| Index: gpu/ipc/in_process_command_buffer.h
|
| diff --git a/gpu/ipc/in_process_command_buffer.h b/gpu/ipc/in_process_command_buffer.h
|
| index ff29663a9254b1e39cedb58ab8a7d0e97745aae2..33fe5526db9574d2f67a2e0f1dc65d116f407ef9 100644
|
| --- a/gpu/ipc/in_process_command_buffer.h
|
| +++ b/gpu/ipc/in_process_command_buffer.h
|
| @@ -81,6 +81,9 @@ class GPU_EXPORT InProcessCommandBuffer : public CommandBuffer,
|
| public ImageTransportSurfaceDelegate {
|
| public:
|
| class Service;
|
| + typedef base::Callback<void(const std::vector<ui::LatencyInfo>&)>
|
| + LatencyInfoCallback;
|
| +
|
| explicit InProcessCommandBuffer(const scoped_refptr<Service>& service);
|
| ~InProcessCommandBuffer() override;
|
|
|
| @@ -131,6 +134,8 @@ class GPU_EXPORT InProcessCommandBuffer : public CommandBuffer,
|
| const base::Closure& callback) override;
|
| void WaitSyncTokenHint(const SyncToken& sync_token) override;
|
| bool CanWaitUnverifiedSyncToken(const SyncToken& sync_token) override;
|
| + void AddLatencyInfo(
|
| + const std::vector<ui::LatencyInfo>& latency_info) override;
|
|
|
| // ImageTransportSurfaceDelegate implementation:
|
| #if defined(OS_WIN)
|
| @@ -232,7 +237,8 @@ class GPU_EXPORT InProcessCommandBuffer : public CommandBuffer,
|
| bool InitializeOnGpuThread(const InitializeOnGpuThreadParams& params);
|
| void Destroy();
|
| bool DestroyOnGpuThread();
|
| - void FlushOnGpuThread(int32_t put_offset);
|
| + void FlushOnGpuThread(int32_t put_offset,
|
| + std::vector<ui::LatencyInfo>* latency_info);
|
| void UpdateLastStateOnGpuThread();
|
| void ScheduleDelayedWorkOnGpuThread();
|
| bool MakeCurrent();
|
| @@ -285,6 +291,11 @@ class GPU_EXPORT InProcessCommandBuffer : public CommandBuffer,
|
| bool delayed_work_pending_;
|
| ImageFactory* image_factory_;
|
|
|
| + LatencyInfoCallback latency_info_callback_;
|
| +
|
| + // Should only be accessed on the client thread.
|
| + std::unique_ptr<std::vector<ui::LatencyInfo>> latency_info_;
|
| +
|
| // Members accessed on the client thread:
|
| GpuControlClient* gpu_control_client_;
|
| #if DCHECK_IS_ON()
|
|
|