Index: third_party/WebKit/LayoutTests/external/wpt/web-animations/timing-model/animations/reversing-an-animation-expected.txt |
diff --git a/third_party/WebKit/LayoutTests/external/wpt/web-animations/timing-model/animations/reversing-an-animation-expected.txt b/third_party/WebKit/LayoutTests/external/wpt/web-animations/timing-model/animations/reversing-an-animation-expected.txt |
index a1c3d41679d15fa89142390ce871181703c3ae3a..e95ca8f3c16ca03b47e864e658d09b4938b08d82 100644 |
--- a/third_party/WebKit/LayoutTests/external/wpt/web-animations/timing-model/animations/reversing-an-animation-expected.txt |
+++ b/third_party/WebKit/LayoutTests/external/wpt/web-animations/timing-model/animations/reversing-an-animation-expected.txt |
@@ -13,6 +13,6 @@ FAIL When reversing throws an exception, the playback rate remains unchanged ass |
PASS Reversing animation when playbackRate = 0 and currentTime < 0 and the target effect end is positive infinity should NOT throw an exception |
PASS Reversing an animation when playbackRate < 0 and currentTime < 0 and the target effect end is positive infinity should make it play from the start |
PASS Reversing when when playbackRate == 0 should preserve the current time and playback rate |
-FAIL Reversing an animation without an active timeline throws an InvalidStateError Animation is not defined |
+FAIL Reversing an animation without an active timeline throws an InvalidStateError assert_throws: function "function () { animation.reverse(); }" did not throw |
Harness: the test ran to completion. |