Chromium Code Reviews| OLD | NEW |
|---|---|
| (Empty) | |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ui/events/ozone/evdev/gamepad_event_converter_evdev.h" | |
| 6 | |
| 7 #include <errno.h> | |
| 8 #include <fcntl.h> | |
| 9 #include <linux/input.h> | |
| 10 #include <unistd.h> | |
| 11 | |
| 12 #include <memory> | |
| 13 #include <queue> | |
| 14 #include <utility> | |
| 15 #include <vector> | |
| 16 | |
| 17 #include "base/bind.h" | |
| 18 #include "base/files/file_util.h" | |
| 19 #include "base/macros.h" | |
| 20 #include "base/memory/ptr_util.h" | |
| 21 #include "base/posix/eintr_wrapper.h" | |
| 22 #include "base/run_loop.h" | |
| 23 #include "base/time/time.h" | |
| 24 #include "testing/gmock/include/gmock/gmock.h" | |
| 25 #include "testing/gtest/include/gtest/gtest.h" | |
| 26 #include "ui/events/event.h" | |
| 27 #include "ui/events/ozone/device/device_manager.h" | |
| 28 #include "ui/events/ozone/evdev/event_converter_test_util.h" | |
| 29 #include "ui/events/ozone/evdev/event_device_test_util.h" | |
| 30 #include "ui/events/ozone/evdev/event_factory_evdev.h" | |
| 31 #include "ui/events/ozone/gamepad/gamepad_event.h" | |
| 32 #include "ui/events/ozone/gamepad/gamepad_observer.h" | |
| 33 #include "ui/events/ozone/gamepad/gamepad_provider_ozone.h" | |
| 34 #include "ui/events/ozone/gamepad/webgamepad_constants.h" | |
| 35 #include "ui/events/ozone/layout/keyboard_layout_engine_manager.h" | |
| 36 #include "ui/events/platform/platform_event_dispatcher.h" | |
| 37 #include "ui/events/platform/platform_event_source.h" | |
| 38 | |
| 39 namespace { | |
| 40 | |
| 41 const char kTestDevicePath[] = "/dev/input/test-device"; | |
| 42 | |
| 43 class TestGamepadObserver : public ui::GamepadObserver { | |
| 44 public: | |
| 45 TestGamepadObserver() { | |
| 46 ui::GamepadProviderOzone::GetInstance()->AddGamepadObserver(this); | |
| 47 } | |
| 48 | |
| 49 ~TestGamepadObserver() override { | |
| 50 ui::GamepadProviderOzone::GetInstance()->RemoveGamepadObserver(this); | |
| 51 } | |
| 52 void OnGamepadEvent(const ui::GamepadEvent& event) override { | |
| 53 events.push_back(event); | |
| 54 } | |
| 55 | |
| 56 std::vector<ui::GamepadEvent> events; | |
| 57 }; | |
| 58 | |
| 59 // xbox controller with wrong abs_info. | |
| 60 const ui::DeviceAbsoluteAxis kWrongAbsGamepadAbsAxes[] = { | |
|
spang
2017/04/21 05:38:46
I'm confused by this - why is it different from th
jkwang
2017/04/25 21:16:41
Sure. I am removing this and will add some other g
| |
| 61 {ABS_X, {127, 0, 255, 0, 255}}, | |
| 62 {ABS_Y, {0, 0, 255, 0, 10}}, | |
| 63 {ABS_Z, {0, 0, 255, 0, 0}}, | |
| 64 {ABS_RX, {0, -32768, 32767, 16, 128}}, | |
| 65 {ABS_RY, {0, -32768, 32767, 16, 128}}, | |
| 66 {ABS_RZ, {0, 0, 255, 0, 0}}, | |
| 67 {ABS_HAT0X, {0, -1, 1, 0, 0}}, | |
| 68 {ABS_HAT0Y, {0, -1, 1, 0, 0}}}; | |
| 69 | |
| 70 const ui::DeviceCapabilities kWrongAbsGamepad = { | |
| 71 /* path */ | |
| 72 "/devices/pci0000:00/0000:00:14.0/usb1/1-2/1-2.2/1-2.2:1.0/" | |
| 73 "input/input38/event11", | |
| 74 /* name */ "Microsoft X-Box 360 pad", | |
| 75 /* phys */ "usb-0000:00:14.0-2.2/input0", | |
| 76 /* uniq */ "", | |
| 77 /* bustype */ "0011", | |
| 78 /* vendor */ "045e", | |
| 79 /* product */ "028e", | |
| 80 /* version */ "0114", | |
| 81 /* prop */ "0", | |
| 82 /* ev */ "20000b", | |
| 83 /* key */ "7cdb000000000000 0 0 0 0", | |
| 84 /* rel */ "0", | |
| 85 /* abs */ "3003f", | |
| 86 /* msc */ "0", | |
| 87 /* sw */ "0", | |
| 88 /* led */ "0", | |
| 89 /* ff */ "0", | |
| 90 kWrongAbsGamepadAbsAxes, | |
| 91 arraysize(kWrongAbsGamepadAbsAxes), | |
| 92 }; | |
| 93 | |
| 94 } // namespace | |
| 95 | |
| 96 namespace ui { | |
| 97 class GamepadEventConverterEvdevTest : public testing::Test { | |
| 98 public: | |
| 99 GamepadEventConverterEvdevTest() {} | |
| 100 | |
| 101 // Overriden from testing::Test: | |
| 102 void SetUp() override { | |
| 103 device_manager_ = ui::CreateDeviceManagerForTest(); | |
| 104 event_factory_ = ui::CreateEventFactoryEvdevForTest( | |
| 105 nullptr, device_manager_.get(), | |
| 106 ui::KeyboardLayoutEngineManager::GetKeyboardLayoutEngine(), | |
| 107 base::Bind(&GamepadEventConverterEvdevTest::DispatchEventForTest, | |
| 108 base::Unretained(this))); | |
| 109 dispatcher_ = | |
| 110 ui::CreateDeviceEventDispatcherEvdevForTest(event_factory_.get()); | |
| 111 } | |
| 112 | |
| 113 ui::GamepadEventConverterEvdev* CreateDevice( | |
| 114 const ui::DeviceCapabilities& caps) { | |
| 115 int evdev_io[2]; | |
| 116 if (pipe(evdev_io)) | |
| 117 PLOG(FATAL) << "failed pipe"; | |
| 118 ui::ScopedInputDevice events_in(evdev_io[0]); | |
| 119 ui::ScopedInputDevice events_out(evdev_io[1]); | |
| 120 | |
| 121 ui::EventDeviceInfo devinfo; | |
| 122 CapabilitiesToDeviceInfo(caps, &devinfo); | |
| 123 return new ui::GamepadEventConverterEvdev(std::move(events_in), | |
| 124 base::FilePath(kTestDevicePath), | |
| 125 1, devinfo, dispatcher_.get()); | |
| 126 } | |
| 127 | |
| 128 private: | |
| 129 void DispatchEventForTest(ui::Event* event) {} | |
| 130 | |
| 131 std::unique_ptr<ui::GamepadEventConverterEvdev> gamepad_evdev_; | |
| 132 std::unique_ptr<ui::DeviceManager> device_manager_; | |
| 133 std::unique_ptr<ui::EventFactoryEvdev> event_factory_; | |
| 134 std::unique_ptr<ui::DeviceEventDispatcherEvdev> dispatcher_; | |
| 135 | |
| 136 DISALLOW_COPY_AND_ASSIGN(GamepadEventConverterEvdevTest); | |
| 137 }; | |
| 138 | |
| 139 TEST_F(GamepadEventConverterEvdevTest, GamepadButton) { | |
| 140 TestGamepadObserver observer; | |
| 141 std::unique_ptr<ui::GamepadEventConverterEvdev> dev = | |
| 142 base::WrapUnique(CreateDevice(kXboxGamepad)); | |
| 143 // Generial key mapping test. | |
| 144 struct input_event mock_kernel_queue[] = { | |
| 145 {{0, 0}, EV_KEY, BTN_A, 1}, {{0, 0}, EV_KEY, BTN_B, 1}, | |
|
spang
2017/04/21 05:38:46
Please prefer real data for tests. To capture data
| |
| 146 {{0, 0}, EV_KEY, BTN_X, 1}, {{0, 0}, EV_KEY, BTN_Y, 1}, | |
| 147 {{0, 0}, EV_KEY, BTN_TL, 1}, {{0, 0}, EV_KEY, BTN_TR, 1}, | |
| 148 {{0, 0}, EV_KEY, BTN_TL2, 1}, {{0, 0}, EV_KEY, BTN_TR2, 1}, | |
| 149 {{0, 0}, EV_KEY, BTN_SELECT, 1}, {{0, 0}, EV_KEY, BTN_START, 1}, | |
| 150 {{0, 0}, EV_KEY, BTN_THUMBL, 1}, {{0, 0}, EV_KEY, BTN_THUMBR, 1}, | |
| 151 {{0, 0}, EV_ABS, ABS_HAT0Y, -1}, {{0, 0}, EV_ABS, ABS_HAT0Y, 1}, | |
| 152 {{0, 0}, EV_ABS, ABS_HAT0X, -1}, {{0, 0}, EV_ABS, ABS_HAT0X, 1}, | |
| 153 {{0, 0}, EV_KEY, BTN_MODE, 1}, | |
| 154 }; | |
| 155 | |
| 156 size_t event_size = arraysize(mock_kernel_queue); | |
| 157 for (unsigned i = 0; i < event_size; ++i) { | |
| 158 dev->ProcessEvent(mock_kernel_queue[i]); | |
| 159 EXPECT_EQ(observer.events.size(), i + 1); | |
| 160 EXPECT_EQ(observer.events[i].get_type(), GamepadEventType::BUTTON); | |
| 161 EXPECT_EQ(observer.events[i].get_code(), i); | |
| 162 EXPECT_EQ(observer.events[i].get_value(), mock_kernel_queue[i].value); | |
| 163 } | |
| 164 } | |
| 165 | |
| 166 struct ExpectedEvent { | |
| 167 GamepadEventType type; | |
| 168 uint16_t code; | |
| 169 double value; | |
| 170 }; | |
| 171 | |
| 172 TEST_F(GamepadEventConverterEvdevTest, GamepadAbs) { | |
| 173 TestGamepadObserver observer; | |
| 174 std::unique_ptr<ui::GamepadEventConverterEvdev> dev = | |
| 175 base::WrapUnique(CreateDevice(kXboxGamepad)); | |
| 176 | |
| 177 struct input_event mock_kernel_queue[] = { | |
| 178 {{0, 0}, EV_ABS, ABS_HAT0X, -1}, {{0, 0}, EV_ABS, ABS_HAT0X, 0}, | |
| 179 {{0, 0}, EV_ABS, ABS_HAT0X, 1}, {{0, 0}, EV_ABS, ABS_HAT0X, 0}, | |
| 180 {{0, 0}, EV_ABS, ABS_HAT0Y, -1}, {{0, 0}, EV_ABS, ABS_HAT0Y, 0}, | |
| 181 {{0, 0}, EV_ABS, ABS_HAT0Y, 1}, {{0, 0}, EV_ABS, ABS_HAT0Y, 0}, | |
| 182 {{0, 0}, EV_ABS, ABS_X, -32767}, {{0, 0}, EV_ABS, ABS_X, 32767}, | |
| 183 {{0, 0}, EV_ABS, ABS_X, -3}, | |
| 184 }; | |
| 185 | |
| 186 struct ExpectedEvent expected_events[] = { | |
| 187 {GamepadEventType::BUTTON, 14, -1}, {GamepadEventType::BUTTON, 14, 0}, | |
| 188 {GamepadEventType::BUTTON, 15, 1}, {GamepadEventType::BUTTON, 15, 0}, | |
| 189 {GamepadEventType::BUTTON, 12, -1}, {GamepadEventType::BUTTON, 12, 0}, | |
| 190 {GamepadEventType::BUTTON, 13, 1}, {GamepadEventType::BUTTON, 13, 0}, | |
| 191 {GamepadEventType::AXIS, 0, -1}, {GamepadEventType::AXIS, 0, 1}, | |
| 192 {GamepadEventType::AXIS, 0, 0}}; | |
| 193 | |
| 194 for (unsigned i = 0; i < arraysize(mock_kernel_queue); ++i) { | |
| 195 dev->ProcessEvent(mock_kernel_queue[i]); | |
| 196 EXPECT_EQ(observer.events.size(), i + 1); | |
| 197 EXPECT_EQ(observer.events[i].get_type(), expected_events[i].type); | |
| 198 EXPECT_EQ(observer.events[i].get_code(), expected_events[i].code); | |
| 199 EXPECT_EQ(observer.events[i].get_value(), expected_events[i].value); | |
| 200 } | |
| 201 } | |
| 202 | |
| 203 TEST_F(GamepadEventConverterEvdevTest, GamepadAbsWithWrongAbsInfo) { | |
| 204 TestGamepadObserver observer; | |
| 205 std::unique_ptr<ui::GamepadEventConverterEvdev> dev = | |
| 206 base::WrapUnique(CreateDevice(kWrongAbsGamepad)); | |
| 207 | |
| 208 struct input_event mock_kernel_queue[] = { | |
| 209 {{0, 0}, EV_ABS, ABS_HAT0X, -1}, {{0, 0}, EV_ABS, ABS_HAT0X, 0}, | |
| 210 {{0, 0}, EV_ABS, ABS_HAT0X, 1}, {{0, 0}, EV_ABS, ABS_HAT0X, 0}, | |
| 211 {{0, 0}, EV_ABS, ABS_HAT0Y, -1}, {{0, 0}, EV_ABS, ABS_HAT0Y, 0}, | |
| 212 {{0, 0}, EV_ABS, ABS_HAT0Y, 1}, {{0, 0}, EV_ABS, ABS_HAT0Y, 0}, | |
| 213 {{0, 0}, EV_ABS, ABS_X, 1}, {{0, 0}, EV_ABS, ABS_X, 128}, | |
| 214 {{0, 0}, EV_ABS, ABS_X, 255}, | |
| 215 }; | |
| 216 | |
| 217 struct ExpectedEvent expected_events[] = { | |
| 218 {GamepadEventType::BUTTON, 14, -1}, {GamepadEventType::BUTTON, 14, 0}, | |
| 219 {GamepadEventType::BUTTON, 15, 1}, {GamepadEventType::BUTTON, 15, 0}, | |
| 220 {GamepadEventType::BUTTON, 12, -1}, {GamepadEventType::BUTTON, 12, 0}, | |
| 221 {GamepadEventType::BUTTON, 13, 1}, {GamepadEventType::BUTTON, 13, 0}, | |
| 222 {GamepadEventType::AXIS, 0, -1}, {GamepadEventType::AXIS, 0, 0}, | |
| 223 {GamepadEventType::AXIS, 0, 1}}; | |
| 224 | |
| 225 for (unsigned i = 0; i < arraysize(mock_kernel_queue); ++i) { | |
| 226 dev->ProcessEvent(mock_kernel_queue[i]); | |
| 227 EXPECT_EQ(observer.events.size(), i + 1); | |
| 228 EXPECT_EQ(observer.events[i].get_type(), expected_events[i].type); | |
| 229 EXPECT_EQ(observer.events[i].get_code(), expected_events[i].code); | |
| 230 EXPECT_EQ(observer.events[i].get_value(), expected_events[i].value); | |
| 231 } | |
| 232 } | |
| 233 | |
| 234 } // namespace ui | |
| OLD | NEW |