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Issue 2806163004: Plumbing input event latency reporting through Mus GPU. (Closed)
Patch Set: Inline LatencyTracker in DIsplayOutputService. Created 3 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/tests/gl_manager.h" 5 #include "gpu/command_buffer/tests/gl_manager.h"
6 6
7 #include <GLES2/gl2.h> 7 #include <GLES2/gl2.h>
8 #include <GLES2/gl2ext.h> 8 #include <GLES2/gl2ext.h>
9 #include <GLES2/gl2extchromium.h> 9 #include <GLES2/gl2extchromium.h>
10 #include <stddef.h> 10 #include <stddef.h>
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622 callback.Run(); 622 callback.Run();
623 } 623 }
624 } 624 }
625 625
626 void GLManager::WaitSyncTokenHint(const gpu::SyncToken& sync_token) {} 626 void GLManager::WaitSyncTokenHint(const gpu::SyncToken& sync_token) {}
627 627
628 bool GLManager::CanWaitUnverifiedSyncToken(const gpu::SyncToken& sync_token) { 628 bool GLManager::CanWaitUnverifiedSyncToken(const gpu::SyncToken& sync_token) {
629 return false; 629 return false;
630 } 630 }
631 631
632 void GLManager::AddLatencyInfo(
633 const std::vector<ui::LatencyInfo>& latency_info) {}
634
632 } // namespace gpu 635 } // namespace gpu
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