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Side by Side Diff: ui/events/ozone/evdev/event_factory_evdev.h

Issue 2805793002: ozone: evdev: Add gamepad support (Closed)
Patch Set: Created 3 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ 5 #ifndef UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_
6 #define UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ 6 #define UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_
7 7
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
10 #include "base/files/file_path.h" 10 #include "base/files/file_path.h"
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58 void Init(); 58 void Init();
59 59
60 void WarpCursorTo(gfx::AcceleratedWidget widget, 60 void WarpCursorTo(gfx::AcceleratedWidget widget,
61 const gfx::PointF& location); 61 const gfx::PointF& location);
62 62
63 std::unique_ptr<SystemInputInjector> CreateSystemInputInjector(); 63 std::unique_ptr<SystemInputInjector> CreateSystemInputInjector();
64 64
65 InputControllerEvdev* input_controller() { return &input_controller_; } 65 InputControllerEvdev* input_controller() { return &input_controller_; }
66 66
67 // User input events. 67 // User input events.
68 void DispatchGamepadEvent(const GamepadEventParams& params);
68 void DispatchKeyEvent(const KeyEventParams& params); 69 void DispatchKeyEvent(const KeyEventParams& params);
69 void DispatchMouseMoveEvent(const MouseMoveEventParams& params); 70 void DispatchMouseMoveEvent(const MouseMoveEventParams& params);
70 void DispatchMouseButtonEvent(const MouseButtonEventParams& params); 71 void DispatchMouseButtonEvent(const MouseButtonEventParams& params);
71 void DispatchMouseWheelEvent(const MouseWheelEventParams& params); 72 void DispatchMouseWheelEvent(const MouseWheelEventParams& params);
72 void DispatchPinchEvent(const PinchEventParams& params); 73 void DispatchPinchEvent(const PinchEventParams& params);
73 void DispatchScrollEvent(const ScrollEventParams& params); 74 void DispatchScrollEvent(const ScrollEventParams& params);
74 void DispatchTouchEvent(const TouchEventParams& params); 75 void DispatchTouchEvent(const TouchEventParams& params);
75 76
76 // Device lifecycle events. 77 // Device lifecycle events.
78 void DispatchGamepadDevicesUpdated(const std::vector<InputDevice>& devices);
77 void DispatchKeyboardDevicesUpdated(const std::vector<InputDevice>& devices); 79 void DispatchKeyboardDevicesUpdated(const std::vector<InputDevice>& devices);
78 void DispatchTouchscreenDevicesUpdated( 80 void DispatchTouchscreenDevicesUpdated(
79 const std::vector<TouchscreenDevice>& devices); 81 const std::vector<TouchscreenDevice>& devices);
80 void DispatchMouseDevicesUpdated(const std::vector<InputDevice>& devices); 82 void DispatchMouseDevicesUpdated(const std::vector<InputDevice>& devices);
81 void DispatchTouchpadDevicesUpdated(const std::vector<InputDevice>& devices); 83 void DispatchTouchpadDevicesUpdated(const std::vector<InputDevice>& devices);
82 void DispatchDeviceListsComplete(); 84 void DispatchDeviceListsComplete();
83 void DispatchStylusStateChanged(StylusState stylus_state); 85 void DispatchStylusStateChanged(StylusState stylus_state);
84 86
85 protected: 87 protected:
86 // DeviceEventObserver overrides: 88 // DeviceEventObserver overrides:
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138 140
139 // Support weak pointers for attach & detach callbacks. 141 // Support weak pointers for attach & detach callbacks.
140 base::WeakPtrFactory<EventFactoryEvdev> weak_ptr_factory_; 142 base::WeakPtrFactory<EventFactoryEvdev> weak_ptr_factory_;
141 143
142 DISALLOW_COPY_AND_ASSIGN(EventFactoryEvdev); 144 DISALLOW_COPY_AND_ASSIGN(EventFactoryEvdev);
143 }; 145 };
144 146
145 } // namespace ui 147 } // namespace ui
146 148
147 #endif // UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ 149 #endif // UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_
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