Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(816)

Unified Diff: chrome/browser/android/vr_shell/ui_elements_unittest.cc

Issue 2807293002: VR: Rename ContentRectangle to UiElement (Closed)
Patch Set: Rebase onto Michael's landed GVR types CL. Created 3 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « chrome/browser/android/vr_shell/ui_elements.cc ('k') | chrome/browser/android/vr_shell/ui_scene.h » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: chrome/browser/android/vr_shell/ui_elements_unittest.cc
diff --git a/chrome/browser/android/vr_shell/ui_elements_unittest.cc b/chrome/browser/android/vr_shell/ui_elements_unittest.cc
deleted file mode 100644
index 56f200e3922b393f829e5eb7f0222c559057ed65..0000000000000000000000000000000000000000
--- a/chrome/browser/android/vr_shell/ui_elements_unittest.cc
+++ /dev/null
@@ -1,177 +0,0 @@
-// Copyright (c) 2016 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "chrome/browser/android/vr_shell/ui_elements.h"
-
-#include <utility>
-
-#include "base/macros.h"
-#include "chrome/browser/android/vr_shell/animation.h"
-#include "chrome/browser/android/vr_shell/easing.h"
-#include "device/vr/vr_types.h"
-#include "testing/gtest/include/gtest/gtest.h"
-
-#define EXPECT_VEC3F_EQ(a, b) \
- EXPECT_FLOAT_EQ(a.x(), b.x()); \
- EXPECT_FLOAT_EQ(a.y(), b.y()); \
- EXPECT_FLOAT_EQ(a.z(), b.z());
-
-#define EXPECT_RECTF_EQ(a, b) \
- EXPECT_FLOAT_EQ(a.x(), b.x()); \
- EXPECT_FLOAT_EQ(a.y(), b.y()); \
- EXPECT_FLOAT_EQ(a.width(), b.width()); \
- EXPECT_FLOAT_EQ(a.height(), b.height());
-
-#define EXPECT_ROTATION(a, b) \
- EXPECT_FLOAT_EQ(a.x, b.x); \
- EXPECT_FLOAT_EQ(a.y, b.y); \
- EXPECT_FLOAT_EQ(a.z, b.z); \
- EXPECT_FLOAT_EQ(a.angle, b.angle);
-
-namespace vr_shell {
-
-namespace {
-
-base::TimeTicks usToTicks(uint64_t us) {
- return base::TimeTicks::FromInternalValue(us);
-}
-
-base::TimeDelta usToDelta(uint64_t us) {
- return base::TimeDelta::FromInternalValue(us);
-}
-
-} // namespace
-
-TEST(UiElements, AnimateCopyRect) {
- ContentRectangle rect;
- rect.copy_rect = {10, 100, 1000, 10000};
- std::unique_ptr<Animation> animation(new Animation(
- 0, Animation::Property::COPYRECT,
- std::unique_ptr<easing::Easing>(new easing::Linear()), {},
- {20, 200, 2000, 20000}, usToTicks(50000), usToDelta(10000)));
- rect.animations.emplace_back(std::move(animation));
- rect.Animate(usToTicks(50000));
- EXPECT_RECTF_EQ(rect.copy_rect, gfx::RectF(10, 100, 1000, 10000));
- rect.Animate(usToTicks(60000));
- EXPECT_RECTF_EQ(rect.copy_rect, gfx::RectF(20, 200, 2000, 20000));
-}
-
-TEST(UiElements, AnimateSize) {
- ContentRectangle rect;
- rect.size = {10, 100, 1};
- std::unique_ptr<Animation> animation(
- new Animation(0, Animation::Property::SIZE,
- std::unique_ptr<easing::Easing>(new easing::Linear()), {},
- {20, 200}, usToTicks(50000), usToDelta(10000)));
- rect.animations.emplace_back(std::move(animation));
- rect.Animate(usToTicks(50000));
- EXPECT_VEC3F_EQ(rect.size, gfx::Vector3dF(10, 100, 1));
- rect.Animate(usToTicks(60000));
- EXPECT_VEC3F_EQ(rect.size, gfx::Vector3dF(20, 200, 1));
-}
-
-TEST(UiElements, AnimateTranslation) {
- ContentRectangle rect;
- rect.translation = {10, 100, 1000};
- std::unique_ptr<Animation> animation(
- new Animation(0, Animation::Property::TRANSLATION,
- std::unique_ptr<easing::Easing>(new easing::Linear()), {},
- {20, 200, 2000}, usToTicks(50000), usToDelta(10000)));
- rect.animations.emplace_back(std::move(animation));
- rect.Animate(usToTicks(50000));
- EXPECT_VEC3F_EQ(rect.translation, gfx::Vector3dF(10, 100, 1000));
- rect.Animate(usToTicks(60000));
- EXPECT_VEC3F_EQ(rect.translation, gfx::Vector3dF(20, 200, 2000));
-}
-
-TEST(UiElements, AnimateRotation) {
- ContentRectangle rect;
- rect.rotation = {10, 100, 1000, 10000};
- std::unique_ptr<Animation> animation(new Animation(
- 0, Animation::Property::ROTATION,
- std::unique_ptr<easing::Easing>(new easing::Linear()), {},
- {20, 200, 2000, 20000}, usToTicks(50000), usToDelta(10000)));
- rect.animations.emplace_back(std::move(animation));
- rect.Animate(usToTicks(50000));
- EXPECT_ROTATION(rect.rotation, vr::RotationAxisAngle({10, 100, 1000, 10000}));
- rect.Animate(usToTicks(60000));
- EXPECT_ROTATION(rect.rotation, vr::RotationAxisAngle({20, 200, 2000, 20000}));
-}
-
-TEST(UiElements, AnimationHasNoEffectBeforeScheduledStart) {
- ContentRectangle rect;
- std::unique_ptr<Animation> animation(new Animation(
- 0, Animation::Property::TRANSLATION,
- std::unique_ptr<easing::Easing>(new easing::Linear()), {10, 100, 1000},
- {20, 200, 2000}, usToTicks(50000), usToDelta(10000)));
- rect.animations.emplace_back(std::move(animation));
- rect.Animate(usToTicks(49999));
- EXPECT_VEC3F_EQ(rect.translation, gfx::Vector3dF(0, 0, 0));
-}
-
-TEST(UiElements, AnimationPurgedWhenDone) {
- ContentRectangle rect;
- std::unique_ptr<Animation> animation(new Animation(
- 0, Animation::Property::TRANSLATION,
- std::unique_ptr<easing::Easing>(new easing::Linear()), {10, 100, 1000},
- {20, 200, 2000}, usToTicks(50000), usToDelta(10000)));
- rect.animations.emplace_back(std::move(animation));
- rect.Animate(usToTicks(60000));
- EXPECT_EQ(0u, rect.animations.size());
-}
-
-TEST(UiElements, AnimationLinearEasing) {
- ContentRectangle rect;
- std::unique_ptr<Animation> animation(new Animation(
- 0, Animation::Property::TRANSLATION,
- std::unique_ptr<easing::Easing>(new easing::Linear()), {10, 100, 1000},
- {20, 200, 2000}, usToTicks(50000), usToDelta(10000)));
- rect.animations.emplace_back(std::move(animation));
- rect.Animate(usToTicks(50000));
- EXPECT_VEC3F_EQ(rect.translation, gfx::Vector3dF(10, 100, 1000));
- rect.Animate(usToTicks(55000));
- EXPECT_VEC3F_EQ(rect.translation, gfx::Vector3dF(15, 150, 1500));
- rect.Animate(usToTicks(60000));
- EXPECT_VEC3F_EQ(rect.translation, gfx::Vector3dF(20, 200, 2000));
-}
-
-TEST(UiElements, AnimationStartFromSpecifiedLocation) {
- ContentRectangle rect;
- std::unique_ptr<Animation> animation(new Animation(
- 0, Animation::Property::TRANSLATION,
- std::unique_ptr<easing::Easing>(new easing::Linear()), {10, 100, 1000},
- {20, 200, 2000}, usToTicks(50000), usToDelta(10000)));
- rect.animations.emplace_back(std::move(animation));
- rect.Animate(usToTicks(50000));
- EXPECT_VEC3F_EQ(rect.translation, gfx::Vector3dF(10, 100, 1000));
- rect.Animate(usToTicks(60000));
- EXPECT_VEC3F_EQ(rect.translation, gfx::Vector3dF(20, 200, 2000));
-}
-
-// Ensure that when a new animation overlaps another of the same type, the
-// newly added animation overrides the original. For example:
-// Animation 1: ? .......... 20
-// Animation 2: ? .......... 50
-// Result: 0 ... 10 ... 30 ... 50
-TEST(UiElements, AnimationOverlap) {
- ContentRectangle rect;
- std::unique_ptr<Animation> animation(
- new Animation(0, Animation::Property::TRANSLATION,
- std::unique_ptr<easing::Easing>(new easing::Linear()), {},
- {20, 200, 2000}, usToTicks(50000), usToDelta(10000)));
- std::unique_ptr<Animation> animation2(
- new Animation(0, Animation::Property::TRANSLATION,
- std::unique_ptr<easing::Easing>(new easing::Linear()), {},
- {50, 500, 5000}, usToTicks(55000), usToDelta(10000)));
- rect.animations.emplace_back(std::move(animation));
- rect.animations.emplace_back(std::move(animation2));
- rect.Animate(usToTicks(55000));
- EXPECT_VEC3F_EQ(rect.translation, gfx::Vector3dF(10, 100, 1000));
- rect.Animate(usToTicks(60000));
- EXPECT_VEC3F_EQ(rect.translation, gfx::Vector3dF(30, 300, 3000));
- rect.Animate(usToTicks(65000));
- EXPECT_VEC3F_EQ(rect.translation, gfx::Vector3dF(50, 500, 5000));
-}
-
-} // namespace vr_shell
« no previous file with comments | « chrome/browser/android/vr_shell/ui_elements.cc ('k') | chrome/browser/android/vr_shell/ui_scene.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698