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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_WIN_H_ | 5 #ifndef UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_WIN_H_ |
| 6 #define UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_WIN_H_ | 6 #define UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_WIN_H_ |
| 7 | 7 |
| 8 #include <atlbase.h> | 8 #include <atlbase.h> |
| 9 #include <atlcom.h> | 9 #include <atlcom.h> |
| 10 #include <oleacc.h> | 10 #include <oleacc.h> |
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| 295 // Convert from a IA2TextBoundaryType to a ui::TextBoundaryType. | 295 // Convert from a IA2TextBoundaryType to a ui::TextBoundaryType. |
| 296 ui::TextBoundaryType IA2TextBoundaryToTextBoundary(IA2TextBoundaryType type); | 296 ui::TextBoundaryType IA2TextBoundaryToTextBoundary(IA2TextBoundaryType type); |
| 297 | 297 |
| 298 // Search forwards (direction == 1) or backwards (direction == -1) | 298 // Search forwards (direction == 1) or backwards (direction == -1) |
| 299 // from the given offset until the given boundary is found, and | 299 // from the given offset until the given boundary is found, and |
| 300 // return the offset of that boundary. | 300 // return the offset of that boundary. |
| 301 LONG FindBoundary(const base::string16& text, | 301 LONG FindBoundary(const base::string16& text, |
| 302 IA2TextBoundaryType ia2_boundary, | 302 IA2TextBoundaryType ia2_boundary, |
| 303 LONG start_offset, | 303 LONG start_offset, |
| 304 ui::TextBoundaryDirection direction); | 304 ui::TextBoundaryDirection direction); |
| 305 |
| 306 // Many MSAA methods take a var_id parameter indicating that the operation |
| 307 // should be performed on a particular child ID, rather than this object. |
| 308 // This method tries to figure out the target object from |var_id| and |
| 309 // returns a pointer to the target object if it exists, otherwise nullptr. |
| 310 // Does not return a new reference. |
| 311 AXPlatformNodeWin* GetTargetFromChildID(const VARIANT& var_id); |
| 305 }; | 312 }; |
| 306 | 313 |
| 307 } // namespace ui | 314 } // namespace ui |
| 308 | 315 |
| 309 #endif // UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_WIN_H_ | 316 #endif // UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_WIN_H_ |
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