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Side by Side Diff: third_party/WebKit/Source/platform/graphics/GraphicsContextStateSaver.h

Issue 2807923002: Replace ASSERT, ASSERT_NOT_REACHED, and RELEASE_ASSERT in platform/graphics (Closed)
Patch Set: Replace ASSERT, ASSERT_NOT_REACHED, and RELEASE_ASSERT in platform/graphics Created 3 years, 8 months ago
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1 // Copyright (C) 2013 Google Inc. All rights reserved. 1 // Copyright (C) 2013 Google Inc. All rights reserved.
2 // 2 //
3 // Redistribution and use in source and binary forms, with or without 3 // Redistribution and use in source and binary forms, with or without
4 // modification, are permitted provided that the following conditions are 4 // modification, are permitted provided that the following conditions are
5 // met: 5 // met:
6 // 6 //
7 // * Redistributions of source code must retain the above copyright 7 // * Redistributions of source code must retain the above copyright
8 // notice, this list of conditions and the following disclaimer. 8 // notice, this list of conditions and the following disclaimer.
9 // * Redistributions in binary form must reproduce the above 9 // * Redistributions in binary form must reproduce the above
10 // copyright notice, this list of conditions and the following disclaimer 10 // copyright notice, this list of conditions and the following disclaimer
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47 if (m_saveAndRestore) 47 if (m_saveAndRestore)
48 m_context.save(); 48 m_context.save();
49 } 49 }
50 50
51 ~GraphicsContextStateSaver() { 51 ~GraphicsContextStateSaver() {
52 if (m_saveAndRestore) 52 if (m_saveAndRestore)
53 m_context.restore(); 53 m_context.restore();
54 } 54 }
55 55
56 void save() { 56 void save() {
57 ASSERT(!m_saveAndRestore); 57 DCHECK(!m_saveAndRestore);
58 m_context.save(); 58 m_context.save();
59 m_saveAndRestore = true; 59 m_saveAndRestore = true;
60 } 60 }
61 61
62 void saveIfNeeded() { 62 void saveIfNeeded() {
63 if (saved()) 63 if (saved())
64 return; 64 return;
65 save(); 65 save();
66 } 66 }
67 67
68 void restore() { 68 void restore() {
69 ASSERT(m_saveAndRestore); 69 DCHECK(m_saveAndRestore);
70 m_context.restore(); 70 m_context.restore();
71 m_saveAndRestore = false; 71 m_saveAndRestore = false;
72 } 72 }
73 73
74 GraphicsContext& context() const { return m_context; } 74 GraphicsContext& context() const { return m_context; }
75 bool saved() const { return m_saveAndRestore; } 75 bool saved() const { return m_saveAndRestore; }
76 76
77 private: 77 private:
78 GraphicsContext& m_context; 78 GraphicsContext& m_context;
79 bool m_saveAndRestore; 79 bool m_saveAndRestore;
80 }; 80 };
81 81
82 } // namespace blink 82 } // namespace blink
83 83
84 #endif // GraphicsContextStateSaver_h 84 #endif // GraphicsContextStateSaver_h
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