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Side by Side Diff: third_party/WebKit/Source/platform/graphics/GraphicsContextStateSaver.h

Issue 2807923002: Replace ASSERT, ASSERT_NOT_REACHED, and RELEASE_ASSERT in platform/graphics (Closed)
Patch Set: rebase and fix Created 3 years, 8 months ago
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1 // Copyright (C) 2013 Google Inc. All rights reserved. 1 // Copyright (C) 2013 Google Inc. All rights reserved.
2 // 2 //
3 // Redistribution and use in source and binary forms, with or without 3 // Redistribution and use in source and binary forms, with or without
4 // modification, are permitted provided that the following conditions are 4 // modification, are permitted provided that the following conditions are
5 // met: 5 // met:
6 // 6 //
7 // * Redistributions of source code must retain the above copyright 7 // * Redistributions of source code must retain the above copyright
8 // notice, this list of conditions and the following disclaimer. 8 // notice, this list of conditions and the following disclaimer.
9 // * Redistributions in binary form must reproduce the above 9 // * Redistributions in binary form must reproduce the above
10 // copyright notice, this list of conditions and the following disclaimer 10 // copyright notice, this list of conditions and the following disclaimer
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47 if (save_and_restore_) 47 if (save_and_restore_)
48 context_.Save(); 48 context_.Save();
49 } 49 }
50 50
51 ~GraphicsContextStateSaver() { 51 ~GraphicsContextStateSaver() {
52 if (save_and_restore_) 52 if (save_and_restore_)
53 context_.Restore(); 53 context_.Restore();
54 } 54 }
55 55
56 void Save() { 56 void Save() {
57 ASSERT(!save_and_restore_); 57 DCHECK(!save_and_restore_);
58 context_.Save(); 58 context_.Save();
59 save_and_restore_ = true; 59 save_and_restore_ = true;
60 } 60 }
61 61
62 void SaveIfNeeded() { 62 void SaveIfNeeded() {
63 if (Saved()) 63 if (Saved())
64 return; 64 return;
65 Save(); 65 Save();
66 } 66 }
67 67
68 void Restore() { 68 void Restore() {
69 ASSERT(save_and_restore_); 69 DCHECK(save_and_restore_);
70 context_.Restore(); 70 context_.Restore();
71 save_and_restore_ = false; 71 save_and_restore_ = false;
72 } 72 }
73 73
74 GraphicsContext& Context() const { return context_; } 74 GraphicsContext& Context() const { return context_; }
75 bool Saved() const { return save_and_restore_; } 75 bool Saved() const { return save_and_restore_; }
76 76
77 private: 77 private:
78 GraphicsContext& context_; 78 GraphicsContext& context_;
79 bool save_and_restore_; 79 bool save_and_restore_;
80 }; 80 };
81 81
82 } // namespace blink 82 } // namespace blink
83 83
84 #endif // GraphicsContextStateSaver_h 84 #endif // GraphicsContextStateSaver_h
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