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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/ipc/client/command_buffer_proxy_impl.h" | 5 #include "gpu/ipc/client/command_buffer_proxy_impl.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/callback.h" | 10 #include "base/callback.h" |
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| 311 } | 311 } |
| 312 } | 312 } |
| 313 CleanupFlushedReleases(highest_verified_flush_id); | 313 CleanupFlushedReleases(highest_verified_flush_id); |
| 314 } | 314 } |
| 315 if (put_offset_changed) { | 315 if (put_offset_changed) { |
| 316 latency_info_.clear(); | 316 latency_info_.clear(); |
| 317 pending_sync_token_fences_.clear(); | 317 pending_sync_token_fences_.clear(); |
| 318 } | 318 } |
| 319 } | 319 } |
| 320 | 320 |
| 321 void CommandBufferProxyImpl::AddLatencyInfo( | |
| 322 const std::vector<ui::LatencyInfo>& latency_info) { | |
| 323 CheckLock(); | |
| 324 for (size_t i = 0; i < latency_info.size(); i++) | |
| 325 latency_info_.push_back(latency_info[i]); | |
| 326 } | |
| 327 | |
| 328 void CommandBufferProxyImpl::SetSwapBuffersCompletionCallback( | 321 void CommandBufferProxyImpl::SetSwapBuffersCompletionCallback( |
| 329 const SwapBuffersCompletionCallback& callback) { | 322 const SwapBuffersCompletionCallback& callback) { |
| 330 CheckLock(); | 323 CheckLock(); |
| 331 swap_buffers_completion_callback_ = callback; | 324 swap_buffers_completion_callback_ = callback; |
| 332 } | 325 } |
| 333 | 326 |
| 334 void CommandBufferProxyImpl::SetUpdateVSyncParametersCallback( | 327 void CommandBufferProxyImpl::SetUpdateVSyncParametersCallback( |
| 335 const UpdateVSyncParametersCallback& callback) { | 328 const UpdateVSyncParametersCallback& callback) { |
| 336 CheckLock(); | 329 CheckLock(); |
| 337 update_vsync_parameters_completion_callback_ = callback; | 330 update_vsync_parameters_completion_callback_ = callback; |
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| 680 int32_t release_stream_id = sync_token.extra_data_field(); | 673 int32_t release_stream_id = sync_token.extra_data_field(); |
| 681 if (release_stream_id == gpu::GPU_STREAM_INVALID) | 674 if (release_stream_id == gpu::GPU_STREAM_INVALID) |
| 682 return false; | 675 return false; |
| 683 | 676 |
| 684 if (release_stream_id != stream_id_) | 677 if (release_stream_id != stream_id_) |
| 685 channel_->FlushPendingStream(release_stream_id); | 678 channel_->FlushPendingStream(release_stream_id); |
| 686 | 679 |
| 687 return true; | 680 return true; |
| 688 } | 681 } |
| 689 | 682 |
| 683 void CommandBufferProxyImpl::AddLatencyInfo( |
| 684 const std::vector<ui::LatencyInfo>& latency_info) { |
| 685 CheckLock(); |
| 686 for (size_t i = 0; i < latency_info.size(); i++) |
| 687 latency_info_.push_back(latency_info[i]); |
| 688 } |
| 689 |
| 690 void CommandBufferProxyImpl::SignalQuery(uint32_t query, | 690 void CommandBufferProxyImpl::SignalQuery(uint32_t query, |
| 691 const base::Closure& callback) { | 691 const base::Closure& callback) { |
| 692 CheckLock(); | 692 CheckLock(); |
| 693 base::AutoLock lock(last_state_lock_); | 693 base::AutoLock lock(last_state_lock_); |
| 694 if (last_state_.error != gpu::error::kNoError) | 694 if (last_state_.error != gpu::error::kNoError) |
| 695 return; | 695 return; |
| 696 | 696 |
| 697 // Signal identifiers are hidden, so nobody outside of this class will see | 697 // Signal identifiers are hidden, so nobody outside of this class will see |
| 698 // them. (And thus, they cannot save them.) The IDs themselves only last | 698 // them. (And thus, they cannot save them.) The IDs themselves only last |
| 699 // until the callback is invoked, which will happen as soon as the GPU | 699 // until the callback is invoked, which will happen as soon as the GPU |
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| 947 return; | 947 return; |
| 948 channel_->FlushPendingStream(stream_id_); | 948 channel_->FlushPendingStream(stream_id_); |
| 949 channel_->Send(new GpuChannelMsg_DestroyCommandBuffer(route_id_)); | 949 channel_->Send(new GpuChannelMsg_DestroyCommandBuffer(route_id_)); |
| 950 channel_->RemoveRoute(route_id_); | 950 channel_->RemoveRoute(route_id_); |
| 951 channel_ = nullptr; | 951 channel_ = nullptr; |
| 952 if (gpu_control_client_) | 952 if (gpu_control_client_) |
| 953 gpu_control_client_->OnGpuControlLostContext(); | 953 gpu_control_client_->OnGpuControlLostContext(); |
| 954 } | 954 } |
| 955 | 955 |
| 956 } // namespace gpu | 956 } // namespace gpu |
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