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| 1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 * Use of this source code is governed by a BSD-style license that can be | 2 * Use of this source code is governed by a BSD-style license that can be |
| 3 * found in the LICENSE file. | 3 * found in the LICENSE file. |
| 4 */ | 4 */ |
| 5 | 5 |
| 6 /* From ppb_gamepad.idl modified Tue Apr 16 09:04:34 2013. */ | 6 /* From ppb_gamepad.idl modified Tue Apr 16 09:04:34 2013. */ |
| 7 | 7 |
| 8 #ifndef PPAPI_C_PPB_GAMEPAD_H_ | 8 #ifndef PPAPI_C_PPB_GAMEPAD_H_ |
| 9 #define PPAPI_C_PPB_GAMEPAD_H_ | 9 #define PPAPI_C_PPB_GAMEPAD_H_ |
| 10 | 10 |
| (...skipping 21 matching lines...) Expand all Loading... |
| 32 */ | 32 */ |
| 33 struct PP_GamepadSampleData { | 33 struct PP_GamepadSampleData { |
| 34 /** | 34 /** |
| 35 * Number of valid elements in the |axes| array. | 35 * Number of valid elements in the |axes| array. |
| 36 */ | 36 */ |
| 37 uint32_t axes_length; | 37 uint32_t axes_length; |
| 38 /** | 38 /** |
| 39 * Normalized values for the axes, indices valid up to |axes_length|-1. Axis | 39 * Normalized values for the axes, indices valid up to |axes_length|-1. Axis |
| 40 * values range from -1..1, and are in order of "importance". | 40 * values range from -1..1, and are in order of "importance". |
| 41 */ | 41 */ |
| 42 float axes[16]; | 42 double axes[16]; |
| 43 /** | 43 /** |
| 44 * Number of valid elements in the |buttons| array. | 44 * Number of valid elements in the |buttons| array. |
| 45 */ | 45 */ |
| 46 uint32_t buttons_length; | 46 uint32_t buttons_length; |
| 47 /** | 47 /** |
| 48 * Normalized values for the buttons, indices valid up to |buttons_length| | 48 * Normalized values for the buttons, indices valid up to |buttons_length| |
| 49 * - 1. Button values range from 0..1, and are in order of importance. | 49 * - 1. Button values range from 0..1, and are in order of importance. |
| 50 */ | 50 */ |
| 51 float buttons[32]; | 51 double buttons[32]; |
| 52 /** | 52 /** |
| 53 * Monotonically increasing value that is incremented when the data have | 53 * Monotonically increasing value that is incremented when the data have |
| 54 * been updated. | 54 * been updated. |
| 55 */ | 55 */ |
| 56 double timestamp; | 56 double timestamp; |
| 57 /** | 57 /** |
| 58 * Identifier for the type of device/manufacturer. | 58 * Identifier for the type of device/manufacturer. |
| 59 */ | 59 */ |
| 60 uint16_t id[128]; | 60 uint16_t id[128]; |
| 61 /** | 61 /** |
| 62 * Is there a gamepad connected at this index? If this is false, no other | 62 * Is there a gamepad connected at this index? If this is false, no other |
| 63 * data in this structure is valid. | 63 * data in this structure is valid. |
| 64 */ | 64 */ |
| 65 PP_Bool connected; | 65 PP_Bool connected; |
| 66 /* Padding to make the struct the same size between 64 and 32. */ | 66 /* Padding to make the struct the same size between 64 and 32. */ |
| 67 char unused_pad_[4]; | 67 char unused_pad_[4]; |
| 68 }; | 68 }; |
| 69 PP_COMPILE_ASSERT_STRUCT_SIZE_IN_BYTES(PP_GamepadSampleData, 472); | 69 PP_COMPILE_ASSERT_STRUCT_SIZE_IN_BYTES(PP_GamepadSampleData, 672); |
| 70 | 70 |
| 71 /** | 71 /** |
| 72 * The data for all gamepads connected to the system. | 72 * The data for all gamepads connected to the system. |
| 73 */ | 73 */ |
| 74 struct PP_GamepadsSampleData { | 74 struct PP_GamepadsSampleData { |
| 75 /** | 75 /** |
| 76 * Number of valid elements in the |items| array. | 76 * Number of valid elements in the |items| array. |
| 77 */ | 77 */ |
| 78 uint32_t length; | 78 uint32_t length; |
| 79 /* Padding to make the struct the same size between 64 and 32. */ | 79 /* Padding to make the struct the same size between 64 and 32. */ |
| 80 char unused_pad_[4]; | 80 char unused_pad_[4]; |
| 81 /** | 81 /** |
| 82 * Data for an individual gamepad device connected to the system. | 82 * Data for an individual gamepad device connected to the system. |
| 83 */ | 83 */ |
| 84 struct PP_GamepadSampleData items[4]; | 84 struct PP_GamepadSampleData items[4]; |
| 85 }; | 85 }; |
| 86 PP_COMPILE_ASSERT_STRUCT_SIZE_IN_BYTES(PP_GamepadsSampleData, 1896); | 86 PP_COMPILE_ASSERT_STRUCT_SIZE_IN_BYTES(PP_GamepadsSampleData, 2696); |
| 87 /** | 87 /** |
| 88 * @} | 88 * @} |
| 89 */ | 89 */ |
| 90 | 90 |
| 91 /** | 91 /** |
| 92 * @addtogroup Interfaces | 92 * @addtogroup Interfaces |
| 93 * @{ | 93 * @{ |
| 94 */ | 94 */ |
| 95 /** | 95 /** |
| 96 * The <code>PPB_Gamepad</code> interface allows retrieving data from | 96 * The <code>PPB_Gamepad</code> interface allows retrieving data from |
| 97 * gamepad/joystick devices that are connected to the system. | 97 * gamepad/joystick devices that are connected to the system. |
| 98 */ | 98 */ |
| 99 struct PPB_Gamepad_1_0 { | 99 struct PPB_Gamepad_1_0 { |
| 100 /** | 100 /** |
| 101 * Samples the current state of the available gamepads. | 101 * Samples the current state of the available gamepads. |
| 102 */ | 102 */ |
| 103 void (*Sample)(PP_Instance instance, struct PP_GamepadsSampleData* data); | 103 void (*Sample)(PP_Instance instance, struct PP_GamepadsSampleData* data); |
| 104 }; | 104 }; |
| 105 | 105 |
| 106 typedef struct PPB_Gamepad_1_0 PPB_Gamepad; | 106 typedef struct PPB_Gamepad_1_0 PPB_Gamepad; |
| 107 /** | 107 /** |
| 108 * @} | 108 * @} |
| 109 */ | 109 */ |
| 110 | 110 |
| 111 #endif /* PPAPI_C_PPB_GAMEPAD_H_ */ | 111 #endif /* PPAPI_C_PPB_GAMEPAD_H_ */ |
| 112 | 112 |
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