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Unified Diff: ui/events/ozone/evdev/input_device_factory_evdev.cc

Issue 2805793002: ozone: evdev: Add gamepad support (Closed)
Patch Set: Support Gamepad in Ozone. Created 3 years, 7 months ago
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Index: ui/events/ozone/evdev/input_device_factory_evdev.cc
diff --git a/ui/events/ozone/evdev/input_device_factory_evdev.cc b/ui/events/ozone/evdev/input_device_factory_evdev.cc
index 6812283e9513478eb2b3c8a3d2d1deca6fa568d2..d6efeb80dbcb33b41dbc413b251650c87409787d 100644
--- a/ui/events/ozone/evdev/input_device_factory_evdev.cc
+++ b/ui/events/ozone/evdev/input_device_factory_evdev.cc
@@ -20,8 +20,10 @@
#include "ui/events/ozone/evdev/device_event_dispatcher_evdev.h"
#include "ui/events/ozone/evdev/event_converter_evdev_impl.h"
#include "ui/events/ozone/evdev/event_device_info.h"
+#include "ui/events/ozone/evdev/gamepad_event_converter_evdev.h"
#include "ui/events/ozone/evdev/tablet_event_converter_evdev.h"
#include "ui/events/ozone/evdev/touch_event_converter_evdev.h"
+#include "ui/events/ozone/gamepad/gamepad_provider_ozone.h"
#if defined(USE_EVDEV_GESTURES)
#include "ui/events/ozone/evdev/libgestures_glue/event_reader_libevdev_cros.h"
@@ -113,6 +115,11 @@ std::unique_ptr<EventConverterEvdev> CreateConverter(
std::move(fd), params.path, params.id, params.cursor, devinfo,
params.dispatcher));
+ if (devinfo.HasGamepad()) {
+ return base::WrapUnique<EventConverterEvdev>(new GamepadEventConverterEvdev(
+ std::move(fd), params.path, params.id, devinfo, params.dispatcher));
+ }
+
// Everything else: use EventConverterEvdevImpl.
return base::WrapUnique<EventConverterEvdevImpl>(
new EventConverterEvdevImpl(std::move(fd), params.path, params.id,
@@ -367,6 +374,9 @@ void InputDeviceFactoryEvdev::UpdateDirtyFlags(
if (converter->HasTouchpad())
touchpad_list_dirty_ = true;
+
+ if (converter->HasGamepad())
+ gamepad_list_dirty_ = true;
}
void InputDeviceFactoryEvdev::NotifyDevicesUpdated() {
@@ -380,6 +390,8 @@ void InputDeviceFactoryEvdev::NotifyDevicesUpdated() {
NotifyMouseDevicesUpdated();
if (touchpad_list_dirty_)
NotifyTouchpadDevicesUpdated();
+ if (gamepad_list_dirty_)
+ NotifyGamepadDevicesUpdated();
if (!startup_devices_opened_) {
dispatcher_->DispatchDeviceListsComplete();
startup_devices_opened_ = true;
@@ -388,6 +400,7 @@ void InputDeviceFactoryEvdev::NotifyDevicesUpdated() {
keyboard_list_dirty_ = false;
mouse_list_dirty_ = false;
touchpad_list_dirty_ = false;
+ gamepad_list_dirty_ = false;
}
void InputDeviceFactoryEvdev::NotifyTouchscreensUpdated() {
@@ -438,6 +451,17 @@ void InputDeviceFactoryEvdev::NotifyTouchpadDevicesUpdated() {
dispatcher_->DispatchTouchpadDevicesUpdated(touchpads);
}
+void InputDeviceFactoryEvdev::NotifyGamepadDevicesUpdated() {
+ std::vector<InputDevice> gamepads;
+ for (auto it = converters_.begin(); it != converters_.end(); ++it) {
+ if (it->second->HasGamepad()) {
+ gamepads.push_back(it->second->input_device());
+ }
+ }
+
+ dispatcher_->DispatchGamepadDevicesUpdated(gamepads);
+}
+
void InputDeviceFactoryEvdev::SetIntPropertyForOneType(
const EventDeviceType type,
const std::string& name,
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