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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ppapi/proxy/ppapi_command_buffer_proxy.h" | 5 #include "ppapi/proxy/ppapi_command_buffer_proxy.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 | 8 |
| 9 #include "base/numerics/safe_conversions.h" | 9 #include "base/numerics/safe_conversions.h" |
| 10 #include "ppapi/proxy/ppapi_messages.h" | 10 #include "ppapi/proxy/ppapi_messages.h" |
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| 221 | 221 |
| 222 bool PpapiCommandBufferProxy::CanWaitUnverifiedSyncToken( | 222 bool PpapiCommandBufferProxy::CanWaitUnverifiedSyncToken( |
| 223 const gpu::SyncToken& sync_token) { | 223 const gpu::SyncToken& sync_token) { |
| 224 return false; | 224 return false; |
| 225 } | 225 } |
| 226 | 226 |
| 227 int32_t PpapiCommandBufferProxy::GetExtraCommandBufferData() const { | 227 int32_t PpapiCommandBufferProxy::GetExtraCommandBufferData() const { |
| 228 return 0; | 228 return 0; |
| 229 } | 229 } |
| 230 | 230 |
| 231 void PpapiCommandBufferProxy::AddLatencyInfo( |
| 232 const std::vector<ui::LatencyInfo>& latency_info) {} |
| 233 |
| 231 void PpapiCommandBufferProxy::SignalQuery(uint32_t query, | 234 void PpapiCommandBufferProxy::SignalQuery(uint32_t query, |
| 232 const base::Closure& callback) { | 235 const base::Closure& callback) { |
| 233 NOTREACHED(); | 236 NOTREACHED(); |
| 234 } | 237 } |
| 235 | 238 |
| 236 void PpapiCommandBufferProxy::SetGpuControlClient(gpu::GpuControlClient*) { | 239 void PpapiCommandBufferProxy::SetGpuControlClient(gpu::GpuControlClient*) { |
| 237 // TODO(piman): The lost context callback skips past here and goes directly | 240 // TODO(piman): The lost context callback skips past here and goes directly |
| 238 // to the plugin instance. Make it more uniform and use the GpuControlClient. | 241 // to the plugin instance. Make it more uniform and use the GpuControlClient. |
| 239 } | 242 } |
| 240 | 243 |
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| 309 message->set_unblock(true); | 312 message->set_unblock(true); |
| 310 Send(message); | 313 Send(message); |
| 311 | 314 |
| 312 flush_info_->flush_pending = false; | 315 flush_info_->flush_pending = false; |
| 313 flush_info_->resource.SetHostResource(0, 0); | 316 flush_info_->resource.SetHostResource(0, 0); |
| 314 flushed_fence_sync_release_ = pending_fence_sync_release_; | 317 flushed_fence_sync_release_ = pending_fence_sync_release_; |
| 315 } | 318 } |
| 316 | 319 |
| 317 } // namespace proxy | 320 } // namespace proxy |
| 318 } // namespace ppapi | 321 } // namespace ppapi |
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