Chromium Code Reviews| Index: ui/events/ozone/evdev/event_converter_test_util.cc |
| diff --git a/ui/events/ozone/evdev/event_converter_test_util.cc b/ui/events/ozone/evdev/event_converter_test_util.cc |
| index ba9800227ca75fd4cb4da563cb78254b77359474..ca4a3ab9a0e221d27188287c5d7c66e9f8097475 100644 |
| --- a/ui/events/ozone/evdev/event_converter_test_util.cc |
| +++ b/ui/events/ozone/evdev/event_converter_test_util.cc |
| @@ -34,6 +34,7 @@ class TestDeviceEventDispatcherEvdev : public DeviceEventDispatcherEvdev { |
| ~TestDeviceEventDispatcherEvdev() override {} |
| // DeviceEventDispatcher: |
| + |
| void DispatchKeyEvent(const KeyEventParams& params) override { |
| event_factory_evdev_->DispatchKeyEvent(params); |
| } |
| @@ -85,6 +86,16 @@ class TestDeviceEventDispatcherEvdev : public DeviceEventDispatcherEvdev { |
| event_factory_evdev_->DispatchStylusStateChanged(stylus_state); |
| } |
| + // Dispatch Gamepad Event. |
|
scottmg
2017/05/01 18:20:51
I don't think this comment is helping anyone, give
jkwang
2017/05/01 22:21:56
Done.
|
| + void DispatchGamepadEvent(const GamepadEvent& event) override { |
| + event_factory_evdev_->DispatchGamepadEvent(event); |
| + } |
| + |
| + void DispatchGamepadDevicesUpdated( |
| + const std::vector<InputDevice>& devices) override { |
| + event_factory_evdev_->DispatchGamepadDevicesUpdated(devices); |
| + } |
| + |
| private: |
| EventFactoryEvdev* event_factory_evdev_; |
| }; |