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Unified Diff: third_party/WebKit/LayoutTests/external/wpt/web-animations/timing-model/animations/set-the-target-effect-of-an-animation-expected.txt

Issue 2806623003: Implement Animation constructor (Closed)
Patch Set: Add back in DCHECK about flag being enabled Created 3 years, 6 months ago
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Index: third_party/WebKit/LayoutTests/external/wpt/web-animations/timing-model/animations/set-the-target-effect-of-an-animation-expected.txt
diff --git a/third_party/WebKit/LayoutTests/external/wpt/web-animations/timing-model/animations/set-the-target-effect-of-an-animation-expected.txt b/third_party/WebKit/LayoutTests/external/wpt/web-animations/timing-model/animations/set-the-target-effect-of-an-animation-expected.txt
index 1e327133c622658a80c61cdeeb7bb4128b924cc9..d48b72adbcb4b6b7aaaae6c75f77909893928ddf 100644
--- a/third_party/WebKit/LayoutTests/external/wpt/web-animations/timing-model/animations/set-the-target-effect-of-an-animation-expected.txt
+++ b/third_party/WebKit/LayoutTests/external/wpt/web-animations/timing-model/animations/set-the-target-effect-of-an-animation-expected.txt
@@ -1,8 +1,9 @@
This is a testharness.js-based test.
+Harness Error. harness_status.status = 1 , harness_status.message = assert_equals: ready promise is rejected with AbortError expected "AbortError" but got "Error"
FAIL If new effect is null and old effect is not null, we reset the pending tasks and ready promise is rejected assert_equals: expected "paused" but got "pending"
-FAIL If animation has a pending pause task, reschedule that task to run as soon as animation is ready. Animation is not defined
-FAIL If animation has a pending play task, reschedule that task to run as soon as animation is ready to play new effect. Animation is not defined
-FAIL When setting the effect of an animation to the effect of an existing animation, the existing animation's target effect should be set to null. Animation is not defined
-FAIL After setting the target effect of animation to the target effect of an existing animation, the target effect's timing is updated to reflect the current time of the new animation. Animation is not defined
+PASS If animation has a pending pause task, reschedule that task to run as soon as animation is ready.
+PASS If animation has a pending play task, reschedule that task to run as soon as animation is ready to play new effect.
+FAIL When setting the effect of an animation to the effect of an existing animation, the existing animation's target effect should be set to null. assert_equals: expected "finished" but got "idle"
+PASS After setting the target effect of animation to the target effect of an existing animation, the target effect's timing is updated to reflect the current time of the new animation.
Harness: the test ran to completion.

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