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Side by Side Diff: content/renderer/render_thread_impl.h

Issue 2808093006: [Device Service] Move Gamepad Blink headers to be part of the Gamepad client library (Closed)
Patch Set: clean up code Created 3 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ 5 #ifndef CONTENT_RENDERER_RENDER_THREAD_IMPL_H_
6 #define CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ 6 #define CONTENT_RENDERER_RENDER_THREAD_IMPL_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
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55 #include "third_party/WebKit/public/web/mac/WebScrollbarTheme.h" 55 #include "third_party/WebKit/public/web/mac/WebScrollbarTheme.h"
56 #endif 56 #endif
57 57
58 class SkBitmap; 58 class SkBitmap;
59 struct WorkerProcessMsg_CreateWorker_Params; 59 struct WorkerProcessMsg_CreateWorker_Params;
60 60
61 namespace blink { 61 namespace blink {
62 namespace scheduler { 62 namespace scheduler {
63 class WebThreadBase; 63 class WebThreadBase;
64 } 64 }
65 class WebGamepads;
66 class WebMediaStreamCenter; 65 class WebMediaStreamCenter;
67 class WebMediaStreamCenterClient; 66 class WebMediaStreamCenterClient;
68 } 67 }
69 68
70 namespace base { 69 namespace base {
71 class SingleThreadTaskRunner; 70 class SingleThreadTaskRunner;
72 class Thread; 71 class Thread;
73 } 72 }
74 73
75 namespace cc { 74 namespace cc {
76 class BeginFrameSource; 75 class BeginFrameSource;
77 class CompositorFrameSink; 76 class CompositorFrameSink;
78 class SyntheticBeginFrameSource; 77 class SyntheticBeginFrameSource;
79 class TaskGraphRunner; 78 class TaskGraphRunner;
80 } 79 }
81 80
81 namespace device {
82 class Gamepads;
83 }
84
82 namespace discardable_memory { 85 namespace discardable_memory {
83 class ClientDiscardableSharedMemoryManager; 86 class ClientDiscardableSharedMemoryManager;
84 } 87 }
85 88
86 namespace gpu { 89 namespace gpu {
87 class GpuChannelHost; 90 class GpuChannelHost;
88 } 91 }
89 92
90 namespace IPC { 93 namespace IPC {
91 class MessageFilter; 94 class MessageFilter;
(...skipping 367 matching lines...) Expand 10 before | Expand all | Expand 10 after
459 std::set<std::string> custom_histograms_; 462 std::set<std::string> custom_histograms_;
460 463
461 DISALLOW_COPY_AND_ASSIGN(HistogramCustomizer); 464 DISALLOW_COPY_AND_ASSIGN(HistogramCustomizer);
462 }; 465 };
463 466
464 HistogramCustomizer* histogram_customizer() { 467 HistogramCustomizer* histogram_customizer() {
465 return &histogram_customizer_; 468 return &histogram_customizer_;
466 } 469 }
467 470
468 // Retrieve current gamepad data. 471 // Retrieve current gamepad data.
469 void SampleGamepads(blink::WebGamepads* data); 472 void SampleGamepads(device::Gamepads* data);
470 473
471 // Called by a RenderWidget when it is created or destroyed. This 474 // Called by a RenderWidget when it is created or destroyed. This
472 // allows the process to know when there are no visible widgets. 475 // allows the process to know when there are no visible widgets.
473 void WidgetCreated(); 476 void WidgetCreated();
474 // Note: A widget must not be hidden when it is destroyed - ensure that 477 // Note: A widget must not be hidden when it is destroyed - ensure that
475 // WidgetRestored is called before WidgetDestroyed for any hidden widget. 478 // WidgetRestored is called before WidgetDestroyed for any hidden widget.
476 void WidgetDestroyed(); 479 void WidgetDestroyed();
477 void WidgetHidden(); 480 void WidgetHidden();
478 void WidgetRestored(); 481 void WidgetRestored();
479 482
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796 DISALLOW_COPY_AND_ASSIGN(RenderThreadImpl); 799 DISALLOW_COPY_AND_ASSIGN(RenderThreadImpl);
797 }; 800 };
798 801
799 #if defined(COMPILER_MSVC) 802 #if defined(COMPILER_MSVC)
800 #pragma warning(pop) 803 #pragma warning(pop)
801 #endif 804 #endif
802 805
803 } // namespace content 806 } // namespace content
804 807
805 #endif // CONTENT_RENDERER_RENDER_THREAD_IMPL_H_ 808 #endif // CONTENT_RENDERER_RENDER_THREAD_IMPL_H_
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