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Side by Side Diff: third_party/WebKit/Source/core/animation/Animation.idl

Issue 2806623003: Implement Animation constructor (Closed)
Patch Set: Add back in DCHECK about flag being enabled Created 3 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 15 matching lines...) Expand all
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 // https://w3c.github.io/web-animations/#animation 31 // https://w3c.github.io/web-animations/#animation
32 32
33 enum AnimationPlayState { "idle", "pending", "running", "paused", "finished" }; 33 enum AnimationPlayState { "idle", "pending", "running", "paused", "finished" };
34 34
35 [ 35 [
36 Constructor(optional AnimationEffectReadOnly? effect = null, optional Animat ionTimeline? timeline),
37 Exposed(Window WebAnimationsAPI),
38 ConstructorCallWith=ExecutionContext,
39 RaisesException=Constructor,
36 ActiveScriptWrappable, 40 ActiveScriptWrappable,
37 DependentLifetime, 41 DependentLifetime,
38 NoInterfaceObject,
39 ] interface Animation : EventTarget { 42 ] interface Animation : EventTarget {
40 // TODO(suzyh): Make timeline mutable. 43 // TODO(suzyh): Make timeline mutable.
41 [RuntimeEnabled=WebAnimationsAPI] attribute AnimationEffectReadOnly? effect; 44 [RuntimeEnabled=WebAnimationsAPI] attribute AnimationEffectReadOnly? effect;
42 [RuntimeEnabled=WebAnimationsAPI] readonly attribute AnimationTimeline? time line; 45 [RuntimeEnabled=WebAnimationsAPI] readonly attribute AnimationTimeline? time line;
43 [Measure] attribute double? startTime; 46 [Measure] attribute double? startTime;
44 [Measure] attribute double? currentTime; 47 [Measure] attribute double? currentTime;
45 [Measure] attribute double playbackRate; 48 [Measure] attribute double playbackRate;
46 [Measure] readonly attribute AnimationPlayState playState; 49 [Measure] readonly attribute AnimationPlayState playState;
47 [Measure, RaisesException] void finish(); 50 [Measure, RaisesException] void finish();
48 [Measure, RaisesException] void play(); 51 [Measure, RaisesException] void play();
49 [Measure, RaisesException] void pause(); 52 [Measure, RaisesException] void pause();
50 [Measure, RaisesException] void reverse(); 53 [Measure, RaisesException] void reverse();
51 [Measure] attribute DOMString id; 54 [Measure] attribute DOMString id;
52 [Measure] void cancel(); 55 [Measure] void cancel();
53 [Measure] attribute EventHandler onfinish; 56 [Measure] attribute EventHandler onfinish;
54 [Measure] attribute EventHandler oncancel; 57 [Measure] attribute EventHandler oncancel;
55 [RuntimeEnabled=WebAnimationsAPI, CallWith=ScriptState] readonly attribute P romise<Animation> finished; 58 [RuntimeEnabled=WebAnimationsAPI, CallWith=ScriptState] readonly attribute P romise<Animation> finished;
56 [RuntimeEnabled=WebAnimationsAPI, CallWith=ScriptState] readonly attribute P romise<Animation> ready; 59 [RuntimeEnabled=WebAnimationsAPI, CallWith=ScriptState] readonly attribute P romise<Animation> ready;
57 }; 60 };
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