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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are met: | 5 * modification, are permitted provided that the following conditions are met: |
| 6 * | 6 * |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| 11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
| 12 * | 12 * |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND | 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND |
| 14 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 14 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 16 * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE | 16 * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE |
| 17 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | 17 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| 18 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | 18 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| 19 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | 19 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| 20 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | 20 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| 21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | 21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
| 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH | 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH |
| 23 * DAMAGE. | 23 * DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #ifndef Gamepad_h | 26 #ifndef Gamepad_h |
| 27 #define Gamepad_h | 27 #define Gamepad_h |
| 28 | 28 |
| 29 #include "bindings/core/v8/ScriptWrappable.h" | 29 #include "bindings/core/v8/ScriptWrappable.h" |
| 30 #include "device/gamepad/public/cpp/gamepad.h" |
| 30 #include "modules/gamepad/GamepadButton.h" | 31 #include "modules/gamepad/GamepadButton.h" |
| 31 #include "modules/gamepad/GamepadPose.h" | 32 #include "modules/gamepad/GamepadPose.h" |
| 32 #include "platform/heap/Handle.h" | 33 #include "platform/heap/Handle.h" |
| 33 #include "platform/wtf/Vector.h" | 34 #include "platform/wtf/Vector.h" |
| 34 #include "platform/wtf/text/WTFString.h" | 35 #include "platform/wtf/text/WTFString.h" |
| 35 #include "public/platform/WebGamepad.h" | |
| 36 | 36 |
| 37 namespace blink { | 37 namespace blink { |
| 38 | 38 |
| 39 class Gamepad final : public GarbageCollectedFinalized<Gamepad>, | 39 class Gamepad final : public GarbageCollectedFinalized<Gamepad>, |
| 40 public ScriptWrappable { | 40 public ScriptWrappable { |
| 41 DEFINE_WRAPPERTYPEINFO(); | 41 DEFINE_WRAPPERTYPEINFO(); |
| 42 | 42 |
| 43 public: | 43 public: |
| 44 static Gamepad* Create() { return new Gamepad; } | 44 static Gamepad* Create() { return new Gamepad; } |
| 45 ~Gamepad(); | 45 ~Gamepad(); |
| (...skipping 12 matching lines...) Expand all Loading... |
| 58 unsigned long long timestamp() const { return timestamp_; } | 58 unsigned long long timestamp() const { return timestamp_; } |
| 59 void SetTimestamp(unsigned long long val) { timestamp_ = val; } | 59 void SetTimestamp(unsigned long long val) { timestamp_ = val; } |
| 60 | 60 |
| 61 const String& mapping() const { return mapping_; } | 61 const String& mapping() const { return mapping_; } |
| 62 void SetMapping(const String& val) { mapping_ = val; } | 62 void SetMapping(const String& val) { mapping_ = val; } |
| 63 | 63 |
| 64 const DoubleVector& axes() const { return axes_; } | 64 const DoubleVector& axes() const { return axes_; } |
| 65 void SetAxes(unsigned count, const double* data); | 65 void SetAxes(unsigned count, const double* data); |
| 66 | 66 |
| 67 const GamepadButtonVector& buttons() const { return buttons_; } | 67 const GamepadButtonVector& buttons() const { return buttons_; } |
| 68 void SetButtons(unsigned count, const WebGamepadButton* data); | 68 void SetButtons(unsigned count, const device::GamepadButton* data); |
| 69 | 69 |
| 70 GamepadPose* pose() const { return pose_; } | 70 GamepadPose* pose() const { return pose_; } |
| 71 void SetPose(const WebGamepadPose&); | 71 void SetPose(const device::GamepadPose&); |
| 72 | 72 |
| 73 const String& hand() const { return hand_; } | 73 const String& hand() const { return hand_; } |
| 74 void SetHand(const WebGamepadHand&); | 74 void SetHand(const device::GamepadHand&); |
| 75 | 75 |
| 76 unsigned displayId() const { return display_id_; } | 76 unsigned displayId() const { return display_id_; } |
| 77 void SetDisplayId(unsigned val) { display_id_ = val; } | 77 void SetDisplayId(unsigned val) { display_id_ = val; } |
| 78 | 78 |
| 79 DECLARE_TRACE(); | 79 DECLARE_TRACE(); |
| 80 | 80 |
| 81 private: | 81 private: |
| 82 Gamepad(); | 82 Gamepad(); |
| 83 | 83 |
| 84 String id_; | 84 String id_; |
| 85 unsigned index_; | 85 unsigned index_; |
| 86 bool connected_; | 86 bool connected_; |
| 87 unsigned long long timestamp_; | 87 unsigned long long timestamp_; |
| 88 String mapping_; | 88 String mapping_; |
| 89 DoubleVector axes_; | 89 DoubleVector axes_; |
| 90 GamepadButtonVector buttons_; | 90 GamepadButtonVector buttons_; |
| 91 Member<GamepadPose> pose_; | 91 Member<GamepadPose> pose_; |
| 92 String hand_; | 92 String hand_; |
| 93 unsigned display_id_; | 93 unsigned display_id_; |
| 94 }; | 94 }; |
| 95 | 95 |
| 96 } // namespace blink | 96 } // namespace blink |
| 97 | 97 |
| 98 #endif // Gamepad_h | 98 #endif // Gamepad_h |
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