| Index: chrome/browser/android/vr_shell/ui_scene_unittest.cc
|
| diff --git a/chrome/browser/android/vr_shell/ui_scene_unittest.cc b/chrome/browser/android/vr_shell/ui_scene_unittest.cc
|
| index 427626c5c4f1d59bbf383d45313baee3ddc1db83..9498f857823900f13f896ed83fb97afcd8e388d9 100644
|
| --- a/chrome/browser/android/vr_shell/ui_scene_unittest.cc
|
| +++ b/chrome/browser/android/vr_shell/ui_scene_unittest.cc
|
| @@ -13,7 +13,7 @@
|
| #include "base/values.h"
|
| #include "chrome/browser/android/vr_shell/animation.h"
|
| #include "chrome/browser/android/vr_shell/easing.h"
|
| -#include "chrome/browser/android/vr_shell/ui_elements.h"
|
| +#include "chrome/browser/android/vr_shell/ui_element.h"
|
| #include "device/vr/vr_math.h"
|
| #include "device/vr/vr_types.h"
|
| #include "testing/gtest/include/gtest/gtest.h"
|
| @@ -38,7 +38,7 @@ base::TimeDelta usToDelta(uint64_t us) {
|
| }
|
|
|
| void addElement(UiScene* scene, int id) {
|
| - auto element = base::MakeUnique<ContentRectangle>();
|
| + auto element = base::MakeUnique<UiElement>();
|
| element->id = id;
|
| scene->AddUiElement(std::move(element));
|
| }
|
| @@ -114,7 +114,7 @@ TEST(UiScene, ParentTransformAppliesToChild) {
|
|
|
| // Add a parent element, with distinct transformations.
|
| // Size of the parent should be ignored by the child.
|
| - auto element = base::MakeUnique<ContentRectangle>();
|
| + auto element = base::MakeUnique<UiElement>();
|
| element->id = 0;
|
| element->size = {1000, 1000, 1};
|
| element->scale = {3, 3, 1};
|
| @@ -123,7 +123,7 @@ TEST(UiScene, ParentTransformAppliesToChild) {
|
| scene.AddUiElement(std::move(element));
|
|
|
| // Add a child to the parent, with different transformations.
|
| - element = base::MakeUnique<ContentRectangle>();
|
| + element = base::MakeUnique<UiElement>();
|
| element->id = 1;
|
| element->parent_id = 0;
|
| element->size = {1, 1, 1};
|
| @@ -131,7 +131,7 @@ TEST(UiScene, ParentTransformAppliesToChild) {
|
| element->rotation = {0, 0, 1, M_PI / 2};
|
| element->translation = {3, 0, 0};
|
| scene.AddUiElement(std::move(element));
|
| - const ContentRectangle* child = scene.GetUiElementById(1);
|
| + const UiElement* child = scene.GetUiElementById(1);
|
|
|
| const gfx::Vector3dF origin(0, 0, 0);
|
| const gfx::Vector3dF point(1, 0, 0);
|
| @@ -146,12 +146,12 @@ TEST(UiScene, ParentTransformAppliesToChild) {
|
| TEST(UiScene, Opacity) {
|
| UiScene scene;
|
|
|
| - auto element = base::MakeUnique<ContentRectangle>();
|
| + auto element = base::MakeUnique<UiElement>();
|
| element->id = 0;
|
| element->opacity = 0.5;
|
| scene.AddUiElement(std::move(element));
|
|
|
| - element = base::MakeUnique<ContentRectangle>();
|
| + element = base::MakeUnique<UiElement>();
|
| element->id = 1;
|
| element->parent_id = 0;
|
| element->opacity = 0.5;
|
| @@ -165,12 +165,12 @@ TEST(UiScene, Opacity) {
|
| TEST(UiScene, LockToFov) {
|
| UiScene scene;
|
|
|
| - auto element = base::MakeUnique<ContentRectangle>();
|
| + auto element = base::MakeUnique<UiElement>();
|
| element->id = 0;
|
| element->lock_to_fov = true;
|
| scene.AddUiElement(std::move(element));
|
|
|
| - element = base::MakeUnique<ContentRectangle>();
|
| + element = base::MakeUnique<UiElement>();
|
| element->id = 1;
|
| element->parent_id = 0;
|
| element->lock_to_fov = false;
|
| @@ -194,14 +194,14 @@ TEST_P(AnchoringTest, VerifyCorrectPosition) {
|
| UiScene scene;
|
|
|
| // Create a parent element with non-unity size and scale.
|
| - auto element = base::MakeUnique<ContentRectangle>();
|
| + auto element = base::MakeUnique<UiElement>();
|
| element->id = 0;
|
| element->size = {2, 2, 1};
|
| element->scale = {2, 2, 1};
|
| scene.AddUiElement(std::move(element));
|
|
|
| // Add a child to the parent, with anchoring.
|
| - element = base::MakeUnique<ContentRectangle>();
|
| + element = base::MakeUnique<UiElement>();
|
| element->id = 1;
|
| element->parent_id = 0;
|
| element->x_anchoring = GetParam().x_anchoring;
|
| @@ -209,7 +209,7 @@ TEST_P(AnchoringTest, VerifyCorrectPosition) {
|
| scene.AddUiElement(std::move(element));
|
|
|
| scene.UpdateTransforms(usToTicks(0));
|
| - const ContentRectangle* child = scene.GetUiElementById(1);
|
| + const UiElement* child = scene.GetUiElementById(1);
|
| EXPECT_NEAR(child->GetCenter().x(), GetParam().expected_x, TOLERANCE);
|
| EXPECT_NEAR(child->GetCenter().y(), GetParam().expected_y, TOLERANCE);
|
| scene.RemoveUiElement(1);
|
|
|