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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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614 // Supported forms: | 614 // Supported forms: |
615 // FIXME: should be union type | 615 // FIXME: should be union type |
616 // https://www.khronos.org/bugzilla/show_bug.cgi?id=1172 | 616 // https://www.khronos.org/bugzilla/show_bug.cgi?id=1172 |
617 void texImage2D( | 617 void texImage2D( |
618 GLenum target, GLint level, GLint internalformat, | 618 GLenum target, GLint level, GLint internalformat, |
619 GLsizei width, GLsizei height, GLint border, | 619 GLsizei width, GLsizei height, GLint border, |
620 GLenum format, GLenum type, ArrayBufferView? pixels); | 620 GLenum format, GLenum type, ArrayBufferView? pixels); |
621 void texImage2D( | 621 void texImage2D( |
622 GLenum target, GLint level, GLint internalformat, | 622 GLenum target, GLint level, GLint internalformat, |
623 GLenum format, GLenum type, ImageData pixels); | 623 GLenum format, GLenum type, ImageData pixels); |
624 [RaisesException] void texImage2D( | 624 [CallWith=ExecutionContext, RaisesException] void texImage2D( |
625 GLenum target, GLint level, GLint internalformat, | 625 GLenum target, GLint level, GLint internalformat, |
626 GLenum format, GLenum type, HTMLImageElement image); | 626 GLenum format, GLenum type, HTMLImageElement image); |
627 [RaisesException] void texImage2D( | 627 [CallWith=ExecutionContext, RaisesException] void texImage2D( |
628 GLenum target, GLint level, GLint internalformat, | 628 GLenum target, GLint level, GLint internalformat, |
629 GLenum format, GLenum type, HTMLCanvasElement canvas); | 629 GLenum format, GLenum type, HTMLCanvasElement canvas); |
630 [RaisesException] void texImage2D( | 630 [CallWith=ExecutionContext, RaisesException] void texImage2D( |
631 GLenum target, GLint level, GLint internalformat, | 631 GLenum target, GLint level, GLint internalformat, |
632 GLenum format, GLenum type, HTMLVideoElement video); | 632 GLenum format, GLenum type, HTMLVideoElement video); |
633 [RaisesException] void texImage2D( | 633 [RaisesException] void texImage2D( |
634 GLenum target, GLint level, GLint internalformat, | 634 GLenum target, GLint level, GLint internalformat, |
635 GLenum format, GLenum type, ImageBitmap bitmap); | 635 GLenum format, GLenum type, ImageBitmap bitmap); |
636 | 636 |
637 void texSubImage2D( | 637 void texSubImage2D( |
638 GLenum target, GLint level, GLint xoffset, GLint yoffset, | 638 GLenum target, GLint level, GLint xoffset, GLint yoffset, |
639 GLsizei width, GLsizei height, | 639 GLsizei width, GLsizei height, |
640 GLenum format, GLenum type, ArrayBufferView? pixels); | 640 GLenum format, GLenum type, ArrayBufferView? pixels); |
641 void texSubImage2D( | 641 void texSubImage2D( |
642 GLenum target, GLint level, GLint xoffset, GLint yoffset, | 642 GLenum target, GLint level, GLint xoffset, GLint yoffset, |
643 GLenum format, GLenum type, ImageData pixels); | 643 GLenum format, GLenum type, ImageData pixels); |
644 [RaisesException] void texSubImage2D( | 644 [CallWith=ExecutionContext, RaisesException] void texSubImage2D( |
645 GLenum target, GLint level, GLint xoffset, GLint yoffset, | 645 GLenum target, GLint level, GLint xoffset, GLint yoffset, |
646 GLenum format, GLenum type, HTMLImageElement image); | 646 GLenum format, GLenum type, HTMLImageElement image); |
647 [RaisesException] void texSubImage2D( | 647 [CallWith=ExecutionContext, RaisesException] void texSubImage2D( |
648 GLenum target, GLint level, GLint xoffset, GLint yoffset, | 648 GLenum target, GLint level, GLint xoffset, GLint yoffset, |
649 GLenum format, GLenum type, HTMLCanvasElement canvas); | 649 GLenum format, GLenum type, HTMLCanvasElement canvas); |
650 [RaisesException] void texSubImage2D( | 650 [CallWith=ExecutionContext, RaisesException] void texSubImage2D( |
651 GLenum target, GLint level, GLint xoffset, GLint yoffset, | 651 GLenum target, GLint level, GLint xoffset, GLint yoffset, |
652 GLenum format, GLenum type, HTMLVideoElement video); | 652 GLenum format, GLenum type, HTMLVideoElement video); |
653 [RaisesException] void texSubImage2D( | 653 [RaisesException] void texSubImage2D( |
654 GLenum target, GLint level, GLint xoffset, GLint yoffset, | 654 GLenum target, GLint level, GLint xoffset, GLint yoffset, |
655 GLenum format, GLenum type, ImageBitmap bitmap); | 655 GLenum format, GLenum type, ImageBitmap bitmap); |
656 | 656 |
657 void uniform1f(WebGLUniformLocation? location, GLfloat x); | 657 void uniform1f(WebGLUniformLocation? location, GLfloat x); |
658 void uniform1fv(WebGLUniformLocation? location, [FlexibleArrayBufferView] Fl
oat32Array v); | 658 void uniform1fv(WebGLUniformLocation? location, [FlexibleArrayBufferView] Fl
oat32Array v); |
659 void uniform1fv(WebGLUniformLocation? location, sequence<GLfloat> v); | 659 void uniform1fv(WebGLUniformLocation? location, sequence<GLfloat> v); |
660 void uniform1i(WebGLUniformLocation? location, GLint x); | 660 void uniform1i(WebGLUniformLocation? location, GLint x); |
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701 void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
; | 701 void vertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
; |
702 void vertexAttrib4fv(GLuint indx, Float32Array values); | 702 void vertexAttrib4fv(GLuint indx, Float32Array values); |
703 void vertexAttrib4fv(GLuint indx, sequence<GLfloat> values); | 703 void vertexAttrib4fv(GLuint indx, sequence<GLfloat> values); |
704 void vertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean nor
malized, | 704 void vertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean nor
malized, |
705 GLsizei stride, GLintptr off
set); | 705 GLsizei stride, GLintptr off
set); |
706 | 706 |
707 void viewport(GLint x, GLint y, GLsizei width, GLsizei height); | 707 void viewport(GLint x, GLint y, GLsizei width, GLsizei height); |
708 | 708 |
709 [RuntimeEnabled=ExperimentalCanvasFeatures, CallWith=ScriptState, RaisesExce
ption] Promise commit(); | 709 [RuntimeEnabled=ExperimentalCanvasFeatures, CallWith=ScriptState, RaisesExce
ption] Promise commit(); |
710 }; | 710 }; |
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