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Side by Side Diff: ui/events/ozone/evdev/event_factory_evdev.cc

Issue 2805793002: ozone: evdev: Add gamepad support (Closed)
Patch Set: Created 3 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/events/ozone/evdev/event_factory_evdev.h" 5 #include "ui/events/ozone/evdev/event_factory_evdev.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/memory/ptr_util.h" 10 #include "base/memory/ptr_util.h"
(...skipping 24 matching lines...) Expand all
35 class ProxyDeviceEventDispatcher : public DeviceEventDispatcherEvdev { 35 class ProxyDeviceEventDispatcher : public DeviceEventDispatcherEvdev {
36 public: 36 public:
37 ProxyDeviceEventDispatcher( 37 ProxyDeviceEventDispatcher(
38 scoped_refptr<base::SingleThreadTaskRunner> ui_thread_runner, 38 scoped_refptr<base::SingleThreadTaskRunner> ui_thread_runner,
39 base::WeakPtr<EventFactoryEvdev> event_factory_evdev) 39 base::WeakPtr<EventFactoryEvdev> event_factory_evdev)
40 : ui_thread_runner_(ui_thread_runner), 40 : ui_thread_runner_(ui_thread_runner),
41 event_factory_evdev_(event_factory_evdev) {} 41 event_factory_evdev_(event_factory_evdev) {}
42 ~ProxyDeviceEventDispatcher() override {} 42 ~ProxyDeviceEventDispatcher() override {}
43 43
44 // DeviceEventDispatcher: 44 // DeviceEventDispatcher:
45 void DispatchGamepadEvent(const GamepadEventParams& params) override {
46 ui_thread_runner_->PostTask(
47 FROM_HERE, base::Bind(&EventFactoryEvdev::DispatchGamepadEvent,
48 event_factory_evdev_, params));
49 }
45 void DispatchKeyEvent(const KeyEventParams& params) override { 50 void DispatchKeyEvent(const KeyEventParams& params) override {
46 ui_thread_runner_->PostTask(FROM_HERE, 51 ui_thread_runner_->PostTask(FROM_HERE,
47 base::Bind(&EventFactoryEvdev::DispatchKeyEvent, 52 base::Bind(&EventFactoryEvdev::DispatchKeyEvent,
48 event_factory_evdev_, params)); 53 event_factory_evdev_, params));
49 } 54 }
50 55
51 void DispatchMouseMoveEvent(const MouseMoveEventParams& params) override { 56 void DispatchMouseMoveEvent(const MouseMoveEventParams& params) override {
52 ui_thread_runner_->PostTask( 57 ui_thread_runner_->PostTask(
53 FROM_HERE, base::Bind(&EventFactoryEvdev::DispatchMouseMoveEvent, 58 FROM_HERE, base::Bind(&EventFactoryEvdev::DispatchMouseMoveEvent,
54 event_factory_evdev_, params)); 59 event_factory_evdev_, params));
(...skipping 22 matching lines...) Expand all
77 FROM_HERE, base::Bind(&EventFactoryEvdev::DispatchScrollEvent, 82 FROM_HERE, base::Bind(&EventFactoryEvdev::DispatchScrollEvent,
78 event_factory_evdev_, params)); 83 event_factory_evdev_, params));
79 } 84 }
80 85
81 void DispatchTouchEvent(const TouchEventParams& params) override { 86 void DispatchTouchEvent(const TouchEventParams& params) override {
82 ui_thread_runner_->PostTask( 87 ui_thread_runner_->PostTask(
83 FROM_HERE, base::Bind(&EventFactoryEvdev::DispatchTouchEvent, 88 FROM_HERE, base::Bind(&EventFactoryEvdev::DispatchTouchEvent,
84 event_factory_evdev_, params)); 89 event_factory_evdev_, params));
85 } 90 }
86 91
92 void DispatchGamepadDevicesUpdated(
93 const std::vector<InputDevice>& devices) override {
94 ui_thread_runner_->PostTask(
95 FROM_HERE, base::Bind(&EventFactoryEvdev::DispatchGamepadDevicesUpdated,
96 event_factory_evdev_, devices));
97 }
98
87 void DispatchKeyboardDevicesUpdated( 99 void DispatchKeyboardDevicesUpdated(
88 const std::vector<InputDevice>& devices) override { 100 const std::vector<InputDevice>& devices) override {
89 ui_thread_runner_->PostTask( 101 ui_thread_runner_->PostTask(
90 FROM_HERE, 102 FROM_HERE,
91 base::Bind(&EventFactoryEvdev::DispatchKeyboardDevicesUpdated, 103 base::Bind(&EventFactoryEvdev::DispatchKeyboardDevicesUpdated,
92 event_factory_evdev_, devices)); 104 event_factory_evdev_, devices));
93 } 105 }
94 void DispatchTouchscreenDevicesUpdated( 106 void DispatchTouchscreenDevicesUpdated(
95 const std::vector<TouchscreenDevice>& devices) override { 107 const std::vector<TouchscreenDevice>& devices) override {
96 ui_thread_runner_->PostTask( 108 ui_thread_runner_->PostTask(
(...skipping 90 matching lines...) Expand 10 before | Expand all | Expand 10 after
187 // Use forwarding dispatcher for the injector rather than dispatching 199 // Use forwarding dispatcher for the injector rather than dispatching
188 // directly. We cannot assume it is safe to (re-)enter ui::Event dispatch 200 // directly. We cannot assume it is safe to (re-)enter ui::Event dispatch
189 // synchronously from the injection point. 201 // synchronously from the injection point.
190 std::unique_ptr<DeviceEventDispatcherEvdev> proxy_dispatcher( 202 std::unique_ptr<DeviceEventDispatcherEvdev> proxy_dispatcher(
191 new ProxyDeviceEventDispatcher(base::ThreadTaskRunnerHandle::Get(), 203 new ProxyDeviceEventDispatcher(base::ThreadTaskRunnerHandle::Get(),
192 weak_ptr_factory_.GetWeakPtr())); 204 weak_ptr_factory_.GetWeakPtr()));
193 return base::MakeUnique<InputInjectorEvdev>(std::move(proxy_dispatcher), 205 return base::MakeUnique<InputInjectorEvdev>(std::move(proxy_dispatcher),
194 cursor_); 206 cursor_);
195 } 207 }
196 208
209 void EventFactoryEvdev::DispatchGamepadEvent(const GamepadEventParams& params) {
210 TRACE_EVENT1("evdev", "EventFactoryEvdev::DispatchGamepadEvent", "device",
211 params.device_id);
212 GamepadEvent event(params.type, params.value, params.code, params.timestamp);
213 event.set_source_device_id(params.device_id);
214 DispatchUiEvent(&event);
215 }
216
197 void EventFactoryEvdev::DispatchKeyEvent(const KeyEventParams& params) { 217 void EventFactoryEvdev::DispatchKeyEvent(const KeyEventParams& params) {
198 TRACE_EVENT1("evdev", "EventFactoryEvdev::DispatchKeyEvent", "device", 218 TRACE_EVENT1("evdev", "EventFactoryEvdev::DispatchKeyEvent", "device",
199 params.device_id); 219 params.device_id);
200 keyboard_.OnKeyChange(params.code, params.down, params.suppress_auto_repeat, 220 keyboard_.OnKeyChange(params.code, params.down, params.suppress_auto_repeat,
201 params.timestamp, params.device_id); 221 params.timestamp, params.device_id);
202 } 222 }
203 223
204 void EventFactoryEvdev::DispatchMouseMoveEvent( 224 void EventFactoryEvdev::DispatchMouseMoveEvent(
205 const MouseMoveEventParams& params) { 225 const MouseMoveEventParams& params) {
206 TRACE_EVENT1("evdev", "EventFactoryEvdev::DispatchMouseMoveEvent", "device", 226 TRACE_EVENT1("evdev", "EventFactoryEvdev::DispatchMouseMoveEvent", "device",
(...skipping 141 matching lines...) Expand 10 before | Expand all | Expand 10 after
348 touch_id_generator_.ReleaseGeneratedID(touch_event.pointer_details().id); 368 touch_id_generator_.ReleaseGeneratedID(touch_event.pointer_details().id);
349 } 369 }
350 } 370 }
351 371
352 void EventFactoryEvdev::DispatchUiEvent(Event* event) { 372 void EventFactoryEvdev::DispatchUiEvent(Event* event) {
353 // DispatchEvent takes PlatformEvent which is void*. This function 373 // DispatchEvent takes PlatformEvent which is void*. This function
354 // wraps it with the real type. 374 // wraps it with the real type.
355 DispatchEvent(event); 375 DispatchEvent(event);
356 } 376 }
357 377
378 void EventFactoryEvdev::DispatchGamepadDevicesUpdated(
379 const std::vector<InputDevice>& devices) {
380 TRACE_EVENT0("evdev", "EventFactoryEvdev::DispatchGamepadDevicesUpdated");
381 DeviceHotplugEventObserver* observer = DeviceDataManager::GetInstance();
382 observer->OnGamepadDevicesUpdated(devices);
383 }
384
358 void EventFactoryEvdev::DispatchKeyboardDevicesUpdated( 385 void EventFactoryEvdev::DispatchKeyboardDevicesUpdated(
359 const std::vector<InputDevice>& devices) { 386 const std::vector<InputDevice>& devices) {
360 TRACE_EVENT0("evdev", "EventFactoryEvdev::DispatchKeyboardDevicesUpdated"); 387 TRACE_EVENT0("evdev", "EventFactoryEvdev::DispatchKeyboardDevicesUpdated");
361 DeviceHotplugEventObserver* observer = DeviceDataManager::GetInstance(); 388 DeviceHotplugEventObserver* observer = DeviceDataManager::GetInstance();
362 observer->OnKeyboardDevicesUpdated(devices); 389 observer->OnKeyboardDevicesUpdated(devices);
363 } 390 }
364 391
365 void EventFactoryEvdev::DispatchTouchscreenDevicesUpdated( 392 void EventFactoryEvdev::DispatchTouchscreenDevicesUpdated(
366 const std::vector<TouchscreenDevice>& devices) { 393 const std::vector<TouchscreenDevice>& devices) {
367 TRACE_EVENT0("evdev", "EventFactoryEvdev::DispatchTouchscreenDevicesUpdated"); 394 TRACE_EVENT0("evdev", "EventFactoryEvdev::DispatchTouchscreenDevicesUpdated");
(...skipping 100 matching lines...) Expand 10 before | Expand all | Expand 10 after
468 495
469 // Scan & monitor devices. 496 // Scan & monitor devices.
470 device_manager_->AddObserver(this); 497 device_manager_->AddObserver(this);
471 device_manager_->ScanDevices(this); 498 device_manager_->ScanDevices(this);
472 499
473 // Notify device thread that initial scan is done. 500 // Notify device thread that initial scan is done.
474 input_device_factory_proxy_->OnStartupScanComplete(); 501 input_device_factory_proxy_->OnStartupScanComplete();
475 } 502 }
476 503
477 } // namespace ui 504 } // namespace ui
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