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Issue 2806163004: Plumbing input event latency reporting through Mus GPU. (Closed)
Patch Set: Inline LatencyTracker in DIsplayOutputService. Created 3 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ppapi/proxy/ppapi_command_buffer_proxy.h" 5 #include "ppapi/proxy/ppapi_command_buffer_proxy.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "base/numerics/safe_conversions.h" 9 #include "base/numerics/safe_conversions.h"
10 #include "ppapi/proxy/ppapi_messages.h" 10 #include "ppapi/proxy/ppapi_messages.h"
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221 221
222 bool PpapiCommandBufferProxy::CanWaitUnverifiedSyncToken( 222 bool PpapiCommandBufferProxy::CanWaitUnverifiedSyncToken(
223 const gpu::SyncToken& sync_token) { 223 const gpu::SyncToken& sync_token) {
224 return false; 224 return false;
225 } 225 }
226 226
227 int32_t PpapiCommandBufferProxy::GetExtraCommandBufferData() const { 227 int32_t PpapiCommandBufferProxy::GetExtraCommandBufferData() const {
228 return 0; 228 return 0;
229 } 229 }
230 230
231 void PpapiCommandBufferProxy::AddLatencyInfo(
232 const std::vector<ui::LatencyInfo>& latency_info) {}
233
231 void PpapiCommandBufferProxy::SignalQuery(uint32_t query, 234 void PpapiCommandBufferProxy::SignalQuery(uint32_t query,
232 const base::Closure& callback) { 235 const base::Closure& callback) {
233 NOTREACHED(); 236 NOTREACHED();
234 } 237 }
235 238
236 void PpapiCommandBufferProxy::SetGpuControlClient(gpu::GpuControlClient*) { 239 void PpapiCommandBufferProxy::SetGpuControlClient(gpu::GpuControlClient*) {
237 // TODO(piman): The lost context callback skips past here and goes directly 240 // TODO(piman): The lost context callback skips past here and goes directly
238 // to the plugin instance. Make it more uniform and use the GpuControlClient. 241 // to the plugin instance. Make it more uniform and use the GpuControlClient.
239 } 242 }
240 243
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309 message->set_unblock(true); 312 message->set_unblock(true);
310 Send(message); 313 Send(message);
311 314
312 flush_info_->flush_pending = false; 315 flush_info_->flush_pending = false;
313 flush_info_->resource.SetHostResource(0, 0); 316 flush_info_->resource.SetHostResource(0, 0);
314 flushed_fence_sync_release_ = pending_fence_sync_release_; 317 flushed_fence_sync_release_ = pending_fence_sync_release_;
315 } 318 }
316 319
317 } // namespace proxy 320 } // namespace proxy
318 } // namespace ppapi 321 } // namespace ppapi
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