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Issue 2807473003: Shelf: Hide overflow bubble when app launched from overflow. (Closed)
Patch Set: Fixed patch set 2 errors. Created 3 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/common/shelf/shelf_view.h" 5 #include "ash/common/shelf/shelf_view.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <memory> 8 #include <memory>
9 9
10 #include "ash/common/ash_constants.h" 10 #include "ash/common/ash_constants.h"
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431 shelf_button_pressed_metric_tracker_.ButtonPressed(event, sender, 431 shelf_button_pressed_metric_tracker_.ButtonPressed(event, sender,
432 SHELF_ACTION_NONE); 432 SHELF_ACTION_NONE);
433 return; 433 return;
434 } 434 }
435 435
436 // None of the checks in ShouldEventActivateButton() affects overflow button. 436 // None of the checks in ShouldEventActivateButton() affects overflow button.
437 // So, it is safe to be checked after handling overflow button. 437 // So, it is safe to be checked after handling overflow button.
438 if (!ShouldEventActivateButton(sender, event)) 438 if (!ShouldEventActivateButton(sender, event))
439 return; 439 return;
440 440
441 // If this is the overflow shelf, |main_shelf_| will not be null. When an item
442 // is pressed on the overflow shelf, we want to hide the overflow bubble,
443 // which is associated with the main shelf. Button presses on the main shelf
444 // cause the overflow bubble to close itself via PointerWatcher functionality.
445 if (main_shelf_) {
446 if (main_shelf_->IsShowingOverflowBubble())
msw 2017/04/06 23:37:19 optional nit: combine the nested if statements: if
sammiequon 2017/04/06 23:55:22 Done.
447 main_shelf_->ToggleOverflowBubble();
448 }
449
441 // Record the index for the last pressed shelf item. 450 // Record the index for the last pressed shelf item.
442 last_pressed_index_ = view_model_->GetIndexOfView(sender); 451 last_pressed_index_ = view_model_->GetIndexOfView(sender);
443 DCHECK_LT(-1, last_pressed_index_); 452 DCHECK_LT(-1, last_pressed_index_);
444 453
445 // Place new windows on the same display as the button. 454 // Place new windows on the same display as the button.
446 WmWindow* window = WmWindow::Get(sender->GetWidget()->GetNativeWindow()); 455 WmWindow* window = WmWindow::Get(sender->GetWidget()->GetNativeWindow());
447 scoped_root_window_for_new_windows_.reset( 456 scoped_root_window_for_new_windows_.reset(
448 new ScopedRootWindowForNewWindows(window->GetRootWindow())); 457 new ScopedRootWindowForNewWindows(window->GetRootWindow()));
449 458
450 // Slow down activation animations if shift key is pressed. 459 // Slow down activation animations if shift key is pressed.
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1757 1766
1758 int ShelfView::CalculateShelfDistance(const gfx::Point& coordinate) const { 1767 int ShelfView::CalculateShelfDistance(const gfx::Point& coordinate) const {
1759 const gfx::Rect bounds = GetBoundsInScreen(); 1768 const gfx::Rect bounds = GetBoundsInScreen();
1760 int distance = wm_shelf_->SelectValueForShelfAlignment( 1769 int distance = wm_shelf_->SelectValueForShelfAlignment(
1761 bounds.y() - coordinate.y(), coordinate.x() - bounds.right(), 1770 bounds.y() - coordinate.y(), coordinate.x() - bounds.right(),
1762 bounds.x() - coordinate.x()); 1771 bounds.x() - coordinate.x());
1763 return distance > 0 ? distance : 0; 1772 return distance > 0 ? distance : 0;
1764 } 1773 }
1765 1774
1766 } // namespace ash 1775 } // namespace ash
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