUBLIC_RENDERER_RENDERER_GAMEPAD_PROVIDER_H_ |
| OLD | NEW |