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| 1 // Copyright (C) 2013 Google Inc. All rights reserved. | 1 // Copyright (C) 2013 Google Inc. All rights reserved. |
| 2 // | 2 // |
| 3 // Redistribution and use in source and binary forms, with or without | 3 // Redistribution and use in source and binary forms, with or without |
| 4 // modification, are permitted provided that the following conditions are | 4 // modification, are permitted provided that the following conditions are |
| 5 // met: | 5 // met: |
| 6 // | 6 // |
| 7 // * Redistributions of source code must retain the above copyright | 7 // * Redistributions of source code must retain the above copyright |
| 8 // notice, this list of conditions and the following disclaimer. | 8 // notice, this list of conditions and the following disclaimer. |
| 9 // * Redistributions in binary form must reproduce the above | 9 // * Redistributions in binary form must reproduce the above |
| 10 // copyright notice, this list of conditions and the following disclaimer | 10 // copyright notice, this list of conditions and the following disclaimer |
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| 47 if (save_and_restore_) | 47 if (save_and_restore_) |
| 48 context_.Save(); | 48 context_.Save(); |
| 49 } | 49 } |
| 50 | 50 |
| 51 ~GraphicsContextStateSaver() { | 51 ~GraphicsContextStateSaver() { |
| 52 if (save_and_restore_) | 52 if (save_and_restore_) |
| 53 context_.Restore(); | 53 context_.Restore(); |
| 54 } | 54 } |
| 55 | 55 |
| 56 void Save() { | 56 void Save() { |
| 57 ASSERT(!save_and_restore_); | 57 DCHECK(!save_and_restore_); |
| 58 context_.Save(); | 58 context_.Save(); |
| 59 save_and_restore_ = true; | 59 save_and_restore_ = true; |
| 60 } | 60 } |
| 61 | 61 |
| 62 void SaveIfNeeded() { | 62 void SaveIfNeeded() { |
| 63 if (Saved()) | 63 if (Saved()) |
| 64 return; | 64 return; |
| 65 Save(); | 65 Save(); |
| 66 } | 66 } |
| 67 | 67 |
| 68 void Restore() { | 68 void Restore() { |
| 69 ASSERT(save_and_restore_); | 69 DCHECK(save_and_restore_); |
| 70 context_.Restore(); | 70 context_.Restore(); |
| 71 save_and_restore_ = false; | 71 save_and_restore_ = false; |
| 72 } | 72 } |
| 73 | 73 |
| 74 GraphicsContext& Context() const { return context_; } | 74 GraphicsContext& Context() const { return context_; } |
| 75 bool Saved() const { return save_and_restore_; } | 75 bool Saved() const { return save_and_restore_; } |
| 76 | 76 |
| 77 private: | 77 private: |
| 78 GraphicsContext& context_; | 78 GraphicsContext& context_; |
| 79 bool save_and_restore_; | 79 bool save_and_restore_; |
| 80 }; | 80 }; |
| 81 | 81 |
| 82 } // namespace blink | 82 } // namespace blink |
| 83 | 83 |
| 84 #endif // GraphicsContextStateSaver_h | 84 #endif // GraphicsContextStateSaver_h |
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