| Index: third_party/WebKit/LayoutTests/external/wpt/web-animations/timing-model/animations/reversing-an-animation-expected.txt
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| diff --git a/third_party/WebKit/LayoutTests/external/wpt/web-animations/timing-model/animations/reversing-an-animation-expected.txt b/third_party/WebKit/LayoutTests/external/wpt/web-animations/timing-model/animations/reversing-an-animation-expected.txt
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| index a1c3d41679d15fa89142390ce871181703c3ae3a..e95ca8f3c16ca03b47e864e658d09b4938b08d82 100644
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| --- a/third_party/WebKit/LayoutTests/external/wpt/web-animations/timing-model/animations/reversing-an-animation-expected.txt
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| +++ b/third_party/WebKit/LayoutTests/external/wpt/web-animations/timing-model/animations/reversing-an-animation-expected.txt
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| @@ -13,6 +13,6 @@ FAIL When reversing throws an exception, the playback rate remains unchanged ass
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| PASS Reversing animation when playbackRate = 0 and currentTime < 0 and the target effect end is positive infinity should NOT throw an exception
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| PASS Reversing an animation when playbackRate < 0 and currentTime < 0 and the target effect end is positive infinity should make it play from the start
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| PASS Reversing when when playbackRate == 0 should preserve the current time and playback rate
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| -FAIL Reversing an animation without an active timeline throws an InvalidStateError Animation is not defined
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| +FAIL Reversing an animation without an active timeline throws an InvalidStateError assert_throws: function "function () { animation.reverse(); }" did not throw
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| Harness: the test ran to completion.
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