| OLD | NEW |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_EVENTS_OZONE_EVDEV_DEVICE_EVENT_DISPATCHER_H_ | 5 #ifndef UI_EVENTS_OZONE_EVDEV_DEVICE_EVENT_DISPATCHER_H_ |
| 6 #define UI_EVENTS_OZONE_EVDEV_DEVICE_EVENT_DISPATCHER_H_ | 6 #define UI_EVENTS_OZONE_EVDEV_DEVICE_EVENT_DISPATCHER_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/time/time.h" | 10 #include "base/time/time.h" |
| (...skipping 132 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 143 ~TouchEventParams(); | 143 ~TouchEventParams(); |
| 144 | 144 |
| 145 int device_id; | 145 int device_id; |
| 146 int slot; | 146 int slot; |
| 147 EventType type; | 147 EventType type; |
| 148 gfx::PointF location; | 148 gfx::PointF location; |
| 149 PointerDetails pointer_details; | 149 PointerDetails pointer_details; |
| 150 base::TimeTicks timestamp; | 150 base::TimeTicks timestamp; |
| 151 }; | 151 }; |
| 152 | 152 |
| 153 struct EVENTS_OZONE_EVDEV_EXPORT GamepadEventParams { |
| 154 GamepadEventParams(int device_id, |
| 155 EventType type, |
| 156 double value, |
| 157 uint16_t code, |
| 158 const base::TimeTicks timestamp); |
| 159 int device_id; |
| 160 EventType type; |
| 161 double value; |
| 162 uint16_t code; |
| 163 base::TimeTicks timestamp; |
| 164 }; |
| 165 |
| 153 // Interface used by device objects for event dispatch. | 166 // Interface used by device objects for event dispatch. |
| 154 class EVENTS_OZONE_EVDEV_EXPORT DeviceEventDispatcherEvdev { | 167 class EVENTS_OZONE_EVDEV_EXPORT DeviceEventDispatcherEvdev { |
| 155 public: | 168 public: |
| 156 DeviceEventDispatcherEvdev() {} | 169 DeviceEventDispatcherEvdev() {} |
| 157 virtual ~DeviceEventDispatcherEvdev() {} | 170 virtual ~DeviceEventDispatcherEvdev() {} |
| 158 | 171 |
| 159 // User input events. | 172 // User input events. |
| 173 virtual void DispatchGamepadEvent(const GamepadEventParams& params) = 0; |
| 160 virtual void DispatchKeyEvent(const KeyEventParams& params) = 0; | 174 virtual void DispatchKeyEvent(const KeyEventParams& params) = 0; |
| 161 virtual void DispatchMouseMoveEvent(const MouseMoveEventParams& params) = 0; | 175 virtual void DispatchMouseMoveEvent(const MouseMoveEventParams& params) = 0; |
| 162 virtual void DispatchMouseButtonEvent( | 176 virtual void DispatchMouseButtonEvent( |
| 163 const MouseButtonEventParams& params) = 0; | 177 const MouseButtonEventParams& params) = 0; |
| 164 virtual void DispatchMouseWheelEvent(const MouseWheelEventParams& params) = 0; | 178 virtual void DispatchMouseWheelEvent(const MouseWheelEventParams& params) = 0; |
| 165 virtual void DispatchPinchEvent(const PinchEventParams& params) = 0; | 179 virtual void DispatchPinchEvent(const PinchEventParams& params) = 0; |
| 166 virtual void DispatchScrollEvent(const ScrollEventParams& params) = 0; | 180 virtual void DispatchScrollEvent(const ScrollEventParams& params) = 0; |
| 167 virtual void DispatchTouchEvent(const TouchEventParams& params) = 0; | 181 virtual void DispatchTouchEvent(const TouchEventParams& params) = 0; |
| 168 | 182 |
| 169 // Device lifecycle events. | 183 // Device lifecycle events. |
| 184 virtual void DispatchGamepadDevicesUpdated( |
| 185 const std::vector<InputDevice>& devices) = 0; |
| 170 virtual void DispatchKeyboardDevicesUpdated( | 186 virtual void DispatchKeyboardDevicesUpdated( |
| 171 const std::vector<InputDevice>& devices) = 0; | 187 const std::vector<InputDevice>& devices) = 0; |
| 172 virtual void DispatchTouchscreenDevicesUpdated( | 188 virtual void DispatchTouchscreenDevicesUpdated( |
| 173 const std::vector<TouchscreenDevice>& devices) = 0; | 189 const std::vector<TouchscreenDevice>& devices) = 0; |
| 174 virtual void DispatchMouseDevicesUpdated( | 190 virtual void DispatchMouseDevicesUpdated( |
| 175 const std::vector<InputDevice>& devices) = 0; | 191 const std::vector<InputDevice>& devices) = 0; |
| 176 virtual void DispatchTouchpadDevicesUpdated( | 192 virtual void DispatchTouchpadDevicesUpdated( |
| 177 const std::vector<InputDevice>& devices) = 0; | 193 const std::vector<InputDevice>& devices) = 0; |
| 178 virtual void DispatchDeviceListsComplete() = 0; | 194 virtual void DispatchDeviceListsComplete() = 0; |
| 179 virtual void DispatchStylusStateChanged(StylusState stylus_state) = 0; | 195 virtual void DispatchStylusStateChanged(StylusState stylus_state) = 0; |
| 180 }; | 196 }; |
| 181 | 197 |
| 182 } // namespace ui | 198 } // namespace ui |
| 183 | 199 |
| 184 #endif // UI_EVENTS_OZONE_EVDEV_DEVICE_EVENT_DISPATCHER_H_ | 200 #endif // UI_EVENTS_OZONE_EVDEV_DEVICE_EVENT_DISPATCHER_H_ |
| OLD | NEW |