| Index: ui/events/ozone/evdev/gamepad_event_converter_evdev_unittest.cc
|
| diff --git a/ui/events/ozone/evdev/gamepad_event_converter_evdev_unittest.cc b/ui/events/ozone/evdev/gamepad_event_converter_evdev_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..a5cabb33aefa85791184a209c74a1f7123ca4160
|
| --- /dev/null
|
| +++ b/ui/events/ozone/evdev/gamepad_event_converter_evdev_unittest.cc
|
| @@ -0,0 +1,260 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ui/events/ozone/evdev/gamepad_event_converter_evdev.h"
|
| +
|
| +#include <errno.h>
|
| +#include <fcntl.h>
|
| +#include <linux/input.h>
|
| +#include <unistd.h>
|
| +
|
| +#include <memory>
|
| +#include <queue>
|
| +#include <utility>
|
| +#include <vector>
|
| +
|
| +#include "base/bind.h"
|
| +#include "base/files/file_util.h"
|
| +#include "base/macros.h"
|
| +#include "base/memory/ptr_util.h"
|
| +#include "base/posix/eintr_wrapper.h"
|
| +#include "base/run_loop.h"
|
| +#include "base/time/time.h"
|
| +#include "testing/gmock/include/gmock/gmock.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +#include "ui/events/event.h"
|
| +#include "ui/events/ozone/device/device_manager.h"
|
| +#include "ui/events/ozone/evdev/event_converter_test_util.h"
|
| +#include "ui/events/ozone/evdev/event_device_test_util.h"
|
| +#include "ui/events/ozone/evdev/event_factory_evdev.h"
|
| +#include "ui/events/ozone/gamepad/gamepad_event.h"
|
| +#include "ui/events/ozone/gamepad/gamepad_observer.h"
|
| +#include "ui/events/ozone/gamepad/gamepad_provider_ozone.h"
|
| +#include "ui/events/ozone/gamepad/webgamepad_constants.h"
|
| +#include "ui/events/ozone/layout/keyboard_layout_engine_manager.h"
|
| +#include "ui/events/platform/platform_event_dispatcher.h"
|
| +#include "ui/events/platform/platform_event_source.h"
|
| +
|
| +namespace {
|
| +
|
| +const char kTestDevicePath[] = "/dev/input/test-device";
|
| +
|
| +class TestGamepadObserver : public ui::GamepadObserver {
|
| + public:
|
| + TestGamepadObserver() {
|
| + ui::GamepadProviderOzone::GetInstance()->AddGamepadObserver(this);
|
| + }
|
| +
|
| + ~TestGamepadObserver() override {
|
| + ui::GamepadProviderOzone::GetInstance()->RemoveGamepadObserver(this);
|
| + }
|
| + void OnGamepadEvent(const ui::GamepadEvent& event) override {
|
| + events.push_back(event);
|
| + }
|
| +
|
| + std::vector<ui::GamepadEvent> events;
|
| +};
|
| +
|
| +} // namespace
|
| +
|
| +namespace ui {
|
| +class GamepadEventConverterEvdevTest : public testing::Test {
|
| + public:
|
| + GamepadEventConverterEvdevTest() {}
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| +
|
| + // Overriden from testing::Test:
|
| + void SetUp() override {
|
| + device_manager_ = ui::CreateDeviceManagerForTest();
|
| + event_factory_ = ui::CreateEventFactoryEvdevForTest(
|
| + nullptr, device_manager_.get(),
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| + ui::KeyboardLayoutEngineManager::GetKeyboardLayoutEngine(),
|
| + base::Bind(&GamepadEventConverterEvdevTest::DispatchEventForTest,
|
| + base::Unretained(this)));
|
| + dispatcher_ =
|
| + ui::CreateDeviceEventDispatcherEvdevForTest(event_factory_.get());
|
| + }
|
| +
|
| + ui::GamepadEventConverterEvdev* CreateDevice(
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| + const ui::DeviceCapabilities& caps) {
|
| + int evdev_io[2];
|
| + if (pipe(evdev_io))
|
| + PLOG(FATAL) << "failed pipe";
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| + ui::ScopedInputDevice events_in(evdev_io[0]);
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| + ui::ScopedInputDevice events_out(evdev_io[1]);
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| +
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| + ui::EventDeviceInfo devinfo;
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| + CapabilitiesToDeviceInfo(caps, &devinfo);
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| + return new ui::GamepadEventConverterEvdev(std::move(events_in),
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| + base::FilePath(kTestDevicePath),
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| + 1, devinfo, dispatcher_.get());
|
| + }
|
| +
|
| + private:
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| + void DispatchEventForTest(ui::Event* event) {}
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| +
|
| + std::unique_ptr<ui::GamepadEventConverterEvdev> gamepad_evdev_;
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| + std::unique_ptr<ui::DeviceManager> device_manager_;
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| + std::unique_ptr<ui::EventFactoryEvdev> event_factory_;
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| + std::unique_ptr<ui::DeviceEventDispatcherEvdev> dispatcher_;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(GamepadEventConverterEvdevTest);
|
| +};
|
| +
|
| +struct ExpectedEvent {
|
| + GamepadEventType type;
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| + uint16_t code;
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| + double value;
|
| +};
|
| +
|
| +// Double value within this range will be considered equal.
|
| +const double axis_delta = 0.00001;
|
| +
|
| +TEST_F(GamepadEventConverterEvdevTest, XboxGamepadEvents) {
|
| + TestGamepadObserver observer;
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| + std::unique_ptr<ui::GamepadEventConverterEvdev> dev =
|
| + base::WrapUnique(CreateDevice(kXboxGamepad));
|
| +
|
| + struct input_event mock_kernel_queue[] = {
|
| + {{1493076826, 766851}, EV_ABS, 0, 19105},
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| + {{1493076826, 766851}, EV_SYN, SYN_REPORT},
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| + {{1493076826, 774849}, EV_ABS, 0, 17931},
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| + {{1493076826, 774849}, EV_SYN, SYN_REPORT},
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| + {{1493076826, 782849}, EV_ABS, 0, 17398},
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| + {{1493076826, 782849}, EV_SYN, SYN_REPORT},
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| + {{1493076829, 670856}, EV_MSC, 4, 90007},
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| + {{1493076829, 670856}, EV_KEY, 310, 1},
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| + {{1493076829, 670856}, EV_SYN, SYN_REPORT},
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| + {{1493076829, 870828}, EV_MSC, 4, 90007},
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| + {{1493076829, 870828}, EV_KEY, 310, 0},
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| + {{1493076829, 870828}, EV_SYN, SYN_REPORT},
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| + {{1493076830, 974859}, EV_MSC, 4, 90005},
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| + {{1493076830, 974859}, EV_KEY, 308, 1},
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| + {{1493076830, 974859}, EV_SYN, SYN_REPORT},
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| + {{1493076831, 158857}, EV_MSC, 4, 90005},
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| + {{1493076831, 158857}, EV_KEY, 308, 0},
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| + {{1493076831, 158857}, EV_SYN, SYN_REPORT},
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| + {{1493076832, 62859}, EV_MSC, 4, 90002},
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| + {{1493076832, 62859}, EV_KEY, 305, 1},
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| + {{1493076832, 62859}, EV_SYN, SYN_REPORT},
|
| + {{1493076832, 206859}, EV_MSC, 4, 90002},
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| + {{1493076832, 206859}, EV_KEY, 305, 0},
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| + {{1493076832, 206859}, EV_SYN, SYN_REPORT},
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| + {{1493076832, 406860}, EV_MSC, 4, 90003},
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| + {{1493076832, 406860}, EV_KEY, 306, 1},
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| + {{1493076832, 406860}, EV_SYN, SYN_REPORT},
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| + {{1493076832, 526871}, EV_MSC, 4, 90003},
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| + {{1493076832, 526871}, EV_KEY, 306, 0},
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| + {{1493076832, 526871}, EV_SYN, SYN_REPORT},
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| + {{1493076832, 750860}, EV_MSC, 4, 90004},
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| + {{1493076832, 750860}, EV_KEY, 307, 1},
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| + {{1493076832, 750860}, EV_SYN, SYN_REPORT}};
|
| +
|
| + struct ExpectedEvent expected_events[] = {
|
| + {GamepadEventType::AXIS, 0, 0.583062}, {GamepadEventType::FRAME, 0, 0},
|
| + {GamepadEventType::AXIS, 0, 0.547234}, {GamepadEventType::FRAME, 0, 0},
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| + {GamepadEventType::AXIS, 0, 0.530968}, {GamepadEventType::FRAME, 0, 0},
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| + {GamepadEventType::BUTTON, 4, 1}, {GamepadEventType::FRAME, 0, 0},
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| + {GamepadEventType::BUTTON, 4, 0}, {GamepadEventType::FRAME, 0, 0},
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| + {GamepadEventType::BUTTON, 3, 1}, {GamepadEventType::FRAME, 0, 0},
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| + {GamepadEventType::BUTTON, 3, 0}, {GamepadEventType::FRAME, 0, 0},
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| + {GamepadEventType::BUTTON, 1, 1}, {GamepadEventType::FRAME, 0, 0},
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| + {GamepadEventType::BUTTON, 1, 0}, {GamepadEventType::FRAME, 0, 0},
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| + {GamepadEventType::BUTTON, 2, 1}, {GamepadEventType::FRAME, 0, 0}};
|
| +
|
| + for (unsigned i = 0; i < arraysize(mock_kernel_queue); ++i) {
|
| + dev->ProcessEvent(mock_kernel_queue[i]);
|
| + }
|
| +
|
| + for (unsigned i = 0; i < observer.events.size(); ++i) {
|
| + EXPECT_EQ(observer.events[i].type(), expected_events[i].type);
|
| + EXPECT_EQ(observer.events[i].code(), expected_events[i].code);
|
| + double d = observer.events[i].value() - expected_events[i].value;
|
| + d = d > 0 ? d : -d;
|
| + EXPECT_LT(d, axis_delta);
|
| + }
|
| +}
|
| +
|
| +TEST_F(GamepadEventConverterEvdevTest, iBuffaloGamepadEvents) {
|
| + TestGamepadObserver observer;
|
| + std::unique_ptr<ui::GamepadEventConverterEvdev> dev =
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| + base::WrapUnique(CreateDevice(kiBuffaloGamepad));
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| +
|
| + struct input_event mock_kernel_queue[] = {
|
| + {{1493141044, 176725}, EV_MSC, 4, 90002},
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| + {{1493141044, 176725}, EV_KEY, 289, 1},
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| + {{1493141044, 176725}, EV_SYN, SYN_REPORT},
|
| + {{1493141044, 256722}, EV_MSC, 4, 90002},
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| + {{1493141044, 256722}, EV_KEY, 289, 0},
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| + {{1493141044, 256722}, EV_SYN, SYN_REPORT},
|
| + {{1493141044, 400713}, EV_MSC, 4, 90001},
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| + {{1493141044, 400713}, EV_KEY, 288, 1},
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| + {{1493141044, 400713}, EV_SYN, SYN_REPORT},
|
| + {{1493141044, 480725}, EV_MSC, 4, 90001},
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| + {{1493141044, 480725}, EV_KEY, 288, 0},
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| + {{1493141044, 480725}, EV_SYN, SYN_REPORT},
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| + {{1493141044, 704716}, EV_MSC, 4, 90003},
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| + {{1493141044, 704716}, EV_KEY, 290, 1},
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| + {{1493141044, 704716}, EV_SYN, SYN_REPORT},
|
| + {{1493141044, 768721}, EV_MSC, 4, 90003},
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| + {{1493141044, 768721}, EV_KEY, 290, 0},
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| + {{1493141044, 768721}, EV_SYN, SYN_REPORT},
|
| + {{1493141044, 960715}, EV_MSC, 4, 90004},
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| + {{1493141044, 960715}, EV_KEY, 291, 1},
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| + {{1493141044, 960715}, EV_SYN, SYN_REPORT},
|
| + {{1493141045, 48714}, EV_MSC, 4, 90004},
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| + {{1493141045, 48714}, EV_KEY, 291, 0},
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| + {{1493141045, 48714}, EV_SYN, SYN_REPORT},
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| + {{1493141046, 520730}, EV_ABS, 1, 255},
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| + {{1493141046, 520730}, EV_SYN, SYN_REPORT},
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| + {{1493141046, 648727}, EV_ABS, 1, 128},
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| + {{1493141046, 648727}, EV_SYN, SYN_REPORT},
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| + {{1493141046, 848730}, EV_ABS, 1, 0},
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| + {{1493141046, 848730}, EV_SYN, SYN_REPORT},
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| + {{1493141046, 992726}, EV_ABS, 1, 128},
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| + {{1493141046, 992726}, EV_SYN, SYN_REPORT},
|
| + {{1493141047, 224727}, EV_ABS, 0, 0},
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| + {{1493141047, 224727}, EV_SYN, SYN_REPORT},
|
| + {{1493141047, 344724}, EV_ABS, 0, 128},
|
| + {{1493141047, 344724}, EV_SYN, SYN_REPORT},
|
| + {{1493141047, 552720}, EV_ABS, 0, 255},
|
| + {{1493141047, 552720}, EV_SYN, SYN_REPORT},
|
| + {{1493141047, 696726}, EV_ABS, 0, 128},
|
| + {{1493141047, 696726}, EV_SYN, SYN_REPORT},
|
| + {{1493141047, 920727}, EV_MSC, 4, 90006},
|
| + {{1493141047, 920727}, EV_KEY, 293, 1},
|
| + {{1493141047, 920727}, EV_SYN, SYN_REPORT},
|
| + };
|
| +
|
| + struct ExpectedEvent expected_events[] = {
|
| + {GamepadEventType::BUTTON, 1, 1}, {GamepadEventType::FRAME, 0, 0},
|
| + {GamepadEventType::BUTTON, 1, 0}, {GamepadEventType::FRAME, 0, 0},
|
| + {GamepadEventType::BUTTON, 0, 1}, {GamepadEventType::FRAME, 0, 0},
|
| + {GamepadEventType::BUTTON, 0, 0}, {GamepadEventType::FRAME, 0, 0},
|
| + {GamepadEventType::BUTTON, 2, 1}, {GamepadEventType::FRAME, 0, 0},
|
| + {GamepadEventType::BUTTON, 2, 0}, {GamepadEventType::FRAME, 0, 0},
|
| + {GamepadEventType::BUTTON, 3, 1}, {GamepadEventType::FRAME, 0, 0},
|
| + {GamepadEventType::BUTTON, 3, 0}, {GamepadEventType::FRAME, 0, 0},
|
| + {GamepadEventType::BUTTON, 13, 1}, {GamepadEventType::FRAME, 0, 0},
|
| + {GamepadEventType::BUTTON, 13, 0}, {GamepadEventType::FRAME, 0, 0},
|
| + {GamepadEventType::BUTTON, 12, 1}, {GamepadEventType::FRAME, 0, 0},
|
| + {GamepadEventType::BUTTON, 12, 0}, {GamepadEventType::FRAME, 0, 0},
|
| + {GamepadEventType::BUTTON, 14, 1}, {GamepadEventType::FRAME, 0, 0},
|
| + {GamepadEventType::BUTTON, 14, 0}, {GamepadEventType::FRAME, 0, 0},
|
| + {GamepadEventType::BUTTON, 15, 1}, {GamepadEventType::FRAME, 0, 0},
|
| + {GamepadEventType::BUTTON, 15, 0}, {GamepadEventType::FRAME, 0, 0},
|
| + {GamepadEventType::BUTTON, 7, 1}, {GamepadEventType::FRAME, 0, 0}};
|
| +
|
| + for (unsigned i = 0; i < arraysize(mock_kernel_queue); ++i) {
|
| + dev->ProcessEvent(mock_kernel_queue[i]);
|
| + }
|
| +
|
| + for (unsigned i = 0; i < observer.events.size(); ++i) {
|
| + EXPECT_EQ(observer.events[i].type(), expected_events[i].type);
|
| + EXPECT_EQ(observer.events[i].code(), expected_events[i].code);
|
| + double d = observer.events[i].value() - expected_events[i].value;
|
| + d = d > 0 ? d : -d;
|
| + EXPECT_LT(d, axis_delta);
|
| + }
|
| +}
|
| +} // namespace ui
|
|
|